Spirit tracks is a game that looks apealling, but fails to deliver.
Plektruma wrote this review on .
The thing with Zelda is that it always got a new story, new things to do, even though every Zelda is, more or less, the same thing. Go here, go there, enter a dungeon, beat the boss, you know what I'm talking about. With Spirit Tracks, and Zelda: Phantom Hourglass too for that matter, is that you can't really roam free during the game. Sure, you can ride where you want and when you want, but let's take Ocarina of Time for instance. There, Hyrule was HUGE, at least in my opinion. You could go to Castle Town, get rupees, buy whatever you want, go here, go there, you know what I mean!
Then why can't you go where and when you want? For the story to proceed, you need to enter a place called Tower of Spirits. There you can get a sort of map, called Glyphs. Once these are activated a new part of the world opens up and with that, other roads where you can go. If you don't go to Tower of Spirits and beat the certain section, you're stuck, so more or less, you must go to Tower of Spirits, you can't roam around and do side quests when you want.
Tower of Spirits is also very, very, repetitive. If you played Phantom Hourglass, it's more or less the place we all frown upon, the Temple of the Ocean King. Tower of Spirits is a sort of dungeon, but without any boss until later in the game. So whenever you finished the dungeon in the specific land, it's off to Tower of Spirits. Finish it, travel to another land, finish that dungeon and Tower of Spirits again, and so on. This, in my opinion, was very tiring and not at all fun.
The control is also a problem according to me. I think it's great Nintendo uses the Touch Screen since it is on the DS, but sometimes it gets really annoying when Link won't go where I want him to. Sometimes, he even does another command, one I did not order him to. This is not a flaw, and it's not a major problem, it only occurs in very rare times, but when it does, it will be annoying.
The bosses are also way too easy. I didn't need to play them through twice except for once, every other boss I beat at the first time.
It's short, it's easy, but, it's a Zelda. And now, I think the fact that it's Zelda game that saves it from bad ratings, otherwise, I don't think it would get such a high score it did. If you are new to the Zelda, I think this would be a great game to start with, but to me, it's not what I was hoping it would be. If you find it second hand somewhere, I would suggest it. Otherwise, no. Save your money for Skyward Sword or some other Zelda.