Fable to unfold in September
An update to Lionhead Studios' Web site tightens the release window for the expansive Xbox RPG.
Yesterday Lionhead Studios quietly narrowed the release date for its upcoming role-playing game Fable. Without fanfare, the UK-based developer updated the FAQ page for the Xbox RPG with the following message:
"When will it be out? [updated 2nd June]
Fable will be out in September 2004 in all NTSC (USA) territories and in October 2004 for PAL (EUROPE) territories."
While still not specific, the September release date is an improvement over the previous official release date of merely "2004" and the unofficial late-summer ship window mentioned at this year's E3.
Once titled Project Ego, Fable has been the subject of intense anticipation ever since it was announced. Designed at Lionhead satellite studio Big Blue Box with input from Peter Molyneux, the game aspired to follow a fantasy protagonist from the cradle to the grave. Throughout the course of a game, characters' alignment and appearance were to be determined by their choices, KOTOR-style.
However, since it won accolades at last year's XO3 in France, Fable's ambitions have been somewhat curtailed. Earlier this year, the game's multiplayer features were scrapped, and its once totally open-ended gameplay was given a more linear focus. However, display versions of the game impressed many at this year's GDC and E3, giving the title back some of its luster. GameSpot's previous coverage has much more lore on Fable.
Featured Game
Developer: Big Blue Box
Genre: Action Role-Playing
Platform: XBOX
Release Date: Sep 14, 2004
Latest News
Latest Entertainment Headlines
Cartoon Network developing movies based on the comic-book series Firebreather, The Vanishers, and Mice Templar.
News Features
Featured Stories
E3 2008: SCEA unveils $399 80GB PS3, God of War III
Sony's press conference sees SCEA president Jack Tretton reveal Resistance for PSP and MAG, an all-new massive action game from Zipper Interactive; PS3 video store launching tonight; full video inside.Newsmakers
E3 2008: Video Q&A: Carmack on 'one-game' id-EA deal
Legendary Doom founder, id lead designer Tim Willits, and EA Partners GM David DeMartini talk to GameSpot about how Electronic Arts became Rage's publisher.




