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If You Don't Like Mass Effect 3/Hate Bioware, Why are You Here?

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  • Sep 16, 2012 4:57 am GMT
    Just like ME2, it would be a game i would buy once the price droped, however that doesn't mean i don't play the game or that i don't have the firepack dlc, it's all a matter of searching.

    Multiplayer is the only thing i can't play, however, with some commands multiplayer can be played alone, wich is nice.

    --------------------------

    Just like ME2, it would be a game i would buy once the price droped, however that doesn't mean i don't play the game or that i don't have the firepack dlc, it's all a matter of searching. Multiplayer is the only thing i can't play, however, with some commands multiplayer can be played alone, wich is nice.
  • Oct 23, 2012 2:35 am GMT

    First of all, sorry the bad English, iīm still learning...

    As always i respect everyone's opinions, but i have to disagree. ME3 is the worst writing game that i remember.I'm not comparing ME3 with basic games, the comparison must be made with games like Metal Gear, great series.In ME 1 and 2 you feel you are living a story, in Me3 you feel that the story is been given in episodes.The worst part is, as it is obvious, the end. It hurt us. LOL

    And don't know how you people feel, but my Shepard loses in all the endings. He becomes a dictator, a genocider or instead, rape the galaxy.But the worst part for me is that he has to forget his principles to do that.

    No, no more, I choose destroy 2 times (original ending and EC) because i believed that "IT" was true, but iīm only able to see my Shepard in the "refusal ending", his speech is probably my favorite in all the game. The result is bad yes, but is just a middle finger from the devs.

    But to answer your question, iīm here because i was ready to make ME (trilogy) as the top game of all times. ME3 is full of plotholes but i was ready to let them pass, but destroy Shepard principles in the end is just totally unacceptable. So now, I just have to hope that Bioware is able to see the light and stop his stance of arrogance.

    I need a logical and winning ending. I would like to see "IT" implemented or puzzle theory but i would accept anything that at least would make sense.

    I really need to be able to play ME 1 and 2 again, but i canīt with the ME3 endings, they are just too bad to be truth.

    First of all, sorry the bad English, iīm still learning...

    As always i respect everyone's opinions, but i have to disagree. ME3 is the worst writing game that i remember.I'm not comparing ME3 with basic games, the comparison must be made with games like Metal Gear, great series.In ME 1 and 2 you feel you are living a story, in Me3 you feel that the story is been given in episodes.The worst part is, as it is obvious, the end. It hurt us. LOL:o

    And don't know how you people feel, but my Shepard loses in all the endings. He becomes a dictator, a genocider or instead, rape the galaxy.But the worst part for me is that he has to forget his principles to do that. :cry:

    No, no more, I choose destroy 2 times (original ending and EC) because i believed that "IT" was true, but iīm only able to see my Shepard in the "refusal ending", his speech is probably my favorite in all the game. The result is bad yes, but is just a middle finger from the devs.:x

    But to answer your question, iīm here because i was ready to make ME (trilogy) as the top game of all times. ME3 is full of plotholes but i was ready to let them pass, but destroy Shepard principles in the end is just totally unacceptable. So now, I just have to hope that Bioware is able to see the light and stop his stance of arrogance. :evil:

    I need a logical and winning ending. I would like to see "IT" implemented or puzzle theory but i would accept anything that at least would make sense.;)

    I really need to be able to play ME 1 and 2 again, but i canīt with the ME3 endings, they are just too bad to be truth.:roll:

  • Oct 23, 2012 9:32 am GMT

    blindbsnake wrote:

    First of all, sorry the bad English, iīm still learning...

    As always i respect everyone's opinions, but i have to disagree. ME3 is the worst writing game that i remember.I'm not comparing ME3 with basic games, the comparison must be made with games like Metal Gear, great series.In ME 1 and 2 you feel you are living a story, in Me3 you feel that the story is been given in episodes.The worst part is, as it is obvious, the end. It hurt us. LOL

    And don't know how you people feel, but my Shepard loses in all the endings. He becomes a dictator, a genocider or instead, rape the galaxy.But the worst part for me is that he has to forget his principles to do that.

    No, no more, I choose destroy 2 times (original ending and EC) because i believed that "IT" was true, but iīm only able to see my Shepard in the "refusal ending", his speech is probably my favorite in all the game. The result is bad yes, but is just a middle finger from the devs.

