Gundam Crossfire is perhaps the most Under Rated game since the days of 3DO's plastic soldier world of Army Men.

User Rating: 8 | Mobile Suit Gundam: Crossfire PS3
I waited months to wait for to try to see if the evils of the reviews stacked against Crossfire would of been just or not. Played the game back in Feburary and still play it more often than Resistence to the Fallen Man. Last night me and my causin had fun amazingly on multiplayer just because it was dumb enough to give us quite a number of laughs. Campaign mode is nice though. Players get a mix between an RPG and simulator. Though the game had so many useless features and so many good features, one could say it was a par game over all. Some of the most disapointing things for this gamer was nothing in fact people seem to be complaining about. Graphics seemed great, gameplay was better than average on a Gundam game atleast. Though the most truthful negative for Crossfire the past half year is AI. Crossfire has to have one of the worst AI's for any Mecha game since Mech Warriors 3 on PC. The horror of seein my teamates getting stuck in mine pits and behind mountainous mazes makes you wonder who trained these soldiers? Gameplay on Gundam was decent. Exceptable by my standards, atleast it wasn't like Final Fantasy X where one must go through a maze of menus per turn during combat just to use 1 spell, then you must repeat 3 times per turn. Crossfire forces people to do this only when upgradeing and purchasing new weapons and pilots, which is normal for games of it's type. Combat on Crossfire is kind of simple, but it isn't no walk in the park, getting killed from enemy beamrifles and bazooka rounds in 1-4 hits counting on what mobile suit you're using makes it a pain in the rear in many cases, when facing enemies which such weapons at times numbering in over half a dozen, it can equal instent death after being stopped by 1 direct hit do to secondary shots coming from the other enemy units. Some missions can cause a headache if anything, definity the final mission with (hard) next to it's title after you complete the campaign the first time, this mission is the final mission with increased difficaulty, and not just a little but insanely so, so much so that only the best mecha, and weapons on the game can give you a hair chance at winning. Graphics: Compared to other Gundam games, the graphics are in fact a major improvement, however for a PS3 game it is no where near what it could of been. However, saying from what the game was based off of, the graphics are a drastic improvement from earlier Gundam games, some of the extra details on the mobile suits which are so detailed you have to pointlessly stop moving to look around on the mecha to see all the detail, wording, warning labels and markings, that there is kind of an over kill in that department. Because who other than I is lame enough to pay so much attention to detail they attempt to read the warning labels on the mobile suit's feet? Terrian is nice, those who compare it to a PS1 game surely have not played a PS1 game in a long time, though compared to the top notch PS2 games, you could say it's terrian is definity similar to that one would see on a PS2 game if not better at times. Buildings can be destroyed as well, not as a whole structure but as sepret segments, crashing into a structure can bring walls down but yet leave the building standing, much more detail than an average mecha game. Most of the main details you have to be pay pretty good attention to catch, it is no Gears of War but it is no Resident Evil PS1 cube shapped body and stucture built game. Sound: This may be fun. Not too much to say about sound, however combat, weapons, machineguns, are pretty nice, but they ignore the main classic sounds of the Gundam Universe other than some of the mecha themselves. Voice work is pretty nice when set on Japanese, if you own the game set it on Japanese with subtitles. The English voice work is as bad as an English game in Japan voice over in Japanese. Which equals worse than the Diolog of a Mel Gibson directed movie.

Value: Like Giant robots? Play Crossfire, even if you only rent it. If you're not too picky on what a game should be it should be atleast a minor joy. Negatives I personally hated. They tried too hard to make a Gundam game different from any other but yet at the same time tried to pump it out on launch date for the PS3. Though despite all the problems with the game, the lack of story, and insane number of pilot choices rather than a few well developped teammates with diolog are my only complaints really.