Electronic Arts, ESPN ink exclusive 15-year deal
[UPDATE] ESPN brand and programming to surface in EA sports titles on all platforms; Sega Sports and Visual Concepts thrown for a loss, again.
Electronic Arts broke the calm of a national holiday today by announcing a licensing deal of epic proportions. For the next 15 years, EA will be the sole licensee of the ESPN brand in the area of sports games, which will include console, handheld, PC, and wireless games.
Games that leverage the ESPN brand will make their way to retail sometime during 2006, "upon the conclusion of ESPN's existing video game licensing commitments." The news is the second blow to current ESPN license holder Sega (and its Visual Concepts development studio). It recently lost the right to publish sports games using the NFL license when EA scooped that license up. Now, it loses the right to the ESPN brand as well. In a statement released today, the world's largest game publisher said, "The relationship will include established EA Sports franchises--which will be enhanced by ESPN telecast, print, and online content--as well as new sports games to be published by EA based on ESPN media properties." Addressing ways EA intends to leverage not only ESPN programming but also technology, EA's vice president of marketing Frank Gibeau told GameSpot today, "When everything is online, and we're going to be able to have live feeds, there's a lot of sports information content from ESPN that's really going to expand what EA Sports already does." When asked to elaborate, Gibeau declined to go into specifics, but did say, "I think you can start to think about some of the core technology capabilities that are going to come online in the next few years with portability, wireless...you can think about the live feeds that can start to come in from ESPN inside of the games." For example, "being able to set rosters based on that night's rosters, brought to you by ESPN." Gibeau also said the deal "goes upstream as well as downstream," suggesting that ESPN will gain from the alliance as well. "Being able to use our technology to help illustrate games and analysis, being able to use some of their franchises with our games as programming opportunities [also] becomes part of this deal," he said. Gibeau seemed intent on dispelling chatter that the ESPN deal means a hasty split with ABC color commentator John Madden. "If you think about the deal, it's not an inevitability that he goes away...I'm not sure where those stories are coming from," Gibeau said. "I think the simple fact is we've had a long-term, great relationship with John Madden. And he's in our games next year." The agreement announced today is for 15 years, "with an option to terminate after 10 years under certain conditions," the statement said. The agreement gives the publisher "exclusive first rights" to all ESPN content for simulation sports games. Elaborating on that first-right option, Gibeau said, "With regards to the first right of refusal, all it means is that if ESPN has a program that we're not interested in making a video game about, they have the opportunity to be able to go and figure out how to produce it, without our participation." However, Gibeau added, "The likelihood of that occurring is very low." While a 15-year term in the world of licensing is nothing new, it is unusual in the game space. "The term is really a signal and a commitment level between the two partners," Gibeau said today. "It's like saying we're going to get married without a prenup." Watch for a complete interview with Frank Gibeau, and more on the EA-ESPN marriage, tomorrow in GameSpot News.Content you might like…
-
Big Deal: EA and NFL ink exclusive licensing agreement

Five-year contract gives EA sole rights to the NFL, including teams, players, and stadiums. Take-Two reacts, calling it a "tremendous disservice to the consumers."
- Dec 13, 2004
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Carmack on ZeniMax, Apple, and new 'triple-A' game
Q&A: id Software's technical guru explains shock buyout by Bethesda parent, talks about new project, and doubts the Mac-maker will enter the console wars; new wave of iPhone games explained in detail. Full Story
- Posted Jun 26, 2009 12:23 pm PT
- 169 Comments
-
Crosshairs Interview: Remedy Ent. on Alan Wake
We chat with lead writer Sam Lake at E3 2009 about Alan Wake. Full Story
- Posted Jun 29, 2009 1:04 am PT
Featured Stories
-
Starcraft II jettisons LAN support
Blizzard confirms anticipated sci-fi RTS will skip local multiplayer due to piracy, quality concerns. Full Story
- Posted Jun 30, 2009 11:45 am PT
- 932 Comments
-
28% of all console gamers now female - Study
Industry-tracking NPD Group reveals women flocking to Wii, hardcore gaming on decline, online gaming stagnate. Full Story
- Posted Jun 29, 2009 4:45 pm PT
- 492 Comments
-
Shippin' Out June 28-July 4: Call of Juarez prequel, Harry Potter
Ubisoft's Western shooter and J.K. Rowling's boy-wizard lead this week's retail charge along with Mega Man Star Force 3, Worms 2: Armageddon, The Punisher: No Mercy, Ice Age film game. Full Story
- Posted Jun 29, 2009 8:22 am PT
- 66 Comments
-
Obsidian, Sega confirm Aliens RPG 'no longer in development'
Developer breaks silence, confirms all work has ceased on sci-fi film-inspired role-playing project; publisher says there are "no plans to move forward" with the game. Full Story
- Posted Jun 26, 2009 4:31 pm PT
- 150 Comments
-
THQ reveals controller-based game for 2010
UFC publisher reveals first peripheral-specific title, claiming it will have a "competitive advantage" by being "different from anything else." Full Story
- Posted Jun 26, 2009 2:17 pm PT
- 143 Comments
Related Game
Related Games
Recent News
Site Blogs
-
Battlestations: Pacific DLC deploying in July
Battlestations: Pacific won the battle against critics when it debuted on the Xbox 360 and PC in May. And while it has yet to be seen...




3 Comments