    But to answer your question, iīm here because i was ready to make ME (trilogy) as the top game of all times. ME3 is full of plotholes but i was ready to let them pass, but destroy Shepard principles in the end is just totally unacceptable. So now, I just have to hope that Bioware is able to see the light and stop his stance of arrogance.

    I need a logical and winning ending. I would like to see "IT" implemented or puzzle theory but i would accept anything that at least would make sense.

    I really need to be able to play ME 1 and 2 again, but i canīt with the ME3 endings, they are just too bad to be truth.

    You say that like the game didn't have bad writing all the way through. 

    The crucible was old school plot convenience which showed up at the most convenient time and conveniently could not be explained by anybody involved in the project when pressed for info, except for the catalyst who says it's just a massive energy source. Well my brain cannot begin to comprehend that concept AT ALL. wow I wonder why liara couldn't just tell me that, or any of the other people who e-mailed shepard after being added to the war assets. 

    I can't remember who said it but somebody in the game said "The crucible is vast in size and more advanced/complicated than any project we have ever undertaken and yet surprisingly simple" or something along those lines. It's like bioware didn't even know what it was either, and given the way it was flippantly described as an energy source at the end just made me wonder where the hell they thought it would go. It's a shame they couldn't write something convenient about that.

    What about that very old and powerful mass accelerator weapon that the IM found in ME2? You know, the one that punched a hole right the way through that reaper that we stole the IFF on? Was that not worth some attention? You see guys they already had the tools they needed to create a decent plot and story. From day one that whole crucible thing never sat easy with me. 

    The writing, themes and target demographic changed with ME3, all for the worse. I usually respect peoples differing opinions but I don't even think this is subjective...


    The seven P's; Proper Planning and Preparation Prevents Piss Poor Performance.

    [QUOTE="blindbsnake"]

    First of all, sorry the bad English, iīm still learning...

    As always i respect everyone's opinions, but i have to disagree. ME3 is the worst writing game that i remember.I'm not comparing ME3 with basic games, the comparison must be made with games like Metal Gear, great series.In ME 1 and 2 you feel you are living a story, in Me3 you feel that the story is been given in episodes.The worst part is, as it is obvious, the end. It hurt us. LOL:o

    And don't know how you people feel, but my Shepard loses in all the endings. He becomes a dictator, a genocider or instead, rape the galaxy.But the worst part for me is that he has to forget his principles to do that. :cry:

    No, no more, I choose destroy 2 times (original ending and EC) because i believed that "IT" was true, but iīm only able to see my Shepard in the "refusal ending", his speech is probably my favorite in all the game. The result is bad yes, but is just a middle finger from the devs.:x

    But to answer your question, iīm here because i was ready to make ME (trilogy) as the top game of all times. ME3 is full of plotholes but i was ready to let them pass, but destroy Shepard principles in the end is just totally unacceptable. So now, I just have to hope that Bioware is able to see the light and stop his stance of arrogance. :evil:

    I need a logical and winning ending. I would like to see "IT" implemented or puzzle theory but i would accept anything that at least would make sense.;)

    I really need to be able to play ME 1 and 2 again, but i canīt with the ME3 endings, they are just too bad to be truth.:roll:

    [/QUOTE]

    You say that like the game didn't have bad writing all the way through. 

    The crucible was old school plot convenience which showed up at the most convenient time and conveniently could not be explained by anybody involved in the project when pressed for info, except for the catalyst who says it's just a massive energy source. Well my brain cannot begin to comprehend that concept AT ALL. wow I wonder why liara couldn't just tell me that, or any of the other people who e-mailed shepard after being added to the war assets. 

    I can't remember who said it but somebody in the game said "The crucible is vast in size and more advanced/complicated than any project we have ever undertaken and yet surprisingly simple" or something along those lines. It's like bioware didn't even know what it was either, and given the way it was flippantly described as an energy source at the end just made me wonder where the hell they thought it would go. It's a shame they couldn't write something convenient about that.

    What about that very old and powerful mass accelerator weapon that the IM found in ME2? You know, the one that punched a hole right the way through that reaper that we stole the IFF on? Was that not worth some attention? You see guys they already had the tools they needed to create a decent plot and story. From day one that whole crucible thing never sat easy with me. 

    The writing, themes and target demographic changed with ME3, all for the worse. I usually respect peoples differing opinions but I don't even think this is subjective...

