I know I sacrificed myself for Liara, but I wish she could have been there when I died. I grew really attached to her.
Mass Effect 3 - Synthesis Ending (SPOILER)
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- Mar 21, 2012
SPOILER! ENDING REVEALED - Take a look at one of the endings in Mass Effect 3, Synthesis.
I'm excited about the free dlc because part of me doesn't want this game to end. But then Bioware might explain the "Shepard survives" ending. I think there's just enough mystery with each ending to suggest that your choice might just have been the best. I don't want one to seem more perfect than the others.
the endings were great and totally consistent with the rest of the mass effect decisions you got to make while playing any of the games. it makes perfect sense. no idea why people are complaining.
[CONTINUING PREVIOUS POST] I don't think Requiem For A Dream (tribute to Clint Mansell) is a bad movie because it's sad, and, say, American Pie is certainly not a better movie than it for being funnier. It has to be the same with video-games. For quite some time already I've been arguing that video-games weren't challenging enough anymore, that the industry was dumbing them for the new generation. But now I realize, how many of them have been really emotionally challenging ? I can count a few, Heavy Rain or To The Moon come to mind, but really, there's not a lot of them. I'm proud of what you did Bioware. You may have done it wrong, but still, you chose to do something hard, something mots big studios wouldn't have done. It restores my faith in Bioware's independence from EA. And don't argue with so-called plot-holes like "the destruction of a mass relay destroys the system". It's how science-fiction works, it invents things. they didn't hammer the relays with asteroids this time around, so maybe it's different, maybe the energy is focused or whatever. And however weird the fusion of organic and synthetic life sounds, just suspend your disbelief through it.
Whatever a lot of people say, I'll always recall Mass Effect 3 as one of the very few games that really moved me. You can complain that your choices all over the series didn't matter in the end. It's true. The thing I actually don't like is the stargazers after the credits. It's pointless. Completely pointless. They don't say anything worthwhile. And it's exactly the same regardless of what you chose FIVE MINUTES AGO. So what ? Was it all just a story ? Or is it that as time passed by, even the last three options didn't mean anything, which is nuts ? But other than that, I actually admire Bioware for what they did. They put gamers in front of something difficult to absorb. They put you and me in a very hard place emotionally, where whatever we did, we'd have to sacrifice the character we spent hours with. It takes courage to do that. Losing Mordin (especially) and Thane (I played Paragon), watching a Turian fighter go down right in front of you, it was all awe-inducing, a little heartbreaking. But the way they ended the series ? Definitive coup-de-grāce. They could have just ended the game with the whole bunch cracking beers on a beach near a destroyed Rio, offered a perfect ending like in Mass Effect 2 where you just save everyone because that's an option. But no. You had to face one of the hardest moments in video-game history. Deal with it. [TO BE CONTINUED]
Synthesis life?? Come on, we all know "only dead reaper mean victory" Admiral Hackett... further this ending betray what Shepard want as he want "KEEP OUR OWN FORM".
I choose this ending on my 1st play through and, honestly, felt empty and unsatisfied. Didn't mind that Shepard performed the ultimate sacrifice, that's been his/her MO from the beginning. As a long-time sci-fi fan, I just can't get my mind around the modified DNA concept. A synthetic life-form is manufactured, "man-made" (or in our case "organic-made") made-up of mechanical/electronic components. How can you have re-combatant DNA both organic and synthetic that results in the birth of "what"? Also, in playing both ME1 &2, we learned that destruction of a Mass Relay releases such destructive energy that any star system nearby would be destroyed. In all choices, all MR's are destroyed thereby destroying the very planetary systems we worked so hard to save. Or did the devs forget this little fact.
Check out the indoctrination theory... After learning about, I now think that it's rather genius. The fact that fans are raging (including me) and are confuse about the ending means that Bioware accomplished what was intended.. However, a new problem arise. WHERE IS THE REST OF THE F***ING GAME!
The thing that ruined the ending for me is there was no real choice. No matter what you chose its all the same. If all humans died but it saved the rest of the galaxy that would have been better then that crap ending. What they could have done is have the same three choices but. Choice #1 Destroy the reapers. It blows up the Citadel, Earth and the entire system kill all in it and everyone else stays alive (reapers gone forever). Choice #2 Synthesis. Don't change a thing. Choice #3 Control. You control them. Mass relays don't get destroyed. You can even add to #1 destroy all synthetics. Boom a million times better. I thought that up in like five seconds. Bioware you should feel ashamed!!!!
if you had over 4000 war assets you got a bonus scene... this was exactly what i saw and i did NOT have war assets even close to 4000. so, what is the bonus scene ??? ( i assume is the one after the credits, right ? )
Even though the endings are basically different color explosions, this is my favorite in theory. Even though it makes no sense... but oh well, I always considered Mass Effect to be science-fantasy.
i Chose this ending for my Shephard, not sure if she survives as its vague whether or not she survives in this ending, but i thought combining the robots and humans into the same dna would be the peaceful ending little did i know it was the "grey area ending" and Controlling the reapers was the Paragon ending and figured Destroying the synthetics/reapers was Renegade and was right, i still like my ending the best, cant wait for DLC, loved from Ashes and thought the Prothean added to a lot of the main story as he had a unique view and cant imagine not having Javik on this long road with me...peace and screw all the haters, one of my favorite endings to a game in a long time, but ME2 was better IMO.....