A review for those who have no idea what they're getting themselves into.

User Rating: 5.7 | Neverwinter Nights 2 (CD-ROM) PC
Gameplay:
I've had limited experience with D&D-style RPG's before, so I didn't quite know to expect when the game was starting. The first thing that I noticed was the character creation. I've never seen a deeper character creation. You have to choose race, subrace, class, voice, background, alignement, deity and a class path. So I launched the main campaign, and started playing the tutorial, which does it job in teaching me the basics of the game. But as I progressed the combat became more and more boring. It's do damn slow-paced that several times there were complete pauses in combat for like 5 or more seconds. Also I didn't understand what many of the values in the items and skills meant, and I found nothing that could explain it to me. It seems like the people behind this game is spitting in the face of beginners. Anyway, the conversation system is really deep and engaging, with plenty of choices. And you don't develop your crafting skills as you craft more and more stuff, no, you have to spend skill points on them when you level up, which you sorely need for other skills that help out in combat. The interface of the game kinda reminds me of World of Warcraft, with an action bar and all, but the combat system is nothing like it.

Graphics:
For a 2006 game the graphics are pretty weak, but there are some cool spell effects that helps improve the grade. Though the graphics are pretty bad, it's nothing that will ruin your game, unless you're a graphics whore.

Sound:
The voice acting is diverse and sounds genuine most of the time. The music keeps repeating itself it seems, and the fact that it's not very good either doesn't help. Mediocre sound effects.

Value:
I was bored with this game before I reached chapter 2, due to the fact that the combat is one long bore, and fighting is what you're gonna do most of the game. There's an online multiplayer part, which I didn't find more amusing than the single-player part, but it does add to the value. Unfortunately, I found the community to be very hostile to newbies.

Tilt:
This feels like some kind of old MMORPG, just that it's not... It's a 2006 single-player RPG(with some multiplayer possibilities). Compare this to other RPG's that came in 2006. Oblivion anyone?

I'd like to conclude with saying that this is not a BAD game, I just didn't like it. And if you're a D&D-newb like me, you're probably not going to like it either. The grade I give the game is solely based on my personal opinion.