Advent Rising delayed to 2005
Majesco cites already strong fall lineup, crowded holiday season as reasons for delaying the sci-fi action game.
Majesco Games announced today that it has pushed back the release of the sci-fi action game Advent Rising. Originally planned to hit stores this September for the Xbox and the PC, the game is now scheduled for a release in early 2005.
The third-person action game is being developed by Glyphx Games and follows a story written by Ender's Game author Orson Scott Card. The story is set around the character Gideon Wyrth, who is a human in a universe that reveres the human race as mythical beings. The game also features controllable vehicles and a bullet time effect.
Majesco stated that by delaying Advent Rising, revenue from its potentially strong fall/holiday lineup, including BloodRayne 2 and Guilty Gear X2 #Reload, would allow the company to fully realize its plans for Advent Rising. Already planning a whole franchise around the game, the company also wants to free Advent Rising from a crowded holiday season, allowing it to make more of an impact when it is released.
For more information, check out GameSpot's hands-on impressions of the game from this year's E3.
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