The graphics are awesome but gameplay is okay.but one of the sad things were you can't drive off road.
Need for Speed: The Run Review
It comes to a halt too frequently, but when it's speeding along, Need for Speed: The Run makes cross-country racing a joy.
- Diverse assortment of cars that handle well
- Gorgeous, varied courses modeled on real locations
- A good number of race types keeps events enjoyable.
- Lengthy load times sap sense of momentum
- Quick-time events and mob chases aren't enjoyable
- Frustrating limitations on returning to the cross-country race.
There's a whole lot of America between San Francisco and New York City. Need for Speed: The Run's greatest achievement is the way it sometimes captures the thrill of hitting the open road and experiencing the varied beauty of the American landscape, from the mountains and the prairies to the small towns and skyscrapers. Unfortunately, issues arise that sap some of the momentum from your cross-country trek, but The Run spends enough time doing what it does best to remain an enjoyable journey.
You play as Jack Rourke, a racer who has gotten in way over his head with the mob. His friend Sam promises an end to his problems if he can win a cross-country street race and the huge payout that comes with victory. Sadly, The Run's attempts to make you care about Jack's plight fall flat. The talents of actors Sean Faris and Christina Hendricks as Jack and Sam are wasted; their voices emanate from character models with mouths that move oddly and faces that express no emotion. What's more, the story doesn't even make sense. Certain rivals whom you pass early in the race show up again when you're in the home stretch. Thankfully, after an early cutscene that sets up the premise, the game wastes little time with its flimsy storytelling and lets you focus on driving.
The cars in The Run feel good to drive. The wide range of vehicles on offer includes sports cars that respond tightly to your every command and muscle cars that are tough to tame, but regardless of what you're driving, racing in The Run is about balancing speed with control. Sure, you've got highways on which you can gun the throttle and cruise at top speed, but more often than not, you're on stretches of road with some tricky turns. Using your brakes effectively, maintaining a smart racing line, and speedily exiting the turns is crucial to maintaining a good time, and it feels great to put these powerful cars through their paces.
Unfortunately, you may sometimes find yourself in the wrong car for the job. With a few story-related exceptions, Jack can only change cars at gas stations, and in some stretches, these are few and far between. As a result, you may get into a muscle car to power through a stretch of highway, only to wind up facing a particularly twisty road that the muscle car is not ideal for in the next event. This problem is exacerbated by the fact that there's no easy way to return to an earlier event that offered a gas station and choose a different car. If there's no gas station in your current event, you're stuck, and must make do with what you're driving.
Jack's got to make the entire drive from San Francisco to New York, but of course, you're only responsible for driving a few hundred miles of that journey. The Run keeps the pressure on in each event by requiring you to meet one of a few objectives. On some stretches of road, you need to pass a certain number of other racers before reaching the finish line. In other events--called battle races--you also need to pass opponents, but here, you need to face them one at a time, getting ahead of one before a timer reaches zero and then moving on to the next. And some events are checkpoint races; just you against the clock. Many events are challenging tests of your driving talents, and it's a thrill to pass a checkpoint in the nick of time or slingshot past an opponent in the final stretch of a race.
It's not just the cars themselves that make driving in The Run enjoyable. It's also the places you go. Starting in San Francisco, your path takes you through Yosemite National Park, the Rocky Mountains, downtown Chicago, and plenty of other locations. The roads in The Run aren't entirely faithful to the real roads that inspired them, but they admirably evoke the beauty one might witness on a scenic trip across the United States. From driving in the Las Vegas dusk to speeding across the rolling Nebraska plains, the varied surroundings for your travels convey the feeling that you're covering a lot of ground, and part of the fun lies in seeing what richly detailed natural or urban landscape you'll be driving in next.
Not worth the Money, I got gipped into buying this at a local bestbuy for a "Limited Edition" not only do you /not/ get the additional cars without forking out more cash but the gameplay itself is incredibly limited, and races are designed by morons. In Previous games you were not penalized for having a wheel in the dirt, and a wheel on the road, but with this your car suddenly defies Physics and you do backflips. Not to mention the rediculous Traffic AI which will always attempt to swerve into you or box you in. (Not including the Mob/Cop AIs which are understandable)
" Certain rivals whom you pass early in the race show up again when you're in the home stretch" - appalling spoiler! Shouldn't be in the review.
Love the Game, but yes load times are annoying but it is a heart pumping in game experience. its worth the $. Another thing I wish that could be done is customizing your own car, why was that left out IDK???
Spot-on, Carolyn. Feels like you spend at least as much time on loading screens as you do racing. There is fun to be had here (and the game looks great), but it feels like Black Box did everything in their power to make sure it's equally annoying. As bad as the load times are, though (even with it installed), what's worse is that you can only practically use very few of the plethora of cars in the single player side. Atrocious.
Started playing this game and got hooked quite easily with wanting to complete races and keep going to win the game. In all the game play is really short if it wasn't for the massive load times in between it would be even shorter! The challenges aren't all that difficult the last couple are a little bit but only if you total your car and have to reset and the police are annoying as!
The story mode is very short and you don't get all of the fun from it since there are only 2-3 QTEs and 5-6 boss races. The graphics are somewhat dated.
This is an excellent review, I did not like the cars floating on asphalt at times. Hopefully in the next video game that comes out, need for speed could fix this issue with the cars floating! I like the game tho, al ot of action!!!
this is one of those games in which you play it for 2 seconds and you think this looks interesting then you get through and then your like HOLY SH*T!!!, THIS IS THE BEST F**KING GAME I HAVE EVER PLAYED. the experience hit me with all the stunts and races i liked this game alot
- Player Reviews: 25
- Game Universe:
- Need for Speed: Porsche Unleashed (PS, PC, GBA),
- Need for Speed: Hot Pursuit 2 (PS2, PC, GC, XBOX),
- Need for Speed Underground (PS2, XBOX, GC, GBA, PC),
- Need for Speed Underground 2 (XBOX, GC, PS2, GBA, PC, DS, MOBILE),
- Need for Speed Most Wanted (2005) (XBOX, PS2, GC, PSP, PC, X360, DS, GBA, MOBILE),
- Need for Speed III: Hot Pursuit (PC, PS),
- Need for Speed: High Stakes (PC, PS),
- Need for Speed II (PC, PS),
- Road & Track Presents: The Need for Speed (PS, SAT),
- Need for Speed Carbon (DS, GBA, XBOX, X360, GC, PS2, PSP, WII, PC, PS3, MAC, ZB, ARC)