Much like cover-boy Carmelo Anthony, this year's NBA Live delivers the goods ... but there's still room for future impro
NBA Live 2005 picks right up where 2004 left off. The graphics are moderately improved but still somewhat lacking, the multiplayer is still quite functional (although there are surprisingly few people online to play it with), and the basic mechanics of the basketball simulation itself are largely unchanged. Players have the option to choose from several offensive patterns, including pick-and-rolls, isolation setups, post-ups, and more. (There's full keyboard support, but as with most PC sports titles, we definitely recommend a dual analog gamepad.) You're also free to choose between various full-court, half-court, and zone defenses. Players will fight for position down low, jump into the lane to take charges, feint to throw their man off balance, and in general perform very well. This is all stuff that appeared in 2004's entry and has been left untouched or only slightly refined (for example, collision detection is somewhat improved). There are only a few real differences.
If you Own NBA Live 2004 there's no need for this piece of ****.