  • Oct 26, 2012 6:59 pm GMT

    Leejjohno wrote:

    blindbsnake wrote:

    First of all, sorry the bad English, iīm still learning...

    As always i respect everyone's opinions, but i have to disagree. ME3 is the worst writing game that i remember.I'm not comparing ME3 with basic games, the comparison must be made with games like Metal Gear, great series.In ME 1 and 2 you feel you are living a story, in Me3 you feel that the story is been given in episodes.The worst part is, as it is obvious, the end. It hurt us. LOL

    And don't know how you people feel, but my Shepard loses in all the endings. He becomes a dictator, a genocider or instead, rape the galaxy.But the worst part for me is that he has to forget his principles to do that.

    No, no more, I choose destroy 2 times (original ending and EC) because i believed that "IT" was true, but iīm only able to see my Shepard in the "refusal ending", his speech is probably my favorite in all the game. The result is bad yes, but is just a middle finger from the devs.

    But to answer your question, iīm here because i was ready to make ME (trilogy) as the top game of all times. ME3 is full of plotholes but i was ready to let them pass, but destroy Shepard principles in the end is just totally unacceptable. So now, I just have to hope that Bioware is able to see the light and stop his stance of arrogance.

    I need a logical and winning ending. I would like to see "IT" implemented or puzzle theory but i would accept anything that at least would make sense.

    I really need to be able to play ME 1 and 2 again, but i canīt with the ME3 endings, they are just too bad to be truth.

    You say that like the game didn't have bad writing all the way through. 

    The crucible was old school plot convenience which showed up at the most convenient time and conveniently could not be explained by anybody involved in the project when pressed for info, except for the catalyst who says it's just a massive energy source. Well my brain cannot begin to comprehend that concept AT ALL. wow I wonder why liara couldn't just tell me that, or any of the other people who e-mailed shepard after being added to the war assets. 

    I can't remember who said it but somebody in the game said "The crucible is vast in size and more advanced/complicated than any project we have ever undertaken and yet surprisingly simple" or something along those lines. It's like bioware didn't even know what it was either, and given the way it was flippantly described as an energy source at the end just made me wonder where the hell they thought it would go. It's a shame they couldn't write something convenient about that.

    What about that very old and powerful mass accelerator weapon that the IM found in ME2? You know, the one that punched a hole right the way through that reaper that we stole the IFF on? Was that not worth some attention? You see guys they already had the tools they needed to create a decent plot and story. From day one that whole crucible thing never sat easy with me. 

    The writing, themes and target demographic changed with ME3, all for the worse. I usually respect peoples differing opinions but I don't even think this is subjective...

     

    You got me wrong. I agree completely with your statement. A convencional victory by non conventional means also would not be bad. But i repeat, the principles and values were the thing i used to like more in Shepard. And in the end, Especially in the end they are gone. Thatīs why now i believe "refuse" is the only logical end.

    I'll let this analogy: Imagine one terrorist, he comes to you and say, you got to kill ten people or i will kill 1000. Are you ready to commit murder to save more people? I donīt, ill fight him and try to save everyone i can, even if i have to lose everyone. Thatīis why i feel that Refuse is not let everyone die, is let everyone fight for a better future even if it mean dying for it.
    I just cant accept that i need to agree with my enemy no matter what.

    [QUOTE="Leejjohno"]

    [QUOTE="blindbsnake"]

    First of all, sorry the bad English, iīm still learning...

    As always i respect everyone's opinions, but i have to disagree. ME3 is the worst writing game that i remember.I'm not comparing ME3 with basic games, the comparison must be made with games like Metal Gear, great series.In ME 1 and 2 you feel you are living a story, in Me3 you feel that the story is been given in episodes.The worst part is, as it is obvious, the end. It hurt us. LOL:o

    And don't know how you people feel, but my Shepard loses in all the endings. He becomes a dictator, a genocider or instead, rape the galaxy.But the worst part for me is that he has to forget his principles to do that. :cry:

    No, no more, I choose destroy 2 times (original ending and EC) because i believed that "IT" was true, but iīm only able to see my Shepard in the "refusal ending", his speech is probably my favorite in all the game. The result is bad yes, but is just a middle finger from the devs.:x

    But to answer your question, iīm here because i was ready to make ME (trilogy) as the top game of all times. ME3 is full of plotholes but i was ready to let them pass, but destroy Shepard principles in the end is just totally unacceptable. So now, I just have to hope that Bioware is able to see the light and stop his stance of arrogance. :evil:

    I need a logical and winning ending. I would like to see "IT" implemented or puzzle theory but i would accept anything that at least would make sense.;)

    I really need to be able to play ME 1 and 2 again, but i canīt with the ME3 endings, they are just too bad to be truth.:roll:

    [/QUOTE]

    You say that like the game didn't have bad writing all the way through. 

