Mystic Heroes Hands-on
The creators of the popular Dynasty Warriors franchise takes the beat-'em-up to the next level in this melee action game for the GameCube.
It's hard to argue against the Dynasty Warriors formula. While it may seem like a repetitive hack-and-slash game from the old-school days of video games, it's gameplay is deep enough to snare you in and not let go until the game is complete. This is evidenced by the sales of the franchise, which have gone into the millions between both the Japanese and North American markets. Koei is hoping to replicate the same success it's enjoyed with Dynasty Warriors on the PlayStation 2 with Mystic Heroes, a story-driven melee action game for the GameCube.
Called Battle Houshin in Japan, Mystic Heroes asks you to play as one of four characters while trying to stop an evil ruler from regaining his throne. Shiga, Lani, Naja, and Tai are called to duty by a mystic elder named Master Gen when the exiled leader, Emperor Kang, begins conjuring up armies of the dead with a mythical item called the dragon star. The foursome must hack its way through hordes of enemies while ascending Mountain Houshin and attempt to take the magical stone from Emperor Kang so he will no longer have the ability to revive his fallen army.
When many people think of hack-and-slash games, the first thing that comes to mind is repetitive gameplay. While this can be the case with Mystic Heroes at times, four playable characters and a multitude of magical attacks help to keep things interesting. Each of the four characters is imbued with a particular elemental rating such as fire and lightning and has two slots to equip weapons and spells. Spells and weapons also follow this elemental rating system, and matching your weapons or spells with your character's elemental configuration will make your character more powerful than if you try to mix them up. When you begin the game your character will be relatively weak, but as you defeat enemies, complete levels, and defeat bosses your character's attributes will be increased, allowing for more elaborate and devastating attacks and magic spells. You can select whichever weapons and spells you want to equip your character with before each level begins, and it can be fun to see how your character's powers are changed depending upon what's equipped. By the time you've reached the end of the game there will be scores of spells and weapons to choose from, and intelligently setting up your character for each level eventually becomes a necessity.
Actually playing the game is fairly easy to come to grips with. The analog stick controls your character, and the A button performs melee attacks. Pressing the A button repeatedly will cause your character to perform combos that can be used to juggle enemies. Performing combos is probably the easiest way to build up your character's attributes, and it's easy to rack up huge combo totals while using it. While you can simply mash on the A button and perform adequately, there are many advanced techniques for hand-to-hand combat. Rotating the analog stick in a circle will cause your character to perform a spinning sword slash, tapping forward and attack at the same time will cause your character to perform a shoulder charge, and the R button in conjunction with the analog stick will make your character roll to evade attacks. The R button can also be used to block attacks, and common melee tactics like the jumping downward slash are also a part of the gameplay.
To perform magic, you must first build up your magic-points meter by attacking enemies. Magic is then performed by pressing either the X or Y button, and between levels you can choose which spells you'd like mapped to the buttons. However, the actual visual imagery for the spells remains the same regardless of which spell you choose, though the way the attacks work and their relative effectiveness is altered. Magic attacks can be used in a variety of ways. You can tap the X button to power up your melee weapon and then start pressing the A button to use it, or you can press the X button after jumping to perform airborne magical attacks. This is the easiest way to accumulate huge combo totals, as you can lure hordes of enemies into one area and then take them all out with one spell. The Y button is reserved for projectile attacks, but there are two ways to perform them. Simply tapping the Y button will cause your character to send out a ground-based projectile that will take out more enemies as your character's attributes increase. You can also hold the Y button, which will cause the camera to go into a first-person mode where you can aim your projectile and release the button to fire. When your character becomes stronger, your projectile attacks will eventually have homing abilities.
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Game Info
- Release Date: Nov 24, 2002
- ESRB: TTitles rated T (Teen) have content that may be suitable for ages 13 and older.
- Release Date: Sep 30, 2002
- ESRB: TTitles rated T (Teen) have content that may be suitable for ages 13 and older.
- Release Date: Mar 29, 2002
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