I hope that we can see some sequils to this game adding some carecters and uniting the good guys against the bad guys would be a great thing to see.
Midway stops by to take the final wraps off its upcoming fighter.
We've been keeping tabs on Mortal Kombat vs. DC Universe since the game was announced earlier this year amid a healthy dose of skepticism from MK and comics fans alike. The ensuing months have seen those fans won over as more information on the roster and fighting mechanics have trickled out. With just a few weeks left before release, Midway is finally taking the wraps off the final piece of the game's puzzle: the story. Ed Boon and crew stopped by our offices earlier today to let us check out a near-final version of the game, which featured the entire roster. Most importantly, we got to see how the game's narrative is going to sell anyone surviving a punch to the face from Superman.
Our first order of business was to scope out the story mode, so skip down a ways if you're concerned about spoilers. Aside from offering up the basic premise--the MK and DC universes are being mashed together due to some cataclysmic magical event--until now Midway has been dead silent on what's going on. The game will offer two story experiences: the MK side and the DC side. We started with the DC story, which caught up to Superman in Metropolis as he was in the process of mopping the floor with Darkseid. The game's introductory cinematic is narrated by the Man of Steel as he brings you up to speed on what's been going on. Following Darkseid's beatdown, Lex Luthor popped up and bantered with the Son of Krypton. In true comic fashion, the stone-faced and ill-tempered ruler of Apokolips began to escape via one of his boom tubes when Superman zapped him with some heat vision, creating a mysterious disruption to the portal and causing Darkseid to awkwardly warp away.
With that sorted out, Supes grabbed Luthor and carted him off to prison, leaving the action to focus on Flash, who was called out as the star of this first chapter of the story. The action followed the Scarlet Speedster as he set out to battle Deathstroke, which segued into the mode's first battle. Once Deathstroke was vanquished, Flash was sent to Gotham by Wonder Woman, where he battled Catwoman and Kano. During the short story cinematics between fights, it was clear something was wrong, because energy began to overwhelm the speedy hero. Things came to a head when, after beating Kano, Flash was about to kill the cybernetically enhanced mercenary. Thankfully, since they were in Gotham, Batman popped out of the shadows and tried to stop him.
Once the Dark Knight took Flash out, the game shifted to chapter two, which follows Batman into his first fight with the Joker. The storytelling on both the MK and DC sides will break down into chapters that follow specific characters. Once we started up the Mortal Kombat plotline, we found Shao Kahn and Quan Chi being confronted by Raiden for their poor behavior. (Note for MK continuity geeks: Boon pointed out that the game takes place in the early part of the series around MKII and III.) During the battle, Raiden disrupted the mystic portal Shao Kahn was trying to use to escape, resulting in a weird teleportation that looked a lot like Flash's. The scene then shifted to the MK story's first chapter, Liu Kang. The skilled fighter was hanging out with Kitana at first but set out to do some investigating, which led him into conflict with Sub-Zero.
After we clocked in some time with the story modes for each side, we checked out the offline multiplayer mode and the Kombo Challenge mode. Multiplayer versus mode is a standard punchfest that offers just what you'd expect, while the Kombo Challenge mode tests your skills by challenging you to follow increasingly complicated combo strings that appear across the top of the screen. There looks to be at least 10 per character, which will earn you achievement points if you pull them off.
The game's fighting system, both the proper melee and special moves, along with the various klose kombat and freefall kombat mehanics, felt good. The simple attack layout made combat manageable and allowed for some impressive combo chains, while the different in-close and free-falling modes didn't seem as obtrusive as we expected. In addition, the game's finishing move system, which mixes traditional fatalities with new brutalities for the heroic DC characters, seems to work fine and didn't bog down the pacing.
The visuals have come together really well. The character models are very sharp and feature a smart array of impressive details. We're fans of little touches like Baraka's flecks of spit as he fights, which, while gross, are what you'd expect from someone with chompers that big. The environments are equally well done and feature some unique touches courtesy of the magical influences at play. There are a number of creepy-looking Outworld stages that touch on some of the iconic locales from MK. The DC stages feature some notable landmarks, such as the Daily Planet's globe and the Justice League's watchtower satellite. In addition, there are some neat mixes, such as the hybrid Themiscrya/Outworld stage, which is a nice juxtaposition of the different worlds. The stages and characters are further enhanced by the various lighting and special effects used during battle. Character animation is solid but retains the deliberate movement we've seen before, which should keep the action from being totally fluid. Overall, though, the visuals left a good impression.
Based on what we played, MK vs. DC Universe is shaping up to be one of the strongest entries in the MK series in a good while. The revamped fighting system feels familiar but freshened up. Although we'll reserve proper judgment until we've spent some time with the final game, we're definitely pleased by where it's going. As far as story goes, the game has got a solid, interesting premise. The arcade, two-player, and Kombo Challenge modes are looking like nice complements to the story mode. Our big question now hovers around how the game will play online and what the downloadable content plans are, since we can think of a good dozen DC and MK characters we'd like to see in the game. Stay tuned for those answers and our final word on the game after its release on November 16.
There is no Kung Lao in this MK. He was great in MK2, throwing his hat was cool. Pity he did not make it into this game.
I've got passed the DC realm and the fact that it's rated teen fairly quick because everything els it has to offer looks so nice and refreshing to the series. Better than playing the same game three maybe four times over since Deadly Alliance. Even placing back into the MK II time line got me excited.