    The crucible was old school plot convenience which showed up at the most convenient time and conveniently could not be explained by anybody involved in the project when pressed for info, except for the catalyst who says it's just a massive energy source. Well my brain cannot begin to comprehend that concept AT ALL. wow I wonder why liara couldn't just tell me that, or any of the other people who e-mailed shepard after being added to the war assets. 

    I can't remember who said it but somebody in the game said "The crucible is vast in size and more advanced/complicated than any project we have ever undertaken and yet surprisingly simple" or something along those lines. It's like bioware didn't even know what it was either, and given the way it was flippantly described as an energy source at the end just made me wonder where the hell they thought it would go. It's a shame they couldn't write something convenient about that.

    What about that very old and powerful mass accelerator weapon that the IM found in ME2? You know, the one that punched a hole right the way through that reaper that we stole the IFF on? Was that not worth some attention? You see guys they already had the tools they needed to create a decent plot and story. From day one that whole crucible thing never sat easy with me. 

    The writing, themes and target demographic changed with ME3, all for the worse. I usually respect peoples differing opinions but I don't even think this is subjective...

    [/QUOTE]

     

    You got me wrong. I agree completely with your statement. A convencional victory by non conventional means also would not be bad. But i repeat, the principles and values were the thing i used to like more in Shepard. And in the end, Especially in the end they are gone. Thatīs why now i believe "refuse" is the only logical end.

    I'll let this analogy: Imagine one terrorist, he comes to you and say, you got to kill ten people or i will kill 1000. Are you ready to commit murder to save more people? I donīt, ill fight him and try to save everyone i can, even if i have to lose everyone. Thatīis why i feel that Refuse is not let everyone die, is let everyone fight for a better future even if it mean dying for it.
    I just cant accept that i need to agree with my enemy no matter what.

  • Oct 30, 2012 3:48 pm GMT

    blindbsnake wrote:
     

    You got me wrong. I agree completely with your statement. A convencional victory by non conventional means also would not be bad. But i repeat, the principles and values were the thing i used to like more in Shepard. And in the end, Especially in the end they are gone. Thatīs why now i believe "refuse" is the only logical end.

    I'll let this analogy: Imagine one terrorist, he comes to you and say, you got to kill ten people or i will kill 1000. Are you ready to commit murder to save more people? I donīt, ill fight him and try to save everyone i can, even if i have to lose everyone. Thatīis why i feel that Refuse is not let everyone die, is let everyone fight for a better future even if it mean dying for it.
    I just cant accept that i need to agree with my enemy no matter what.

    lol sorry I read your points and just instantly felt like venting about how disapointed I am.


    The seven P's; Proper Planning and Preparation Prevents Piss Poor Performance.

    [QUOTE="blindbsnake"] 

    You got me wrong. I agree completely with your statement. A convencional victory by non conventional means also would not be bad. But i repeat, the principles and values were the thing i used to like more in Shepard. And in the end, Especially in the end they are gone. Thatīs why now i believe "refuse" is the only logical end.

    I'll let this analogy: Imagine one terrorist, he comes to you and say, you got to kill ten people or i will kill 1000. Are you ready to commit murder to save more people? I donīt, ill fight him and try to save everyone i can, even if i have to lose everyone. Thatīis why i feel that Refuse is not let everyone die, is let everyone fight for a better future even if it mean dying for it.
    I just cant accept that i need to agree with my enemy no matter what.

    [/QUOTE]

    lol sorry I read your points and just instantly felt like venting about how disapointed I am.

  • Oct 31, 2012 2:43 am GMT

    Leejjohno wrote:

    blindbsnake wrote:
     

    You got me wrong. I agree completely with your statement. A convencional victory by non conventional means also would not be bad. But i repeat, the principles and values were the thing i used to like more in Shepard. And in the end, Especially in the end they are gone. Thatīs why now i believe "refuse" is the only logical end.

