The plot was decent; however, the game was too short to have any major value.

User Rating: 7 | Might and Magic MOBI
Honestly, I bought this game with a little apprehension. The description was easily less than descriptive. In truth, the only reason I got this game was because Gamespot gave it such a good rating. I got the game, started playing, and was sucked into it. The graphics on my phone weren't half as good as the screenshots, and the buttons had a rather significant response delay, but the game's beginning was very good. The plot was good for a game on a mobile phone, and the action was addictive, if simple. Sound effects were all but nonexistent. I found that I was able to conquer the levels with ease--even a little too much ease, as I soon found out. My first challenge was the duel with the Demon Lord, as I couldn't figure out how to damage him. With a little effort, and an equal amount of luck, I managed to discover how. From that point on, I beat the rest of the game in no more than half an hour, and I only use that description because I lost track of time. Actually, I think that if you don't count my repeated failures with the Demon Lord, the entire GAME took only half an hour. Overall, this game was very good, if a little easy, and far too short. Had it been another, say, three bosses longer, which would have brought the total up to a reasonably formidable five bosses (although the Demon Lord was only slightly harder than the average enemy, once the strategy to defeat him was found). As of this time, I'd say that it certainly did not live up to its money's worth. Unless you positively LOVE rpg's, or at least have a phone with an extremely high graphics resolution, I wouldn't recommend this game.