To me, could be the best XBL game ive seen yet - however, I find the servers and games are laggy online - could be me

User Rating: 8 | Monday Night Combat X360
Its fun, its like 3-D DOTA essentially. And if there really havent been too many 3-D DOTA games, get ready for a few more games like this to come out.

Cuz its a very winning gameplay formula. And MNC has plenty of great gameplay. All classes seem balanced very well. Its buying a "Custom Class" slot and then assigning "perks", much like COD:MC. That way you can create all kinds of specific classes to use. The perks arent overly dramatic either - its all balanced well.

My own issue is likely my own problem - perhaps.

I think the server set-up is not optimal. Depending on who is the host, I play a laggy game most all the time. I really didnt notice it with the trial game until I bought the full version (which is the same thing) and was having to dump two clips into someone before they died.

Like I said. I could blame the interwebz in Oregon for this as its a similar performance downer much like when I play Halo 3 online and need to melee someone twice before they die.
I have an open NAT so lag shouldnt be a problem. But its very much like Halo for me connection wise. I gotta shoot someone like 30 times and they gotta shoot me 10 to 15 times. I dont know WTH that is all about but other games like COD and BF:BC2 do not lag for me when online. This behaves just like Halo for me as far as the lame, at times, collision detection.

MNC is a great game, I just wish it performed better for me. If anyone has a tip for me, send me a PM.

If it were a lag free game, itd be a 9.5 from me since all the other elements for a good solid game are very much there.