    I'll let this analogy: Imagine one terrorist, he comes to you and say, you got to kill ten people or i will kill 1000. Are you ready to commit murder to save more people? I donīt, ill fight him and try to save everyone i can, even if i have to lose everyone. Thatīis why i feel that Refuse is not let everyone die, is let everyone fight for a better future even if it mean dying for it.
    I just cant accept that i need to agree with my enemy no matter what.

    lol sorry I read your points and just instantly felt like venting about how disapointed I am.

    I know how you feel...

    [QUOTE="Leejjohno"]

    [QUOTE="blindbsnake"] 

    You got me wrong. I agree completely with your statement. A convencional victory by non conventional means also would not be bad. But i repeat, the principles and values were the thing i used to like more in Shepard. And in the end, Especially in the end they are gone. Thatīs why now i believe "refuse" is the only logical end.

    I'll let this analogy: Imagine one terrorist, he comes to you and say, you got to kill ten people or i will kill 1000. Are you ready to commit murder to save more people? I donīt, ill fight him and try to save everyone i can, even if i have to lose everyone. Thatīis why i feel that Refuse is not let everyone die, is let everyone fight for a better future even if it mean dying for it.
    I just cant accept that i need to agree with my enemy no matter what.

    [/QUOTE]

    lol sorry I read your points and just instantly felt like venting about how disapointed I am.

    [/QUOTE]

    I know how you feel...

  • Nov 4, 2012 8:00 pm GMT
    I actually really enjoyed the ending to the series(After the EC, that is). For me, Star child was actually a manifestation of Harbinger(The Leviathan DLC hints to this). Realizing that there was nothing he could do to prevent you from activating the crucible now, he attempts to sway you to make a choice opposite of what you've been trying to do since game one. I find it hard to believe that the reapers were just acting as they thought best to keep the peace between organics and synthetics. No, that makes no sense. The reapers obviously got some sort of pleasure out of what they did. I mean, how can you listen to all the crap Harbinger says in 2 and the Arrival DLC and think the reapers to be mindless drones? Idk, Star Child actually being Harbinger makes the most sense to me.
    I actually really enjoyed the ending to the series(After the EC, that is). For me, Star child was actually a manifestation of Harbinger(The Leviathan DLC hints to this). Realizing that there was nothing he could do to prevent you from activating the crucible now, he attempts to sway you to make a choice opposite of what you've been trying to do since game one. I find it hard to believe that the reapers were just acting as they thought best to keep the peace between organics and synthetics. No, that makes no sense. The reapers obviously got some sort of pleasure out of what they did. I mean, how can you listen to all the crap Harbinger says in 2 and the Arrival DLC and think the reapers to be mindless drones? Idk, Star Child actually being Harbinger makes the most sense to me.
  • Nov 5, 2012 3:09 am GMT

    omniangel93 wrote:
    I actually really enjoyed the ending to the series(After the EC, that is). For me, Star child was actually a manifestation of Harbinger(The Leviathan DLC hints to this). Realizing that there was nothing he could do to prevent you from activating the crucible now, he attempts to sway you to make a choice opposite of what you've been trying to do since game one. I find it hard to believe that the reapers were just acting as they thought best to keep the peace between organics and synthetics. No, that makes no sense. The reapers obviously got some sort of pleasure out of what they did. I mean, how can you listen to all the crap Harbinger says in 2 and the Arrival DLC and think the reapers to be mindless drones? Idk, Star Child actually being Harbinger makes the most sense to me.

    If what you understood from the end is true ok. But you are just presuming, you canīt be certain of that. You will end in ambiguity and at some point they can destroy your ending. Is the end of a trilogy, it should end without no doubts whatsoever, the end.

    But, good for you. You are one of the lucky ones. Don't let anyone spoil your fun.

    [QUOTE="omniangel93"]I actually really enjoyed the ending to the series(After the EC, that is). For me, Star child was actually a manifestation of Harbinger(The Leviathan DLC hints to this). Realizing that there was nothing he could do to prevent you from activating the crucible now, he attempts to sway you to make a choice opposite of what you've been trying to do since game one. I find it hard to believe that the reapers were just acting as they thought best to keep the peace between organics and synthetics. No, that makes no sense. The reapers obviously got some sort of pleasure out of what they did. I mean, how can you listen to all the crap Harbinger says in 2 and the Arrival DLC and think the reapers to be mindless drones? Idk, Star Child actually being Harbinger makes the most sense to me.[/QUOTE]

    If what you understood from the end is true ok. But you are just presuming, you canīt be certain of that. You will end in ambiguity and at some point they can destroy your ending. Is the end of a trilogy, it should end without no doubts whatsoever, the end.

