PS3 Unreal Engine 3: Under the hood
Hardware Analysis: Epic shows off Unreal Engine 3 on the PlayStation 3; gamers contemplate a match made in heaven.
The power of one of the next-generation consoles was shown today as Sony and Epic Games showed off Unreal Engine 3 running in real time on the PlayStation 3. GameSpot had the opportunity to see Unreal Engine 3.0 at this year's and last year's Game Developers Conference, and while it was undoubtedly gorgeous, one couldn't help but notice that the then-cutting-edge PC hardware struggled to run it smoothly. The PlayStation 3 was the first time GameSpot editors have seen the graphics engine running in beautiful, smooth motion, and it's undeniably impressive.
The demo was given by Tim Sweeney, Epic cofounder and chief technology officer. A quick synopsis is as follows: The demo began with fiery explosions, one of which hurled an Unreal-style soldier clad in metal armor through the air. Sparks fly when the soldier slams on a metal walkway as he aims his weapon at the sinister-looking robot chasing him.
The soldier then fires his weapons and drops the robot, gets up and limps to the walkway's edge. However, the perspective changes to the robot's point of view, and you sees it reactivating and getting back up and then charging at the soldier. The soldier, sensing the danger, turns around and tries to raise his weapon, but the robot gets to him first and tackles him over the precipice. They fall to the platform below, and they both get up and stare at each other. Half the robot's head is shot off, and you can see the metal glowing around the shot-off area.
Somehow, the soldier's rocket launcher is thrown into the air, where it begins to slowly tumble. The robot slams into the guy and tries to crush him, but the soldier gets leverage and tosses the robot over another edge. He then catches the falling rocket launcher and pumps three rounds at the falling opponent, which explode and destroy it finally.
As a movie, it was a spectacular technological tour de force, and just to show that it wasn't a prerendered movie, Sweeney replayed the demo, then paused it and zoomed in and out, showing off various technological details.
The engine was running in 720p on a high-definition screen, about the equivalent of a PC's resolution, giving everything a sharp look. The engine also had perfect lighting and shadowing, with shaders that are approximately 200 times more complex than in the previous console generation.
What was most impressive is that the engine takes advantage of high dynamic range lighting, which allows for a very realistic simulation of real light and shadows.
The engine also uses per-pixel lighting and shadowing to capture the little details that, when taken together, are most impressive. It's no understatement to say that the industry has reached a new plateau in graphics, and we're looking at games that are on par with Hollywood movies.
Unreal Engine 3 is also a very interesting choice for Sony to demo, as the engine is extremely multiplatform. Epic is primarily a PC developer, and the company is already using Unreal Engine 3 in its game for Microsoft's Xbox 360, Gears of War.
The early screens of Gears of War, as well as early gameplay that we saw at the Game Developers Conference in March, indicate that Unreal Engine 3 will look as impressive on that platform as it does on the PS3. And as PC graphics and CPU power inevitably improve over the next year or so, we'll be able to see that level of graphical prowess on desktops.
So the good news is that Unreal Engine 3 looks good to go on next-generation consoles and PCs, and gamers will be better for it by a large margin.
Content you might like…
-
The Last Remnant Review

Technical flaws mar, but don't totally destroy, this long and fascinating role-playing game.
- Nov 21, 2008
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Carmack on ZeniMax, Apple, and new 'triple-A' game
Q&A: id Software's technical guru explains shock buyout by Bethesda parent, talks about new project, and doubts the Mac-maker will enter the console wars; new wave of iPhone games explained in detail. Full Story
- Posted Jun 26, 2009 12:23 pm PT
- 169 Comments
-
Crosshairs Interview: Remedy Ent. on Alan Wake
We chat with lead writer Sam Lake at E3 2009 about Alan Wake. Full Story
- Posted Jun 29, 2009 1:04 am PT
Featured Stories
-
Starcraft II jettisons LAN support
Blizzard confirms anticipated sci-fi RTS will skip local multiplayer due to piracy, quality concerns. Full Story
- Posted Jun 30, 2009 11:45 am PT
- 942 Comments
-
28% of all console gamers now female - Study
Industry-tracking NPD Group reveals women flocking to Wii, hardcore gaming on decline, online gaming stagnate. Full Story
- Posted Jun 29, 2009 4:45 pm PT
- 510 Comments
-
Shippin' Out June 28-July 4: Call of Juarez prequel, Harry Potter
Ubisoft's Western shooter and J.K. Rowling's boy-wizard lead this week's retail charge along with Mega Man Star Force 3, Worms 2: Armageddon, The Punisher: No Mercy, Ice Age film game. Full Story
- Posted Jun 29, 2009 8:22 am PT
- 66 Comments
-
Obsidian, Sega confirm Aliens RPG 'no longer in development'
Developer breaks silence, confirms all work has ceased on sci-fi film-inspired role-playing project; publisher says there are "no plans to move forward" with the game. Full Story
- Posted Jun 26, 2009 4:31 pm PT
- 151 Comments
-
THQ reveals controller-based game for 2010
UFC publisher reveals first peripheral-specific title, claiming it will have a "competitive advantage" by being "different from anything else." Full Story
- Posted Jun 26, 2009 2:17 pm PT
- 147 Comments
Recent News
Site Blogs
-
Battlestations: Pacific DLC deploying in July
Battlestations: Pacific won the battle against critics when it debuted on the Xbox 360 and PC in May. And while it has yet to be seen...




1 Comments