I never knew weak combat can screw a game over so badly.
It is really a shame. The rest of the game is phenomenal. The story is filled with twist, emotion, and enough side quest to fill your weekends with nothing but pixels and conversation menus. The voice acting is just as good as a Pixar film's would be. The graphics do have noticeable loading problems and framerate issues during combat, but whenever you are just standing around, the environments and character models look amazing. Watching the main character run around in circles was simply astounding. THAT GUY LOOKS TOO REAL!!! It is a bit scary at first. My brother had to be committed to a psychiatric institute. I kid you not. His brain couldn't handle the shock. It almost exploded! Thank the good Lord that he didn't wind up like my friend. His head didn't explode. His whole body burst into pieces! There was blood everywhere! It was awesome!. . . . . . . . . I really got off topic there. Where was I? Oh yes, the positive points of Mass Effect. There is no denying the best part of Mass Effect: the ability to choose your path. While KOTOR won a gold medal in that area, Mass Effect wins a billion dollars, a super model, a condo, a chimp with the ability to kill snails with mind bullets (I want one), and yes, a gold medal (the one KOTOR had). The conversation options are unprecedented and as natural as they can be. There was one little change in conversation options between Mass Effect and previous Bioware games. Whenever you choose a conversation option, the option will say something like "my butt hurts" (this is just an example), but when you select it, your character will say something like, "hey guys, that sniper shot in the @$$ really stings". Its as if you are not choosing your characters dialoge, but his or hers thoughts. This is kind of a good thing. For example, there was this one time in the game when this guy was supposed to tell me something important, but he just babbled around. I got agitated, and there was a option to say " Just shut up and tell me what happened already". I selected that option. I knew that I would upset the guy and he would refuse to tell me I wanted to know because of my attitude, but I didn't care. Apparently, my character knew this to, but unlike me, he did care. Instead of saying the rude statement shown in the text, he said it politely, but you could tell that he (the main character) was getting agitated with the man. It was cool. It was human.
Mass Effect is fun. The game is incredibly deep and enjoyable, just as long as you are not shooting stuff. Hopefully the next game will address, or eliminate, the combat problems and create a more accessible game when Mass Effect 2 rolls around. Only time will tell.