After many restarts over the last year, I finally stuck with it and played it until the end - reminds me of Breakdown
If you ever played the game Breakdown for the original Xbox, the first person movement feels a lot like that.
The game is not really hard, just very very frustrating, as it seems like the snap-to zones where she is going to grab something or miss and fall seem off. If they could have tightened those up, the game would of been much more enjoyable.
I read about how frustrating the shooting parts were, so I set the game on easy for my play-thru, and those didn't bother me at all, but I could see where that would have been another huge source of frustration.
One of those games where I'm not sure if I was really having fun playing it, but I enjoyed the unique experience enough to finish it to the end.