Bioshock is one of the many anticipated titles of the summer of 2007, but is this worth the purchase? True Score: 9.0
FPS_Gamer123 wrote this review on .
Game-play: 9 out of 10
Bioshock is the "spiritual successor" of System Shock 2 which was raved by Ken Levine, one of the designers because it shares game-play elements. Before I get in-depth on the story and game-play I'm going to have to give you some background information or else you'll be completely lost. This game is set in an alternate history where in 1946 in the Mid-Atlantic Seabed, the underground Utopia of Rapture is made, by Business tycoon Andrew Ryan. Rapture is run by sub-marine volcanoes and is populated immediately. Ryan's animosity for authority made Rapture a paradise of freedom and wealth, although that is ultimately led to Rapture's downfall. How? Dr. Bridgette Tennerbaum invented the plasmid, ADAM and EVE which are genetic altering devices that pretty much could do anything, cure diseases and could even be used for weapons. They were the results of sea slug stem cells, and for protection they were embedded in Little Sisters which were young girls. They were protected by Big Daddies, humans in diving suits which protect the Little Sisters while they worked. That's about all I can give away without some of the more important details.
There is a horror element in this game that works pretty well because nothing is scarier than a sneak attack from a Big Daddy or have a group of Splicers(enemies) jumps you, but the music doesn't really draw you into the horror experience.
The character that you play as is named Jack, the survivor of an Atlantic plane crash in the ocean. He finds a lighthouse nearby which contains a bathysphere which takes him to the submerged city of Rapture. You get a short tutorial of the game and quickly discover that the city is in war, between Ryan and a character named Atlas, who took over for someone named Frank Fontaine. Battling your way through the city of Rapture, you unravel an intricate storyline that is certainly weird but definitely rewarding, with a few alternate endings that are unlocked by a morale choice; if you kill the Little Sisters for their plasmid or if you decide to spare them.
Game-play wise, Bioshock is filled with customization options with the altering of the weaponry with EVE, the decision on whether or not to kill the Little Sisters is pure fun because it all comes down to help you fight Big Daddies, which are immensely difficult to take down. There are puzzles within the game to progress and you once you're done your first play through of the somewhat short campaign you'll wonder what's there to do either than go back into the story. What really bummed me out was that there wasn't a multi-player! I mean this game had an
awesome premise, awesome game-play but multi-player would have done really well and would have loved to play some Team-Death matching with a few friends. There isn't a hell lot of replay value in this game but it's a high quality experience when you do play it.
Graphics: 9 out of 10
Bioshock looks visually stunning, especially the water effects when in Rapture. The game uses the Unreal 3 Engine and puts it to good use. Buildings look 1960ish and the airplane looks like a nice Boeing 737. Character models are pretty decent but the blood and gore; despite the fact that this is a mature rated game could have been better because not a whole lot of blood was spilling out after you kill someone. Bioshock is visually stunning and was pretty close to scoring a perfect in the graphics department but there is still room for improvement.
Sound: 8 out of 10
The music of Bioshock would have been used to great effect if it drew people into the suspense and the horror factor of Bioshock could have been fleshed out to a better extent. The music isn't that inspiring, but hey it's 60's music so 2K wanted to stick close to the game's roots. Anyways the voice acting is decent attempting to capture the personalities of the characters which work perfectly, as Ryan sounds like a maniac! Good sound 2K but it needed to be better.
Value: 7 out of 10
There's virtually no replay ability in Bioshock, but the campaign's customizability will keep you tied down for a while but multi-player would have made this category sky rocket because who wouldn't want to use a plasmid at another player and then boast about it? People would have loved multi-player 2K, but I suppose a good Single Player keeps people satisfied.
Tilt: 10 out of 10
Bioshock was one of the most anticipated games of the summer of 2007, and if you're expecting a fully functional story, and shooting mechanics this is definitely the game for you, but if you're expecting a shooter with replay ability, try renting this one for the story and buy it if you enjoy it. If not buy a different title.
True Score: 9.0 out of 10