Dust off your Gamecube controller!

User Rating: 7 | Mission: Impossible: Operation Surma GC
My reviews are really complex but since this game is good but not enough important to give it a full analysis, I'll give you a quick panorama on it.

There are not many stealth-genre games for the Gamecube, not even on the Wii, and this is one is fine.

In MI: Operation Surma we play the role of Ethan Hunt, secret agent, no Martinis. Ethan must go after a hacker that crated the most advanced computer worm ever and it is being used to steal info from security agencies regarding WMDs and classified intel. This chase will take him from Eastern Europe [a fictional country, former USSR annexed territory] to the Middle East and somewhere else. Ethan is aided by a bunch of infiltration-extraction experts that form his team.

GAMEPLAY: Ethan crouches, walks, runs, does TKD/Karate, hides, pipe-slides and rappel-hungs [even in the cool Mission Impossible 1 computer-hacking scene way]. The best thing of the game is the gadgets: silenced tranquillizer gun and silenced sniper gun, jamming-tagger pistol, rappel gun, burning laser, wireless PDA assistant and a robotic flying drone with kamikaze-stun capability. Ethan gets to use all them, some more often than the others, the flying drone, which is a sort of micro helicopter, can only be used in special occasions: it is controlled from a first person-cabin view, it moves like a helicopter and it shoots a single suicidal electric discharge to stun enemies. Logically, Ethan has to do a lot of stealth but sometimes he has to swashbuckler his way out and "active combat" is far from perfect: there's no auto-target for melee and he can only move with weapons out if he's pointing, which severely reduces the field of view as well as character and camera movement.

SOUND: it's fine, nothing special with the exception of the main MI theme for the game, it's nice and modern, pretty cool actually. Voice-overs are fine too.

GRAPHICS: I played Mission Impossible for Gamecube on my Wii connected through component cables to a 42' LCD screen... it didn't look bad but it lost a lot of detail besides the aspect ratio. The good point is that the Wii processor allows for more fluid FPS, no slowdowns at all.

I give this game a 7 because it's a seven year-old tittle that can still provide fun in a time and world of far more complex and complicated video game expectations. Keep a humble spirit and you'll enjoy it... as you will with mostly everything else.