Medal of Honor Interview With Richard Farrelly
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- Sep 28, 2010
We sit down with senior creative director Richard Farrelly about Danger Close's reaction to the Medal of Honor controversy, creating a balance between realism and engaging gameplay, and working with Tier One soldiers.
looks great cant wait for release date. gona be strange tho with 2 different game engines for offline and online. i think the single player will be 100% better than COD cos that sucked badly. hopefully the multiplayer plays like BF2 cos i like the way it was more team based than been a 1 man army like on COD.
I've played MP beta and it is crap. That's the only reason for devs to feel down about, not some stupid hypocritical politicians making you renaming Taliban into OPFOR. I'll still play SP but I'll stay away from MP for sure.
@Tuppe666 WOW DUDE! That is siiiiiiiiiiiick! You don't know how excited that video made me. I'm so freakin' inspired by you. I'm 19 and I want more than anything to go to school for game programming and so on. And seeing that you did almost every bit of that yourself just completely inspired me and showed me that I really can. Every bit of that video was sweet. You said the animations were bad, but I thought they were SUPERB. His hand twisting just a hair as he dialed in the range and windage. The bolt action reload was excellent. Wow I can't even put in words how cool that video was dude. Thank you so much. I just want to say, I've been playing the new medal of honor beta for a few hours and YOUR VIDEO made my night. I hope that tells you something. PLEASE keep up the work man. You've definitely earned yourself a huge fan!
@TylerVanderyt Nope, I'm not excpecting it either, just raising impossible hopes to get huge dissapointments :D I don't see why they would do even as much of sniping as MW1 did(great mission btw.), as they are targeting mass audiences, who don't like realism, challanges or anything other than simple shooting, that tricks the player to think that he is better than average, although he is just average. Sniping doesn't belong into that category. Btw. if you are looking for proper sniper game/simulation, check out my project, google "RealationGames"(video in Youtube) That doesn't mean I won't buy this game or I don't like it because it doesn't have 90% sniping, but I mean there is already about enought of these generic(yes, they are) FPS shooters with different maps and different weapon model. Go for gameplay variety, not for graphics/weapon collection variety. But, hard to say as I haven't played the game, but I'll give it a shot.
is`it not multiplayer that is contoversial area cos you play as the real counter part of the real world,cos these guys are only responsible for single player and dice is doin multiplayer
Hmm medal of duty or call of honor? WTF - GAMEPLAY SAME. PERKS SAME - EVEN HAD FIRST ONE UAV. The shame...
Does MoH developers sound kinda bored? They don't sound hyped. They're just aww yea...we're making another MoH and we hope you enjoy it. We're just rehashing it?
@Tuppe666 I wouldn't count on it man. I'm willing to bet that 'Friends from Afar' is the only sniping mission in the campaign. I, myself, would also love to see some solid time sniping, but I don't see it happening. Which is why I was extremely disappointed with 'Sniper: Ghost Warrior'. That game was my only hope to have a lot of descent sniper gameplay, but failed miserably.
All I heard them saying was muuu muu uuuu mmmm aaa mmmmm mmm muuu uuummm uuummmmm mmmm mmmmm mmmm mmmm uuummm .....??? :(
You mean DICE, the makers of BF2? I can't figure how people misspell the F an C. Yes, dice made multiplayer of BC2, but so did Stellar Stone made Big Rigs(but none good ones thought, so bad example). I doubt this will be the second golden feather in DICE's cap beside BF2 astounding multiplayer. But about the topic, I laughed a bit when he said that they had a professional sniper to tell them that when you hold your breath your heartbeat rises... I think the developers can try to hold their breath without professional help and feel the resoults themselves. I'm hoping for few hours of realistic sniping missions, make them skippable if younger players are too impatient.
@renocs Posted Oct 1, 2010 10:44 am GMT i dont know man..the team behind this game's multiplayer is DICE right, the very same makers of BC2..so do u guys getting the same feeling that i do, that this game's gonna be full of hackers, glitchers and buggers somehow...or is it just me? Maybe they learned from there mistakes? if not than there are updates right? just send EA a message when there are bugs, they fix it. With Bad Company 2 on X360 and PS3 i mentioned a bug to EA and DICE fixed it, they listen very good.
i dont know man..the team behind this game's multiplayer is DICE right, the very same makers of BC2..so do u guys getting the same feeling that i do, that this game's gonna be full of hackers, glitchers and buggers somehow...or is it just me?
@conrad_i lol i was thinking the same thing, i felt like he is hinding something like the game is full of bugs and glitches, like bad company 2.
Not such a bad interview as everyone seems to be saying,.. I think the guy was maybe a little too.. honest maybe?? no sh*t talking or hype, he actually answered the questions, thumbs up from me!
@TylerVanderyt , you are absolutely right and i already knew that but still thanx for the info. A friend of mine knows everything about PC's (it's his job for 10 years right now) and he is assembling / compiling a pc for me and indeed it saves me 500 euro's.
If your'e going to sell your product in a competitive industry don't put a nervous douche to talk about your game especially if he has "SENIOR" in front of his title.
@Imperial_Figure Bro, don't you dare BUY a game PC. BUILD YOUR OWN. You'll save money, you'll know EXACTLY what's in it, what it is/isn't capable of, and even if you know nothing about components, its really easy and you'll learn alot! Trust me man, if you just buy one, you pay waaaaaay too much, and you don't know exactly what you're getting. @TheVGamer Actually, the beard growing started as fun and then it turned into a charity fundraiser. YES, they are paying them to grow them. But all the money they earn from the beards, EA is going to match the number and it all goes to the Navy Seals Warrior Fund. Get your facts straight before you misinform others. Also @TheVGamer & Others No, if you want to see the worst interview ever, watch the Civ V interview. I'm lucky I didn't tear out my eyeballs after watching 30 seconds of that. Sorry for the Double comments
I think the guy had a great interview, great info, some stuff we haven't heard yet. Which, I think the interviewer gets some credit there too, he had some excellent out-of-the-ordinary-but-very-interesting questions. The only thing that I kept getting caught on was the 'Ya' know's' lol and how as he was finishing his sentences, he got quieter and gave the guy a look like "Save me!!" haha. But all joking aside, this was an excellent, much needed interview and it was refreshing to not be hearing the same old crap
I hope the game is better than this interview :P The Dice engine with BC2 looked aweful on the X360 and PS3, thank god i'm buying a game pc begin October and hopefully MOH is going to be good. Maybe this is going to be a though fight between black ops and medal of honor.
Do you think EA asked him to mention sledgehammer and scalpel during any interveiw, he seemed to have that part of the interveiw down, the rest was jumpy
I think you have to remember how close to launch this thing is. Ask the guys in the space programs if they are not a little excited/anxious right before a launch. It's natural - they don't want to do or say anything that will compromise the mission so close to takeoff. This was a free-flow format interview, so I think he did fine taking that into consideration. I think some of us writing here would perhaps not be as cool as ice as we think if we found ourselves in the same hotseat so close to launch and with so much riding on it. :)
@TheVGamer I don't think it was a bad interview, i just think his nerves got the better of him a bit.
i always thought people rehearse before filming a interview... i mean this guy was so nervous, looking at the camera every few minuts..
Well you know umm umm well you know the the the well umm you know. wtf is that, worst interview ever!
umm ummm ummm he say's that alot get some one els talkin about the game and if a rocket hit's some1 they would blow up into piece's
Interesting, if somewhat low key interview. I look forward to what improvements might come out of the next beta outing (so long as the publishing date isn't pushed back).
i would have thought if someone got hit by a rocket launcher they would blow to pieces. who would have known? 8)