It's a pretty port that runs smoothly, but still a port. And it's slow, don't expect this to be a proper PC FPS.

User Rating: 6 | Metro 2033 PC
The strongest impression this game left me with was "SLOW".

Level chunks are pretty small and there seems to be a lot of following NPCs, then you'll hit a load screen for the next bit to load, and then more slowness.

Just as I found myself starting to get into combat I found it was ending, and then we were moving onto more follow-the-npc and whatever cinematic flashback/sequence/conversation.

What are the visuals like?
DirectX 9: Looked good, but I'm running 7 so I didn't bother more than a glace
DirectX 10: Looks great, bloom and specular glow effects are maybe alittle overused, but it looked pretty damn good.
DirectX 11: Even better, more glowy effects... but I did start to feel some performance impact on my system. I'd say this is the way to go, but affordable Nvidia cards that do 11 aren't standard yet, and slogging through the still-horrible driver stability of ATI cards isn't worth it for DX11 (if you've had an ATI before you'll know what I'm talking about... that's what I'm using)

And here's a serious issue I had with the visuals... you can only select a Low/Mid/High/Very High kind of setting, no Advanced area to tune to your own preference. Very High is horrible because it forces you to live with motion blur ON. With me that motion blur actually made me feel alittle ill. If you're an older gamer and remember the ole days when Wolfenstein 3D and Doom came out, and for awhile after, all those games made you physically ill... we eventually found out that was because of the low frame rates they threw at our eyes... but that's the same effect this motion blur has. It really was a distracting thing for the game too... if you're a regular FPS'er you'll be used to moving fast to find new targets... mouse fast, not gamepad speeds... so I had to turn it down to "High" and live with other settings reduced just so I wouldn't have a headache.

In the end I don't think it really mattered. I must confess I haven't played this game through more than a few levels. Like I said it's slow. How slow? Well, this is designed to be a console game. Sometimes when a monster attacks you go into melee-struggle mode... "Tap E Quickly" to survive. Even following NPCs for whatever reason is tedious. For some reason they run slowish, and sometimes stop for no reason because you got too close, or I don't know, something triggers them to stop and then start again. The animation for running in what I saw also looked light and feathery and increased that impression of slowness. Even the monsters have that going on.

That's a serious thing to take into consideration when you're talking about an FPS AND the horror genre. There were plenty of things that were meant to surprise that you can just see coming a mile away. There is no suspense because of that slowness... in the story or the skill required to play the game.

Maybe it's okay by console standards, but PC? It's way too slow.

For me it started to feel really, really boring... really quickly.

Another thing is the safe haven/marketplaces. Kinda made me think of Fallout 3, but with too much stuff going on. Every NPC there is having a conversation all at once and it can feel distracting as you have to follow another NPC and listen to them talk to you. Not a huge detail, but it's another thing that really removes some of the shine that could have been on this game.

The weapons are interesting, no doubt about that. Had this not been a console focused game, and a proper PC FPS, then this would have been a really cool kind of STALKER/Fallout 3 cross without the tedium of RPG leveling.

Unfortunately it's not (and you'll notice the hitbox setups feel like they're meant to accommodate the limitations of a gamepad). Perhaps when I was younger with time to spare in my days I would have given this alittle more of a chance just for the story (which isn't original but has some basic potential at the start)... but I don't, so I'd rather uninstall this now and move onto the many other interesting games out there that I have yet to play.

Despite the moans and groans from many people, there are plenty of games out on the PC. If you like your games to be easy and mindlessly recreational, you may enjoy this, but if you're looking for immersion and a challenge (and you're not utterly new to the world of modern computer games) you will be disappointed.