    But, good for you. You are one of the lucky ones. Don't let anyone spoil your fun.

  • Nov 6, 2012 1:39 am GMT
    blindbsnake wrote:

    omniangel93 wrote:
    I actually really enjoyed the ending to the series(After the EC, that is). For me, Star child was actually a manifestation of Harbinger(The Leviathan DLC hints to this). Realizing that there was nothing he could do to prevent you from activating the crucible now, he attempts to sway you to make a choice opposite of what you've been trying to do since game one. I find it hard to believe that the reapers were just acting as they thought best to keep the peace between organics and synthetics. No, that makes no sense. The reapers obviously got some sort of pleasure out of what they did. I mean, how can you listen to all the crap Harbinger says in 2 and the Arrival DLC and think the reapers to be mindless drones? Idk, Star Child actually being Harbinger makes the most sense to me.

    If what you understood from the end is true ok. But you are just presuming, you canīt be certain of that. You will end in ambiguity and at some point they can destroy your ending. Is the end of a trilogy, it should end without no doubts whatsoever, the end.

    But, good for you. You are one of the lucky ones. Don't let anyone spoil your fun.



    You're right. I guess we'll never know for certain exactly how it ACTUALLY ended. I haven't exactly decided if I'm happy or angry with that aspect. For the most part, I feel like I got my closure. That's all that really mattered to me. I cured the Genophage and ended the Geth/Quarian war. I told Liara I wanted to spend the rest of my life with her and I convinced Joker and EDI to hook up. I killed Udina(FINALLY!), the Illusive Man, and Kai Leng. I even shot bottles of alcohol with Garrus on the citadel. I said good bye to some characters that had made an impact on me, but making sure they didn't die in vain. Hell, even Conrad Verner was able to do some good for once.
    This will always go down in my book as the greatest series of all time.
    [QUOTE="blindbsnake"]

    [QUOTE="omniangel93"]I actually really enjoyed the ending to the series(After the EC, that is). For me, Star child was actually a manifestation of Harbinger(The Leviathan DLC hints to this). Realizing that there was nothing he could do to prevent you from activating the crucible now, he attempts to sway you to make a choice opposite of what you've been trying to do since game one. I find it hard to believe that the reapers were just acting as they thought best to keep the peace between organics and synthetics. No, that makes no sense. The reapers obviously got some sort of pleasure out of what they did. I mean, how can you listen to all the crap Harbinger says in 2 and the Arrival DLC and think the reapers to be mindless drones? Idk, Star Child actually being Harbinger makes the most sense to me.[/QUOTE]

    If what you understood from the end is true ok. But you are just presuming, you canīt be certain of that. You will end in ambiguity and at some point they can destroy your ending. Is the end of a trilogy, it should end without no doubts whatsoever, the end.

    But, good for you. You are one of the lucky ones. Don't let anyone spoil your fun.

    [/QUOTE] You're right. I guess we'll never know for certain exactly how it ACTUALLY ended. I haven't exactly decided if I'm happy or angry with that aspect. For the most part, I feel like I got my closure. That's all that really mattered to me. I cured the Genophage and ended the Geth/Quarian war. I told Liara I wanted to spend the rest of my life with her and I convinced Joker and EDI to hook up. I killed Udina(FINALLY!), the Illusive Man, and Kai Leng. I even shot bottles of alcohol with Garrus on the citadel. I said good bye to some characters that had made an impact on me, but making sure they didn't die in vain. Hell, even Conrad Verner was able to do some good for once. This will always go down in my book as the greatest series of all time.
  • Nov 6, 2012 4:54 pm GMT

    omniangel93 wrote:
    You're right. I guess we'll never know for certain exactly how it ACTUALLY ended. I haven't exactly decided if I'm happy or angry with that aspect. For the most part, I feel like I got my closure. That's all that really mattered to me. I cured the Genophage and ended the Geth/Quarian war. I told Liara I wanted to spend the rest of my life with her and I convinced Joker and EDI to hook up. I killed Udina(FINALLY!), the Illusive Man, and Kai Leng. I even shot bottles of alcohol with Garrus on the citadel. I said good bye to some characters that had made an impact on me, but making sure they didn't die in vain. Hell, even Conrad Verner was able to do some good for once. This will always go down in my book as the greatest series of all time.

