Fixes many issues that troubled the original NWN, better single-player campaign

User Rating: 8.5 | Neverwinter Nights: Shadows of Undrentide PC
SotU fixes many problems that troubled single-player gameplay in the original game. Most importantly, the campaign has much better story and voice acting. Henchmen now have more tactical options and you can finally alter their inventory. They are also much smarter so they will switch to melee weapons if you character is shooting. The only problem is that it is somewhat difficult to have both characters shooting at the same time. Henchmen can remember the weapons you told them to use before. For example, if you tell your henchman to use a melee weapon, then change it to ranged, when switching to melee weapon on his own the henchman will switch to the weapon you told him to use the first time. They will also use any scrolls and other spellcasting items you put in their inventory, although they are quite stupid with summoning so they will often resummon creatures, wasting their spells, scrolls and items without a good reason.

Important thing about expansions is also new content, and SotU doesn't fail there either. It brings many new spells, monsters and new desert and ancient ruins settings to play with.

The only thing that doesn't really shine in this expansion is the ending of the campaign. It becomes more and more rushed towards the end, finally throwing you into puzzle after puzzle without many explanations. I also found the final fight quite easy compared to other big fight in the game (played with Monk/Druid/Shifter).