Zero replayability, lots of lies about the content, and the soundtrack will killl you.
RobbySpry wrote this review on .
- Nine missions. That's it. No skirmish. For example, in the first mission you're supposed to take over a city on the other side of the map. I cannot believe how Slitherine have the nerve to flat-out lie by telling us that these are "historic campaings".
- You cannot build or raze cities and there is no fog-of-war, so there's no expansion whatsoever and you're stuck with what each mission provides.
- No reserouce-gathering at all.
- The music is going to drive you insane within ten minutes. It's really loud, much too in-your-face and exactly the same through the entire mission. I honestly cannot focus unless i silence it completely.
- The fonts used are hard to read due to their classical style.
- The resolution is so low that you get claustrophobic right away. This game could really use a zoom-out function.
- The fighting happens so quickly that it's hard to follow.
- The "50 buildings" are simply six utility-buildings, like house and well, and six military buildings, like barracks and stable, but in different shapes according to your nation during each mission.
- There are 25 units in four unit-types, not "25 unit-types". There is little difference between them so as soon as you and the AI get access to the best ones they are the ones that everyone will build.
- If you choose the Easy difficulty you literally cannot lose if you simply keep building since the AI always are weaker than you. If you chose Medium the map is going to totally flood with AI units and the fighting will never end.
- You can only have six units garrisoned in a town and the same amount of units in a "squad", as in each unit that is visible and movable on the map. The worst thing is that if you move a squad close to another squad or a town, that squad or town will be selected automatically after which you have to press X to go into garrison-mode or press O to cancel. So prepare for a lot of annoyance having to cancel this selection when you move a lot of squads over the map at the same time.
- "Diplomacy, wars, peace and tributes: use your skills to fight your enemies or make other countries your friends." Wow. I cannot remember when i last read such a load of garbage to try and get you to give them your money. There is a diplomacy page listing the other players, sure, but the only things you can do from it are to declare war (which you never will do since this is what automatically happens when you attack someone), choose to spy on enemy squads or towns to see which units are in them (which you never will do from this menu either since you simply can press a button on an enemy squad or town and choose to spy on them right then and there), and send other players tribute in the form of cold-hard-cash which will increase your reputation with them on a scale from -100 to 100. There is no diplomacy whatsoever. You cannot talk to anyone or declare peace. Peace is entirely decided by how much gold you give to an AI player to keep it over 33. The thing is, it seems like many events are time-based anyways, so the enemy players will do exactly the same thing every time that you play a mission at the exact same turn, including attack you even if your reputation with them is 100. The little "diplomacy" that is there doesn't even work!
There are plenty of free civ-like strategy games that you should turn to instead.
I do have to give the game-play itself some credit though. It could actually keep you occupied during a boring flight or something, so if you're getting this for the PSP it's not without some time-wasting. But when those nine missions are over it wouldn't surprise me if you would want to keep the fact that you paid for this game a secret.
Do not get this unless you are going to use it strictly for a PSP, you really like VERY simple games, and have some time you need to kill on the road or the like. Civilization Revolution is nothing compared to Civ 4, but it's a lot better than E:EAE if you want a strategy game for the PS3.