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Medal of Honor Heroes Hands-On: Combat in Miniature

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  • PSP

Can EA Canada really fit Medal of Honor's grit and drama onto the PSP's small screen? We tried the campaign and skirmish modes in an early build to find out.

War Reduction

Producer Peter Choi talks about cramming an entire Medal of Honor game onto the PSP in this interview.

Aside from a couple of low-profile Game Boy Advance and mobile releases, the Medal of Honor series hasn't had a significant presence in the handheld-gaming sector thus far. And you know those limited platforms weren't able to do justice to this explosive, larger-than-life World War II franchise, anyway. But now a team at Electronic Arts' Canada studio is using the inarguably powerful hardware of the PlayStation Portable to create Medal of Honor Heroes, the series' first appearance on Sony's handheld--and from what we've seen, the first time a portable MOH will have a chance to equal the dramatic action that has defined the series on consoles and the PC.

Heroes will feature a full single-player campaign that we got to take a look at. You'll take control of three notable characters from previous games--Lt. Jimmy Patterson from Frontline, Sgt. John Baker of Allied Assault: Breakthrough, and Lt. William Holt from European Assault--and play through 15 story missions spread across three campaigns. These campaigns will see you traveling from the coast of Italy to the rainy city streets of Holland and finally to the snowy fields of the Ardennes, in Belgium. Like the console games, the PSP version will let you play through each of these missions multiple times to pursue optional, secondary objectives and to earn more valuable medals through better performance.

All of the missions in Heroes will see you performing OSS-style covert ops that will send you behind enemy lines. We jumped into one mission in the story mode that tasked us, along with a small squad of allies, with infiltrating a Nazi position to disrupt radio communications, which included having us plant timed bombs on some equipment. From the little we got to play, the team seems to have done a good job adapting the traditional Medal of Honor controls to the PSP, since there are four quite different control schemes on offer that let you put the look and movement functions on the analog stick, face buttons, and so on. Other functions, like duck and melee attack, have been intelligently distributed on the available buttons, from what we saw.

Quick action is big in handheld gaming these days, what with the easy sleep function found on the PSP, and Heroes' designers have devised a new skirmish mode as a way to jump into gameplay faster than with the main campaign. Skirmish is an offline deathmatch against computer-controlled bots that will let you play on any of the story maps you've previously completed. You'll be able to set all the usual parameters, such as number of players (up to 16), weapon availability, time limit, and so on--then you're off for a short burst of killing. This seems like a no-frills mode, but it's one that you can access with a minimum of hassle if you don't have much time to play.

As for the online multiplayer in Heroes, EA Canada has some ambitious plans. This will be the first game to allow an impressive 32 players in an online game at once, and luckily, you'll be able to join and exit in-progress matches at will, rather than dealing with the headaches of a lobby system. Six modes will be available, starting with the requisite deathmatch and infiltration, which is basically capture the flag. Then there's battle lines, a Battlefield-style game where both teams vie to hold a number of control nodes, and domination is a variant where one team attempts to hold all the points at once. Finally, hold the line is a king-of-the-hill mode with only one control point, and demolition is an attack-and-defend mode with one team assaulting targets that the other team is trying to protect.

As mentioned, you'll be able to revisit story missions to complete additional goals and earn better medals, but this won't just be for bragging rights. There will be around 20 skins for the multiplayer mode that you can unlock through the campaign, so you'll be able to show off your superior skill offline when you jump into an online game using a rare skin. The game's server model is also quite interesting, since you'll be able to download the Heroes dedicated server program from EA's Web site and host a 32-player game on your PC. Once you get a server up and running, it'll contact the central network, and your server will be listed in the in-game browser alongside the official ones running at EA. You'll have full admin control from your PC, and there will be a voting system in place within multiplayer games to take care of troublesome players, too.

