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Need for Speed Undercover Updated Hands-On

Related Platforms:
  • Xbox 360
  • PS3
  • PC

We venture deep into the criminal underground to explore more of this open-world racer.

When we last had a look at Need for Speed Undercover, it was during a visit to the EA booth at last month's Tokyo Game Show. While the relative sanity of EA offered a nice, reassuring slice of home amid the Katamari-rolling cosplayers and broomstick-riding arcade machines, the demo we saw gave us only a quick peek at what this open-world racer will deliver when it's released on November 18. Recently, though, we've spent some time with the first several hours of Need for Speed Undercover to explore some of the things you can do once you go undercover in the Tri-City Bay with little more than a police badge and some sweet driving skills to your name.

One of the coolest things Undercover has going for it is a very thin, often nonexistent line between theatrics and gameplay, and that's evident from the very beginning. The intro cinematic shows a Nissan 370Z leading a frantic police chase. Quick and stylized camerawork shows the freeway chase from all angles, but suddenly the camera swings behind the car and you're thrust into the driver's seat when you were just about ready to grab another handful of popcorn. The only way to evade the police is to put enough distance between you and them so that you can lie low for a while and see your wanted level creep low enough for an escape. But it's not easy: The police in Undercover are a tough bunch who will create roadblocks, lay spike strips, and follow you headlong into oncoming traffic and the narrowest alleys if need be. But they also have a human side, and you can hear their excellent chatter through the radio that reacts contextually to the maneuvers and acts of destruction you pull off.

Once you complete this introductory chase scene, you're given your first taste of the game's video cutscenes. This intro sequence shows two police officers discussing an underground criminal racing club with possible links to an international smuggling ring. Actress Maggie Q plays a police inspector who has come up with the idea to plant an undercover cop deep into this group of thugs, which is where you come in. The rest of the game's cinematics--which are of the low-light, quick-cut style you'd find in a show like 24--tell the story of your progression through the ranks of this auto enthusiast club, and they tend to straddle the line between Hollywood cop films and the delightfully cheesy Need for Speed full-motion videos of old.

Making your way through the game's story missions requires you to build up your wheelman level, which can be done in a variety of ways. You can add points by just cruising around the open-world Tri-City Bay setting and performing heroic driving maneuvers, which is developer Black Box's term for driving on the distant edge of safety without quite falling off. Full-speed 180s, powerslides, nitrous drifts, and brakestands are a few of the heroic driving maneuvers that can be done to add wheelman rep points. This also has the side benefit of giving you driver skills, which increase your abilities with a car outside the usual garage modifications done to the cars themselves.

Another important means of increasing your wheelman level is participating in the dozens of side missions scattered throughout the Tri-City Bay. Events include basic races like Sprint and Circuit, exercises in destruction like Cost to State and Cop Takeout, and one-on-one races like Outrun and Highway Battle. You can also do jobs for car thieves, which require you to take a hot car to a chop shop while outrunning a legion of angry cops, all while making sure you don't damage the car too much. Accessing these events is as simple as hitting up on the D pad to access your GPS map, or hitting down on the D pad to jump straight into the nearest available event. This system of accessing events means you can spend almost zero downtime between the events or take all the time in the world if you want to.

Pulling up the GPS map also gives you access to nearby auto shops--but only once you've befriended the criminal types necessary to gain access to these establishments. Once you get them on your map, you can pop in to customize your car in numerous ways. There's the layman's quick upgrade, where you can choose to upgrade power or handling, the more detailed upgrade packages that let you improve things like drivetrain and forced induction, and some tuning sliders that let you customize those parts you've already purchased. In addition to these options, you can add custom paint and vinyl jobs to your car, purchase aftermarket body mods, or just buy a new car altogether with the cash you've earned in events. Your options in the latter category include the modest Ford Focus ST all the way up to the slightly more upscale Bugatti Veyron 16.4 (zero to 60 in 2.46 seconds).

Anyone new to the world of racing games should find Need for Speed Undercover to be a relatively accessible experience. The handling of the cars is on the forgiving side, events never achieve frustrating status, and police chases are grueling but totally winnable with enough patience and clever route-taking. You can also tip the odds in your favor in both police chases and street races by using pursuit breakers, which are essentially booby traps you can trigger to sabotage competitors. For example, driving through a billboard stand might send the signage toppling onto those tailing you, while clipping a stand holding up concrete pipes could create a similar result.

Altogether, Need for Speed looks like a promising package. It's an open-world racer where you can keep the action going at all times, and its accessibility is complemented by a wide variety of maneuvers and plenty of real-life cars. You can look forward to seeing our final word when the review for Need for Speed Undercover hits right around the November 18 release.

336 Comments

  • Et1Ghost

    Posted Dec 3, 2008 6:01 am GMT

    I have been a keen supporter of the NFS series from day one. It all started with the original NFS years ago and then shortly after that NFS SE1, NFS 2, NFS 3 etc and I was hooked but to be honest the last game I actually enjoyed was Underground 2. Don't get me wrong though EA succeeded to change little things in each new game to keep us interested but it is not good enough for me any more. I am a big car fanatic and I do racing in the real world as well and the whole reason I love games like the GTR 2, Live for Speed and the GT series on PS is because the driving dynamics are accurate (well as close as you'll probably get sitting on your sofa).
    After Underground 2 EA just stuffed the driving dynamics completely trying to cater for the greater public by going more arcade. That in my mind was the worst decision ever made... WHAT WHERE THEY THINKING??? The whole reason I loved NFS was exactly for the that reason, controlling the car's power and as a bonus pimping it to suite my taste. Oh, and one other thing, what happened to the Ferrari's?? Anyway, I can continue like this for a long, long time. The point is that Pro Street was the last straw... I have owned, played and completed ALL the NFS games but I will not buy this game. The irony is that EA probably look at these "negative" comments and think, "ah well, we'll get 300 other guys that will love the game". One thing is for certain though, EA has lost a religious follower of the NFS series in me.

