Space is the colour of burnt-orange. Your homeship is a boomarang. Space Opera only comes close to describing this game
I was Manager of a Electronics Boutique (now EB Games) store in the '90's when screenshots of "HOMEWORLD" appeared. It was the first game I pre-bought, and in my position I had access to info on everything in the works. It was a thing of beauty, but was severe in its' learning curve. I still have fond "snapshots" in my mind of the huge pitched space battles. Relic had gone on a limb and blown it off the tree. But...the game WAS tough. "HOMEWORLD CATACLYSM" I found to be more enjoyable; the difficulty level was just right; the new ideas it brought very welcome. Your 'mothership' was now mobile. Development modules were realized seperate components of the ship. Apart from the Borg-like storyline, the game was actually better than its' parent.
Right, heritage and history over. If you don't own "HOMEWORLD 2" and you're reading these reviews...WHAT'S YOUR PROBLEM???
GRAPHICS: Even better than ever. Scorch marks on capital ships. Plasma venting from ruptured fuel cells. Swirling nebulae. Oh, and apparently space is now the colour of burnt-orange.
GAMEPLAY: Still tough. And this can be a very severe sales killer in the long term, and also puts a lot of punters off completing the campaign past mission 4. This needs to be addressed, believe me.
SOUND: Music-suitably ambient. Sound effects? Just wait til you hear a Destroyer moan and groan before tearing itself apart from internal explosions. Choice!
OVERALL: Relic are giants in their own realm. The "Dawn of War" franchise is superb also. SIERRA also publish Massive's "GROUND CONTROL 2", and man I would LOVE to see a combination of the Homeworld and Ground Control universes. That would be titanic. This is a great game, and if you download the "Starlords" mod, you can build Star Wars ships (the besy you will EVER see on a PC screen), but only in skirmish mode. Out!!