Heroes VI is an outcome of 15 years of development and designing by adding up previous five heroes and their expansions. Sadly It's half-baked with broken gameplay.
The leveling-up system have some similarities to King's Bounty and this is interesting. It makes the strategic (and Role-playing) aspect of the game more important.
I've installed the patch (1.1.1) that fixed the flicker and most of the bugs, so it is playable now.
Pros:
- New Hero level up system
- Artistic design & Interesting Units (mostly)
- Great graphic, visuals and battle scenes
- Good Story and Campaign
- Good sound Effects
Cons:
- Boring Town screen and building level up
- Only five factions (especially no Fortress faction)
- Music is so similar to Heroes V
- Not enough charismatic Units
- Bad rule-set makes the battles exhausting and large armies pointless
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Edit:
I don't know what was I thinking when I rated it 8.5/10. Maybe the visuals seduced me!
This game is a 7/10 at best and only good for those who are new to the series. It's inferior to Heroes V in most aspects and is surely disappointing for old fans (a 6/10 for me and them).