Heroes is shaping up to be as fully featured a Medal of Honor game as you could want on the PSP, with visuals that come close to the PlayStation 2 installments in the series, along with full voice acting and the now-requisite World War II film clips that set up each mission. The multiplayer aspect is quite a bit more robust than we were expecting (and more so than we've seen from other online PSP games, really), so we'll be curious to see how well the game takes hold in the online community when it ships later this fall.

71 Comments

  • YalCantDeMe

    Posted Mar 3, 2007 6:38 am GMT

    Well Here is my Wishlist of FPS's
    Socom FTB2
    MOHHeroes
    Farcry Bf2 Modern Combat
    GRAW 2
    KZLiberation

  • Jah_Glow

    Posted Oct 23, 2006 5:20 pm GMT

    Oh, man... Heroes looks like an awesome game from what has beem explained.

  • thehiddendoubt

    Posted Oct 20, 2006 8:16 pm GMT

    SplinterCellSC2- I'm pretty sure BF2 is coming to the PSP, but i'm not sure of a release date.

  • SplinterCellSC2

    Posted Oct 20, 2006 1:20 pm GMT

    I know I cannot wait for RB6Vegas and SOCOM, they are on my list as well. I hope this takes off like a rocket because they will inspire many more military FPSs. I hope they come out with BF2 and BF2142 on the PSP! That would rock!

  • racer21

    Posted Oct 19, 2006 11:43 am GMT

    heck yes

  • soysauceman2

    Posted Oct 17, 2006 9:12 pm GMT

    Now I know that this is WiFi with people all over the nation and world... compared to some games that just say like 8 multiplayer (AD Hoc *Coughing Trying To Not Let The Viewers Hear AD Hoc*)...Yea.. you see my point

  • sevenbone

    Posted Oct 17, 2006 4:49 pm GMT

    looks great! also cant wait for socom ftb 2, which also looks pretty good.

  • Jedikenobi1

    Posted Oct 16, 2006 2:48 pm GMT

    This and rainbow six will definetly be on my psp game buy list. I just hope these games arent bogus!

  • LinconSixEcho

    Posted Oct 16, 2006 7:58 am GMT

    Finally, a game that is REALLY using the online function to its fullest. I hope that there will be a constant stream of people online unlike OutRun 2006 where there were SOME people at first but as the months progressed there were none.
    Can't wait to see what they do for Rainbow Six Vegas for the PSP.

  • elvisbond

    Posted Oct 14, 2006 8:30 pm GMT

    Looks quite good...=].....and may i say awesome

  • Bigboss232

    Posted Oct 14, 2006 11:12 am GMT

    ill see u all on the battle field

  • Shadow_Jones

    Posted Oct 13, 2006 9:04 pm GMT

    Yeah online mp looks great.

  • charrrles

    Posted Oct 13, 2006 4:32 pm GMT

    cant wait for this, the online multiplayer is making me want to buy this game more.

  • jakeboudville

    Posted Oct 12, 2006 7:49 pm GMT

    looks sweet

  • mathewpham18

    Posted Oct 11, 2006 3:15 pm GMT

    oh yes cant wait for it too
    ill be playing it 24/7

  • bob_saget_832

    Posted Oct 7, 2006 8:00 pm GMT

    i cant wait for this game!!!!
    im getting it the day it comes out
    i hope everyone else here does to cuz im gonna play online first thing

  • tau1234

    Posted Oct 7, 2006 2:12 pm GMT

    god i hope this game is good, the PSP really needs some classics on its back!!!

  • ryokinshin6x3

    Posted Oct 6, 2006 8:21 pm GMT

    this is wat the psp is made for

  • RoChase

    Posted Oct 4, 2006 2:33 pm GMT

    hubba hubba choo choo

  • foxhound421

    Posted Oct 4, 2006 7:06 am GMT

    did i miss something, or is this "Hands-On" impression lacking a description of hands-on gameplay? why don't you tell us how the game felt in terms of control, or let us know how the graphics and sound are shaping up? this sounds like a paid advertisement from EA Canada.

    come on Gamespot...

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