Who is Deathstorke and Shazam? And I am not waiting for the review I am loyal to the series enough to know this will be a good fighter, and any who doesn't think so can take on me and my boy Baraka!
Rated "T"?? I think iŽll wait for a review first. IF only they could let us try the game with a demo...
As long I get Catwoman, Batman, Wonder Woman and Sub Zero as fighters. I'm good BATMAN RULES!!!!! AHH YEAH!!!!!!
This idea sucks balls. I really cant see why everyone is so excited about this game, the idea seems really stupid. maybe marvel vs dc, but mortal kombat is bloody and gruesome, not fit for the dc universe. the only dc character that fits this game is batman. everyone is a joke.
The game looks awsome. Even though its teen, but I always loved DC so im definitely will get it. Batman Rocks
this game looks gay the fltalities dash running around to make a tornado than punches the guy gay!this game is goanna be of many failed mk games get like a 6 or 7
The more of this game that is revealed, the better it looks. This may be the first MK title I've bought since the 90s.
This game looks sick and I've been a fan of MK when it first came out. I'm not completely sold on the idea of mixing it with DC characters, but I guess that's okay as long as Aqua Man doesn't make an appearance.
This looks really like the best MK so far. MK needed some revitalization and probably DC Universe is the right choice. Will wait to see and play the game myself.
what mk needs to do is go back to the original games and enhance, enhance, enhance. all these new ideas lose more and more customers with each game
Just like batman says @ 1:40 in the latest trailer, "its worse than I suspected,,, much worse. Yep that pretty much sums up my opinion on this game. I hope that they end the MK franchise totally. It is sad to say but they keep on killing the franchise more and more. I loved MK so much in the past but have found myself being let down with every release after umk3. The series had so much potential but has been lead down the wrong path since umk3. I doubt that they can revive the franchise after this. It has become so cheesy it reeks of Limburger. Ed Boon has totally ruined the last hope for this game. DC vs MK? C'mon who are they kidding? This is the poorest idea ever. Cheesy voice acting, cheesy character design, horrible animations, bad graphics, and DC characters, equals the most stupidest MK besides special forces. I cannot believe I am bashing MK but hey, it has none of the dark feeling the old ones did. I wish I was in charge because I'd make everyone crap their pants. Whatever.. I am sooo disappointed that my favorite childhood game has not seen a decent sequel in more than a decade. WTF?? I would rather them not release anymore MK's than to keep killing the franchise. Sorry.. MK just lost another Die Hard Fan.. R.I.P. Flame On !!!!
game does look like some crap.... cmon.... nd correct me if i'm wrong but heard this game is rated "T"???!!! wat kind of mk is rated "T"... the only thing i see better are grafix...not good enough for me to buy sorry...
This game looks awful. I love UMK3 it was awesome. Mortal Kombat Gold on the Dreamcast was pretty cool to, though I had to turn my Dreamcast upside down, blow on the vent, put one finger in my ear and slaughter a goat to get it to work. But anyway - this looks like crap.
At first I was disappointed because I didn't see Reptile on the character list but I'm sure he will make a camo in the story. I fighting gameplay looks much better from the previous MK titles last gen, preorder. AHHH YEEE!!
i still can't get excited for this game. I love the DC universe but i never was a mortal kombat fan. and to me the fighting engine still looks clunky and dated but i may just have to play it to find out
MK3 ultimate was the best. add online combat, air combos, run or dash, and bring back brutality and i'll break my neck to go buy it. until then can somebody wake RARE inc so they can make a killer instinct 3 already!!!!!!
Here is a description of 2 Fatalities from someone on a message board! was just watching X-play (i know the vid was posted earlier) but on the show they had a short scene explaining the game and it showed Deathstroke's and Baraka's Fatalities! Deathstoke: Has the opponent on their knees and diagnolly cuts them from their neck down. (done to Raiden) Baraka: Stabs Opponent in the chest while standing on them (done to Batman) Both bloody btw! -------------------------------------------------------------------------------- Also Baraka has his classic MK2 stance and I think in the Deathstroke fatality it was cut off and did not show the whole fatality He sliced Rayden and THEN he went to his knee's and Deathstroke raised his sword again to kill rayden but the screen cut off...Atleast I think so I wonder when we will see it in full?
I'm sorry but Mortal Kombat peaked with MK2 and was somewhat successful with Ultimate and the fact that you incorporate DC characters just tells me that there is a lack of creativity to come up with more MK characters.
I play it, in the EGS in Mexico City, the Joker is awesome unfortunately nobody knew his fatalitys moves, i want it and i want it now!!!!
Ho_Junki, Mostly likely, what I'm expecting, is that even though each side will be fighting one another for the most part, they'll be some other bigger evil at work and they will have to team-up or something in the end to take out the big bad. I'm just guessing, but it seems in a lot of comic book company crossovers that's the pattern for the most part
i wonder who`s going to win the battle it`s probably dc their much stronger with doomsday on their side.
This preview reads just like any other preview of the last few MK games. "promising". "shaping up to be one of the strongest entries in the MK series in a good while". And just like the others, I'll be surprised if it breaks 7.5. But I WANT it to be good, so hopefully I eat my words.
irl lol @ Chuck Norris vs MK. daaaaaamn. anyway, soooo what's the backstory to this if there is any? j/w.
Though I personally am not a fan of the two realms clashing, I think this is going to be pretty good.
- Release Date: Nov 16, 2008 (US)
- ESRB: TTitles rated T (Teen) have content that may be suitable for ages 13 and older.