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MLB 13: The Show Review

By Brett Todd

A scrunched-down version of its big-brother PlayStation 3 game, MLB 13: The Show for the PS Vita offers good, not great, handheld baseball.

The Good

  • Continues to offer a ton of options  
  • Plays a great game of baseball on the diamond, with superb pitcher-batter duels  
  • Addictive Road to the Show mode of play  
  • Cross-platform support to take your PS3 cloud saves on the road.

The Bad

  • Mechanics like Pulse Pitching not properly scaled down for Vita  
  • Long load times and visual slowdown.

Compare the backs of the boxes, and MLB 13: The Show looks pretty much identical on both the PlayStation 3 and PS Vita. Get into the actual games, however, and some substantial differences pop up when it comes to playability. Where the PS3 game is the real deal, another fantastic baseball game that walks the line better than ever between simulation realism and on-the-diamond action, the handheld Vita version falls short in a few key areas. You get a very good game of baseball here, due to the huge number of options and attention to detail in every aspect of hitting, pitching, and fielding. Still, scrunching the big-brother console version down to handheld size causes a few problems that feel like they could have been avoided.

For the most part, however, MLB 13 plays pretty similarly on both systems. Virtually all of the modes of play have been shifted to the Vita mostly intact. So you get all of the core experiences that the game has to offer, including franchise and season play, online options, the role-playing Road to the Show, and the new Postseason playoffs and The Show Live (which lets you follow the real 2013 Major League season as it unfolds). Beginner mode is available as well, providing a good if overly simplistic entry to video game baseball for rookies. Ad hoc mode is available for local multiplayer. Just about everything has been cut back, though. Animations aren't as varied on the field. Broadcast booth commentary is down to the odd line from play-by-play man Matt Vasgersian. Player creation options have been reduced, so you don't have as many little frills to tweak when crafting your wannabe in Road to the Show.

These cuts don't initially seem like huge sacrifices to make for the big plus of portability. But the omissions are notable if you're also playing the PS3 version, and they add up over time to give you the impression that this is something of a cut-rate edition of the game. You might find this perfectly acceptable, especially when you want to link up with the PS3 version of the game and download games from the cloud on the road. (Direct play between the platforms is supported only in Home Run Derby mode.) It is undeniably nifty to catch up on a few games with your Road to the Show guy when away from home or when your main gaming TV in the living room is being occupied by other folks in the household.

In spite of being stripped down in comparison to its big brother, The Show feels as though it still bit off more than it could chew. Load times are quite long, especially when playing Road to the Show with a position player where you're taking only a few at-bats and fielding attempts in each game. Visual details overload performance, as well. The great-looking graphics and countless animations crammed onto the card slow the frame rate down. There are no big hitches, but the consistent frame slowdown is noticeable, especially in the field.

Getting down on the diamond lets you forget about some of these problems. MLB 13 plays a very good, very addictive game of baseball. Pitching and batting are very challenging and realistic. You have to work your pitches on the mound and pay close attention when in the batter's box. The pitcher-batter duel is uncannily realistic. You regularly get into wars, trying to fool batters with pitch type, placement, and speed. And then you get into the same battles on the other side of the equation, fighting off enemy hurlers doing the same thing to you when you're at bat. Ball physics are brilliantly realized. The ball always moves in a realistic fashion, whether coming off the bat, coming out of a shortstop's hand, or ricocheting off the pitcher's skull.

9 comments
bergmann620
bergmann620

I think it's important to mention the other baseball games you could spend your money on if you're looking to buy a baseball game.  

On the Vita, you're looking at The Show 2012.

On the 3DS, you have Nicktoons MLB 3D.


While I think the text of the review is solid, I didn't get '7.5' from what I read.  It sounds more like an 8.5-9.  It is the best game in it's space, the core gameplay is solid and fun, the visuals are top-notch in the handheld sports market, and there are tons of options.  

On the one hand, it's a bit of a cram job on a handheld, but on the other hand, how many developers are actually putting out console-quality AAA games on handhelds?

snova9308
snova9308 like.author.displayName 1 Like

judging only from the screenshot given from this review, the game looks ugly, not "the game looks great"

stellos5
stellos5

Is it just me or does the pic above that says "the game looks great, but has a tendency to slow down when a lot is happening at once" actually look like crap.  Looks more like a SNES baseball game to me...perhaps a different graphic would of been better.

Anyway, the warning about slow load times and choppiness is enough to make me pass on this one.  Can't stomach slow load times anymore.  Sony needs to take XBox's lead and start allowing to DL games to hard drives to speed up load times.  

ahpuck
ahpuck

It's far from perfect, but it still is a great game.

RoadStar1602
RoadStar1602

MLB 12 has long load times, too. I just don't get that. There are no moving parts in the Vita. It's all flash memory. Load times should be practically instant.

Generic_Dude
Generic_Dude

So what changed between this edition and last year's edition that warrants the higher score?

hosedandhappy
hosedandhappy like.author.displayName 1 Like

I'm guessing most reviewers are probably just trying a couple games on the vita after reviewing the PS3 version but I still find it odd that I've seen the same specific complaint that is addressed in the game.

Pulse pitching works fine on the Vita version. The review complains that they haven't done anything to make pitching easier on the Vita version but they have. Yes using the sticks to aim pitches sucks but they allow you to aim with the touchscreen which makes aiming quite a bit easier than on the PS3 version. There's also an option to turn on a border around the pulse indicator if you're having trouble seeing it.

VendettaRed07
VendettaRed07 like.author.displayName like.author.displayName like.author.displayName 3 Like

"Tends to slow down when a lot is happening"

Well that shouldn't ever happen because its a baseball game

...Dundun tch.....

JustPlainLucas
JustPlainLucas like.author.displayName like.author.displayName like.author.displayName 3 Like

The Vita's a powerful beast, but unfortunately, it's not a PS3, so it can't do what the PS3 can do, hence the slowdown.  This is exacerbated by the fact that the developer just doesn't have the time to fine tune the graphics of the game because both versions' releases have to coincide.  Personally, I'd rather play sports games on the go, so that's why I sacrificed graphics and bought it on the Vita.  It's still a fine looking game, and actually much more enjoyable than last year's installment.  As I said when I commented on the PS3 review, it's a shame that cross-buy was not supported with this version.  

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