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Metal Gear Solid: Peace Walker Going Old School: Orthodox Metal (PSP)

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  • Posted Apr 8, 2010

Hideo Kojima walks us through some awesome tactics in Metal Gear Solid: Peace Walker.

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28 Comments

  • Gaz08

    Posted May 3, 2010 7:01 am GMT

    i got the demo and its really awesome...!!!
    so expect this to be freaking teets..!!!!

  • tpeeple1

    Posted Apr 29, 2010 11:27 am GMT

    This game is probably easily going to win game of the year!

  • tpeeple1

    Posted Apr 29, 2010 11:23 am GMT

    Its even better than I thought it would be!

  • tpeeple1

    Posted Apr 29, 2010 11:11 am GMT

    AWESOME!! Gotta have this game!

  • sonichunter99

    Posted Apr 26, 2010 5:35 pm GMT

    Also if this is pre soviet afghan war another paradox stinger missiles didnt exist back before then so if u read comments kojima there are your paradoxs

  • sonichunter99

    Posted Apr 26, 2010 5:27 pm GMT

    PARADOX SOLITON RADAR DIDNT EXIST BACK THEN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ps snake youve caused a time paradox

  • blackwhirwind9

    Posted Apr 18, 2010 9:37 pm GMT

    I am just now playing through Portable Ops and this looks like its gonna be even better than that.

  • Jonny-Two-Delta

    Posted Apr 12, 2010 3:14 am GMT

    @ archesrule
    Oh yeah, I have, and I love Portable Ops. I must have not been paying attention whenever this was explained.
    Weird, gaming is usually the only thing I give 100% attention to...

  • archesrule

    Posted Apr 10, 2010 7:30 pm GMT

    @Jonny-Two-Delta

    play Metal Gear Solid: Portable Ops and it all makes sense

  • SolidCactuar88

    Posted Apr 10, 2010 4:30 am GMT

    Sorry Necromatic_Fool
    Snake Eater formed the Fox unit because the Virtuous Mission was it's test then it later got altered into the Snake Eater mission where Big Boss Succeeds and thus causing Fox unit to be formally introduced. Foxhound was created in MGSPO by Big Boss to catch the Fox Unit traitors and was left in Roy Campbell's hand after MG where Big Boss Dies*. (*No he doesn't.) They named it Foxhound because they had to catch the Fox Unit in Colombia.

  • colejd

    Posted Apr 9, 2010 10:27 pm GMT

    Sweet!

  • Necromatic_Fool

    Posted Apr 9, 2010 7:11 pm GMT

    Jonny-Two-Delta
    Foxhound is or was created (in the game) by the U.S. militery durning snake eater. Big Boss, formerly of the U.S. militery LEFT the militery to create his mercernary group. Calling it Foxhound would have been like painting a bull's eye on your forehead and singing the american anthem in the middle of a battle feild -.-;

  • Oorakp

    Posted Apr 9, 2010 4:19 pm GMT

    Can Not wait

  • Jhnny77Prz

    Posted Apr 9, 2010 11:33 am GMT

    HOLY HORSESH!T! I can't wait for this!

  • fkbwii

    Posted Apr 9, 2010 10:09 am GMT

    Definitely PSP GOTY!

  • Jonny-Two-Delta

    Posted Apr 9, 2010 12:54 am GMT

    I wasn't impressed when I played the old japanese demo, but it seems that was just a beta. The pal demo has some nice options for customising the controls, and I've really taken to the game.
    I wonder why Snake's team are the Soldiers Without Borders, and not FoxHound. FoxHound should have been established by 1971. This game takes place in '74, if I'm not mistaken. I'm sure Kojima will utilise some long, mindnumbing cutscenes to explain during the game. As long as the boss fights are memorable, I'm sure I'll love it.

  • TacticaI

    Posted Apr 8, 2010 8:34 pm GMT

    To be able to carry this much bad ass in your pocket, awesome.

  • mack10

    Posted Apr 8, 2010 7:53 pm GMT

    Wow looks amazing, and i love how they made BB scream "AAAAHHHHHHH!!" on the turret once again, i think he did this in MGS3, i loved that.. can't wait to play this, looks so awesome.

  • Gelugon_baat

    Posted Apr 8, 2010 7:46 pm GMT

    At least we now know more about a very important person (the Big Boss a.k.a. original Snake) in the Metal Gear IP.

  • Gelugon_baat

    Posted Apr 8, 2010 7:43 pm GMT

    Oh, Donna Burke is providing soundtracks for this game? Sweet!

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