  • derone

    Posted Nov 22, 2008 12:33 pm GMT

    really,you guys on gamespot are anti ps3.why all games for ps3 have like 6.5 and xbox360 version have 7.0?! all versions have bugs,i play them both and are the same....

  • javierkatana

    Posted Nov 20, 2008 11:24 pm GMT

    Since its development cycle began before the NFS prostreet fiasco, they though a pimped out NFS hot pursuit with the Boliwood quality of NFS Most Wanted could make a great game, I agree on that formula, even the car rooster is great.

    But after 6 hours, I can say I feel in a 90s racing game, were cars feel like floating machines with industrial glue all over (touch a wall and youll learn about it). The cops A.I. its mediocre at best. The directX 9 effects work very well hiding the dumb gameplay, not easy just dumb.

    I like how EA beyond the hate it deserves, still tries to push Real acting and well written scripts in games, but, big shame that the dialogues and the acting from EA games, still make us miss poligonal characters that offer greater emotions even though most cant even lipsync. Again, this is due to the Jhon Cheapitello yearly launch strategy. About the graphics, youll see less poligon count than in gran turismo 2, but the Sun glow, nitro blur and shiny shaders will make hard to notice at first, 2 hours later, cop cars are box with hexagonal wheels, the has little traffic, the enviroments feel washed and empty. The courses have go cart complexity.

    Physics?, the "All new damage model" uses all of your cpu power to calculate 2 parts (hoods, bumpers) that have to modes of damage (loose and abit more loose).

    Buy Grid or even Midnight club and stay with them until EA looses a clas action suit for "Releasing Mediocre games just because they are big franchises and theyll still sale"

  • manofcars

    Posted Nov 20, 2008 7:36 pm GMT

    The games isn't that great. there is a lot of loading time between races and the driving just feels fake. i prefer driving like Burnout Paradise or Midnight Club La, but this just feels fake.

  • -Bebe

    Posted Nov 19, 2008 5:57 pm GMT

    All the pictures looks awesome, all the talking makes you want to buy it so bad! lol... just got the game and to tell you the truth it sucks! I can't believe it... I'm glad I still got underground 2 lol

  • a7x-

    Posted Nov 19, 2008 5:16 am GMT

    no way im gonna pay for such crap!.

  • truevar

    Posted Nov 18, 2008 11:35 pm GMT

    do not buy this mediocore garbage they call NFS

  • pitzr

    Posted Nov 18, 2008 5:46 pm GMT

    i've played for about 2 hours and the game it's quite good...

    the answer for you ib_banging is:

    Minimum System Requirements:

    Windows XP (Service Pack 2 or greater):
    3.0 GHz Intel Pentium 4 or equivalent
    512 MB of RAM
    DirectX 9.0c Compatible 3D accelerated 128 MB Video card or equivalent

  • kojo31

    Posted Nov 18, 2008 5:35 pm GMT

    P.S...Put free roam in GRID, and I don`t have to hear about NFS ever again!!!

  • kojo31

    Posted Nov 18, 2008 5:28 pm GMT

    I`m sorry to say that Undercover is a box full of promises that just fails to deliver...This style of nfs is getting old. It just isn`t a thrill anymore...I`ve played it for about an hour and I have to say that so far...it just doesn`t deliver. Not much has changed since carbon, so when playing Undercover, it looks like a Carbon sequel. I hoped of a more thrilling expereince, that gets harder as you advance, but that doesn`t seem to be the case. The only bright spot that I see in Undercover is the carlist, which is amazing!!! But the rest....I think it`s time that EA stopped with this series and tries to make a racing game with more action and less repetition...which the NFS series has become!

  • ib_banging

    Posted Nov 18, 2008 2:23 am GMT

    Any idea what the required specs are for this game?

  • DarkStar4565

    Posted Nov 17, 2008 10:59 pm GMT

    yay!! NFS is back!

  • jamey5

    Posted Nov 17, 2008 2:42 pm GMT

    omg i just soiled myself this looks amazing

  • jokes-solidkill

    Posted Nov 17, 2008 1:09 pm GMT

    same game new story new cars they they just make something new and interesting

  • ArtemioZ17

    Posted Nov 17, 2008 12:10 pm GMT

    4 days left WOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    cant wait until friday!!!!!!!!!!!

  • why9090909090

    Posted Nov 17, 2008 11:13 am GMT

    I'm getting this game no matter what. It comes with most of my favorite cars

    Audi Rs4
    Audi R8
    Chevrolet Chevelle
    and of course, The GT-R

  • pitzr

    Posted Nov 17, 2008 8:18 am GMT

    EXCELLENT! but i'll have to wait till it comes to argentina

  • Grey_Man

    Posted Nov 16, 2008 10:45 am GMT

    I can't say whether it will be good or bad but I'm going to wait till it comes out.

  • R-i-c-h-a-r-d

    Posted Nov 16, 2008 4:30 am GMT

    Does anyone else find this "The Fast and The Furious" storyline a bit old? Bring back the good old days of NFS: Hot Pursuit 2 when the music was great and the standard cars were brilliant. Less of this "Pimp My Ride" crap!

Game Info

  • Xbox 360 PC PS3 Wii DS PS2 PSP Release Info

    • Release Date: Nov 17, 2008
    • ESRB: T
      Titles rated T (Teen) have content that may be suitable for ages 13 and older.
  • Mobile Release Info

    • Release Date: Sep 18, 2008
  • WINM Release Info

    • Release Date: May 7, 2009
  • BB Release Info

    • Release Date: Aug 26, 2009

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