More details on Tales of Eternia Online
Namco's first MMORPG to feature all the trappings of the console games, release across Asia in 2005.
TOKYO--Namco producer Yoshinori Sato has revealed additional details on Tales of Eternia Online, Namco's first massively multiplayer online role-playing game, in an interview with Impress Game Watch. Namco has been developing Tales of Eternia Online in collaboration with game developer Dwango for the past two years.
As the game's title suggests, Tales of Eternia Online takes place in the world of Tales of Eternia, a console RPG that was released by Namco for the original PlayStation in 2000. In America, Tales of Eternia was released under the title Tales of Destiny II.
According to Sato, Namco is developing Tales of Eternia Online with the greater Asian market in mind. The company picked a game from the Tales series as its first MMORPG title since the series' graphics are drawn in the style of Japanese anime, which is currently popular throughout Asia. The game will be developed for the PC, the most popular platform in the region. And since Internet cafés are widespread in Asia, the game is being designed to run on the average PC that can be found in an Asian Internet café. There are currently no plans for Tales of Eternia Online to be released on other platforms.
Sato explained that the developers at Namco picked Tales of Eternia since it features two distinct worlds, called Inferia and Celestia, that would be interesting to expand on in an MMORPG. It seems that only the world of Inferia will be available when services launch for Tales of Eternia Online, and Celestia will be featured later on. Details on Celestia, such as whether it will feature its own distinct language, as in the original PlayStation game, are not yet known.
Tales of Eternia Online's timeline is set around the middle of the original PlayStation game, when the main character, Reid, and his friends are about to move from Inferia to Celestia. Sato didn't disclose whether players will be able to meet with the characters from the original PlayStation game, although they'll probably hear rumors about them from NPCs.
The game will adopt many of the systems from the Tales series, but with certain changes to make them suitable for the MMORPG format. For example, Tales of Eternia Online's "skit" system will make a small window with the player character's face pop up whenever the player is having a conversation with another player. Players will be able to create a profile face for their characters when they're first starting off the game, choosing facial shape, eyes, hairstyle, and so on.
Currently, five different character classes have been revealed: warriors, who excel at defending against enemy attacks; swordsmen, who excel at attacking; martial artists, who are fast and can use both healing and attack skills; white sorcerers, who heal and support party members; and magic sorcerers, who can use powerful attack spells.
While the battles in Tales of Eternia Online will adopt the series' signature action-packed "linear motion battle system," it seems that the combat engine for the game isn't completely developed yet. Players will be able to use a mouse and keyboard to fight in the game, but it's unclear whether they'll be able to use a gamepad.
Players can form parties of up to four members, although they can also fight solo if they're tough enough. Additional players will be able to join battles after they start. The party leader will be able to choose how the experience points and items that are gained after the battles will be distributed among the members.
Tales of Eternia Online will feature a variety of minigames, including one in which players cook various dishes using ingredients found or purchased during the game. Finally, it is known that Tales of Eternia Online will feature a guild system similar to those of other MMORPGs.
No hardware requirements have been announced yet, but the game will at least require a PC running Windows 98 SE or higher. Tales of Eternia Online is scheduled to begin beta testing in early 2005 in Japan, with an official release in the spring. The game will also be launching in other Asian territories within the year.
Hot Stories
Newsmakers
-
Carmack on ZeniMax, Apple, and new 'triple-A' game
Q&A: id Software's technical guru explains shock buyout by Bethesda parent, talks about new project, and doubts the Mac-maker will enter the console wars; new wave of iPhone games explained in detail. Full Story
- Posted Jun 26, 2009 12:23 pm PT
- 169 Comments
-
Crosshairs Interview: Remedy Ent. on Alan Wake
We chat with lead writer Sam Lake at E3 2009 about Alan Wake. Full Story
- Posted Jun 29, 2009 1:04 am PT
Featured Stories
-
Starcraft II jettisons LAN support
Blizzard confirms anticipated sci-fi RTS will skip local multiplayer due to piracy, quality concerns. Full Story
- Posted Jun 30, 2009 11:45 am PT
- 941 Comments
-
28% of all console gamers now female - Study
Industry-tracking NPD Group reveals women flocking to Wii, hardcore gaming on decline, online gaming stagnate. Full Story
- Posted Jun 29, 2009 4:45 pm PT
- 507 Comments
-
Shippin' Out June 28-July 4: Call of Juarez prequel, Harry Potter
Ubisoft's Western shooter and J.K. Rowling's boy-wizard lead this week's retail charge along with Mega Man Star Force 3, Worms 2: Armageddon, The Punisher: No Mercy, Ice Age film game. Full Story
- Posted Jun 29, 2009 8:22 am PT
- 66 Comments
-
Obsidian, Sega confirm Aliens RPG 'no longer in development'
Developer breaks silence, confirms all work has ceased on sci-fi film-inspired role-playing project; publisher says there are "no plans to move forward" with the game. Full Story
- Posted Jun 26, 2009 4:31 pm PT
- 151 Comments
-
THQ reveals controller-based game for 2010
UFC publisher reveals first peripheral-specific title, claiming it will have a "competitive advantage" by being "different from anything else." Full Story
- Posted Jun 26, 2009 2:17 pm PT
- 147 Comments
Related Game
Related Games
Recent News
Site Blogs
-
Battlestations: Pacific DLC deploying in July
Battlestations: Pacific won the battle against critics when it debuted on the Xbox 360 and PC in May. And while it has yet to be seen...




0 Comments