EA went big on the homefield advantage idea, take a look on how it turned out.

User Rating: 8.2 | NCAA Football 2005 XBOX
I must inform anyone that I am not normally a player of sport games, also I got this in the Holiday X-box package so for me the cost was not the normal 40-50 dollars that others may have to pay. Gameplay: It takes a game or two to get the basic controls down, and then a while longer to get the hang of some of the more advanced controls like juking, spinning, and such. Overall the controls make sense and never seem to require three hands. Graphics: The graphics look good, while EA could have done a better job and improved graphics, they look real enough to not let it bug you while you play. Sound: Sound is not really an important aspect of the game, a number of hits sound real and until you have heard all of it the commentary is decent. Value: For me the value was great, because it came with my x-box, this allows you to export a draft class to Madden if you have that to continue with these favorite players, and this game does provide a lot of possibilities of gameplay with the varying modes. Tilt: This game is well done, there are some definite downfalls and a number of things that could have been included or improved. Best Aspect of Game: By far the best part of this game is the new Dynasty Mode that allows you to take control of a team, recruit in the off season, take a new job at some other team. This mode really creates a great experience as you to get to manage so many aspects of a team and can become engrossed in what is truly your team. Worst Aspect of Game: As with any game there are some errors with physics(mainly balls going in directions and with speeds that aren’t right), in addition there are some errors in programming the AI-my favorite is intercepting the ball on fourth or running sideways out of bounds behind the line of scrimmage even with an open lane.