Breaks the Medal of Honor mold and is the most immersive WWII shooter so far, although it is rather short.
My favorite part of combat is the system of shooting around cover. Just bring up your iron sights and push any direction to peek out. It works amazingly well and feels very natural. However it doesn't let you hold up your sights and walk at the same time, but it's a good compromise since it's a faster-paced game, anyway.
The AI is not perfect but is very good. The enemy is clever enough to avoid my grenades - and use their own very effectively. There is a clear sense of having an intelligent enemy that doesn't give you any easy opportunities. They use cover very well and you can't just squat behind a barrel and pile up bodies as they run stupidly around a corner. When you push forward, they push back. If you find yourself alone because your squad was killed, they will overwhelm you and try taking back their position. There is a constant momentum that keeps you on your toes. You have got to keep moving forward but thankfully it's not aggressive enough to make it a frustrating experience.
There are also little things to appreciate. Like you can run in a crouch, eliminating the cumbersome "stand, sprint to new cover, then crouch again" method. The controls are generally very natural.
It's not very long which is the biggest problem. The maps are big and the missions relatively long, but there are only a few of them. The replay factor is good, though. I've played it through 3 times and it's still fun, although it loses some appeal when you start memorizing the maps since there are so few.
I haven't tried the multiplayer but the singleplayer is definitely worth getting Airborne.
TIP: You may have to uninstall your current version of PhysX if Airborne won't install