    Yeah, ME was a great journey. I almost forgot of that moments. That's the difference between us, you see those moments, i see the catalyst and his logic. Funny thing (This will always go down in my book as the greatest series of all time.), what 10 minutes can do to an amazing journey.

    Is like go on a boat, see the beautiful sea, feel the breeze, know new places, and then go home, happy, but then, close to the bay, the boat make a twist and you drown.

    Sorry the negativity, i never felt like this in any other game. I believe is because i never loved a game so much as i loved "ME".

    [QUOTE="omniangel93"]You're right. I guess we'll never know for certain exactly how it ACTUALLY ended. I haven't exactly decided if I'm happy or angry with that aspect. For the most part, I feel like I got my closure. That's all that really mattered to me. I cured the Genophage and ended the Geth/Quarian war. I told Liara I wanted to spend the rest of my life with her and I convinced Joker and EDI to hook up. I killed Udina(FINALLY!), the Illusive Man, and Kai Leng. I even shot bottles of alcohol with Garrus on the citadel. I said good bye to some characters that had made an impact on me, but making sure they didn't die in vain. Hell, even Conrad Verner was able to do some good for once. This will always go down in my book as the greatest series of all time.[/QUOTE]

    Yeah, ME was a great journey. I almost forgot of that moments. That's the difference between us, you see those moments, i see the catalyst and his logic. Funny thing (This will always go down in my book as the greatest series of all time.), what 10 minutes can do to an amazing journey.

    Is like go on a boat, see the beautiful sea, feel the breeze, know new places, and then go home, happy, but then, close to the bay, the boat make a twist and you drown.

    Sorry the negativity, i never felt like this in any other game. I believe is because i never loved a game so much as i loved "ME".

  • Nov 29, 2012 12:39 pm GMT

    A forum is meant for opinions, whether positive or negative. If this forum was filled with nothing but praise for Bioware and this game, it would be very boring. Some of the funniest threads about this game started from the hate it recieved (going from the Bioware forums).

    A forum is meant for opinions, whether positive or negative. If this forum was filled with nothing but praise for Bioware and this game, it would be very boring. Some of the funniest threads about this game started from the hate it recieved (going from the Bioware forums).

  • Dec 7, 2012 10:26 pm GMT

    People like this are so entertaining ... for some reason. I just get giggly whenever someone complains about people complaining so they start a thread to complain and troll bait a bunch of other people who complain until someone starts complaining about the people complaining about complaining and now the thread somehow went from Bioware making crap games to the War on Terrorism and I have no idea what anyone is talking about anymore.

     

    So let's just do ourselves a favor and read this post one more time ...

    dahui58 wrote:
    Obviously it's Biowares game, and it's their choice what to put in, and if they want to turn it into a trainwreck that's their perogative. However they made many promises to the fans which they absolutely broken, that is misleading advertising. All this anger and hate is absolutely justified. Some examples of the lies told: - "the ending will not be an A, B, or C choice" (that's EXACTLY what it was!) - "you won't need to play multiplayer" (if you don't play multiplayer your final score is HALVED!) - "choices from all three games will impact your ending" - wrong, it's entirely determined by the last choice and your war assets Plus all three endings where the same yadadadada. The extended cuts made it slightly better, but you can't polish a turd.

    ... and let this thread friggen die. Capiche? =)

    People like this are so entertaining ... for some reason. I just get giggly whenever someone complains about people complaining so they start a thread to complain and troll bait a bunch of other people who complain until someone starts complaining about the people complaining about complaining and now the thread somehow went from Bioware making crap games to the War on Terrorism and I have no idea what anyone is talking about anymore.

     

    So let's just do ourselves a favor and read this post one more time ...

    [QUOTE="dahui58"]Obviously it's Biowares game, and it's their choice what to put in, and if they want to turn it into a trainwreck that's their perogative. However they made many promises to the fans which they absolutely broken, that is misleading advertising. All this anger and hate is absolutely justified. Some examples of the lies told: - "the ending will not be an A, B, or C choice" (that's EXACTLY what it was!) - "you won't need to play multiplayer" (if you don't play multiplayer your final score is HALVED!) - "choices from all three games will impact your ending" - wrong, it's entirely determined by the last choice and your war assets Plus all three endings where the same yadadadada. The extended cuts made it slightly better, but you can't polish a turd.[/QUOTE]

    ... and let this thread friggen die. Capiche? =)

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