KoTORII, without the Star Wars.

User Rating: 6.5 | Mass Effect X360
One of the main problems I had with this game; it was trying to be something
It ain't, namely, it tried to pass itself off as not being another KoTOR game (by removing most-all melee combat, and tweaking everything else SLIGHTLY, and replacing 'Jedi' with 'Spectre')

The character customisation options are far too limited to be worth any merit, with little more than 5 basic options for each part, with some shallow, and ineffective moulding implemented.

But by far the most frustrating was the dialogue options, namely, that the box says one thing, but half the time when you clicked it, Shepard said something that only slightly resembled the chosen option.

The plot seemed to fall flat on its face and at times, and more often than not just plain tedious.

The paragon/renegade point system just seemed irrelevant for the most part, and any reward for being strictly one or the other went by unnoticed, My final complaint was Shepard, or rather, the unchangeability of the name 'Shepard', that made choosing a name a defunct option, since, when you get down to it, you're only choosing the name of your Save.

That said, the voice-acting was impeccable(if not slightly disturbing to see a mandible-bearing alien talking with a slight British accent), and the visuals just plain beautiful at times, along with the soundtrack
The character designs themselves were also visually appealing,
but aesthetics can only get you so far. A game for people with too much time on their hands