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Mega Man 10 User Review

juliankennedy23

Honestly how does one review a brand new Megaman game that is 8bit?

Well for starters a couple of confess...

  • Posted Jul 6, 2010 7:48 pm GMT
  • Recommended by 0 of 9 users.
Difficulty:
Hard
Time Spent:
10 Hours or Less
The Bottom Line:
"Rent it first"
Honestly how does one review a brand new Megaman game that is 8bit?

Well for starters a couple of confessions are in order. I have never played a Mega Man game. (Blasphemer... Heretic... Tool of Satan) and as a result I have exactly zero nostalgia for the series (Reason number #2 I will never be a real games journalist)

Another confession is that while I will put up with dated graphics, (for example Duke Nukem games and Doom) I am a bit of a graphics whore. (Harlot... Strumpet... Tramp.) Personally if you are going to put a game on the Xbox live arcade I don't see the harm in a fresh coat of HD paint.


Okay now that I have my heretical confessions out of the way what did I think of our little blue friend. Well the game play was simple, tough and not exactly good at explaining what I should do next. I found myself relatively quickly trapped in a room with floating fists and no clear vision on how to shoot my way out. I tried switching characters (read I accidentally switched characters in a attempt to shoot up.) but alas this seemed to be of no help.

Now normally I would have spent more time puzzling this out but Mega Man's Achilles' heel was striking at my very nerves.
The music.


8 bit graphics are one thing; I don't know from whatever musical Abaddon these tunes were emanating. all I know is that I was being sapped of my will to live.

Any attempt by myself to describe this shrieking cacophony are clearly in vain but like any Lovecraft hero it was only my sheer will to keep my sanity and the fact I was stuck on the first level of the game that saved me.


Score: 2.5
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