- Member Since: May 19, 2012
- Posts: 25
- Member Since: January 3, 2006
- Posts: 3856
Yeah i'ts very annoying at times especially when your trying to pull of shots on the last second. There is a weight in the game which was not in the other Max Payne. You were more flexible in max payne 1 and 2 but still the shootdodge in this game is way better than the ones on the first 2 games.
- Member Since: May 27, 2006
- Posts: 5485
- Member Since: January 1, 2011
- Posts: 1508
/\ This guy, what a guy.
I love the odd times I screw up a dodge, go flying into a wall, fall to the ground and proceed to get my head blown into a thousand pieces. I'm always laughing at myself.
Honestly, this is one of the only third person shooters that actually give me that kick ass 'hollywood' feeling whilst actually having EXTREMELY solid game mechanics, in both shooting and movement.
The only thing that needs sorting is reloading whilst running up stairs. It seems you can't reload then run up stairs whilst reloading. annoying.
- Member Since: May 8, 2012
- Posts: 25
They wanted to add realism, as thats what rock star is all about now a days. It's why max payne 3 is inferior to the prior 2 in gameplay, because realism does not make a game more "solid" as retards like to call it now a days. Just like how gta IV is tremendously inferior to San andreas in single player gameplay wise as well. But they are a **** ton prettier, so can't really go wrong with that.