Childish mediocre project with good control

User Rating: 5 | Marvel's Spider-Man 2 PS5

The developers make a story about good and bad, but they themselves suffer from greed, the games are unimaginably expensive, people cannot buy them. Sony, at least trying to made a high-quality game, but there are companies that make frankly cheap ones with 30 fps and want $70. Why is there no control over prices and optimization, where is the end of greed, where is the line? They try to cancel the cd, but do not offer replacements. They protect their games, but thereby do not allow you to purchase it, only in Gog you can actually buy a game and download it. A terrorist attack is a nightmare, but so is greed. And in this game the terrorist gets a second chance. What's wrong with the developers' brains? "be better together" they say - lower prices and gibbet terrorists, be better, be normal. Also they present the lgbt in this game and present it like something normal.

The main advantages - Interesting battles, at the beginning there is a particularly big spectacular and cinematic battle in the style of the first God of War parts (ps2), it’s a pity that God of War itself abandoned this. In this part they tried to improve the game mechanics, to correct the monotony in the gameplay, there is no meticulousness in the gameplay and menus. Good human qualities, Peter Parker - pleasant atmosphere which really makes people better and happier but unfortunately childish and problematic as I wrote..

But unfortunately the graphics are not like in The Last of Us, the filter is a little cartoonish, perfect but cartoonish. And i didn’t like that they made Spider-Man weak and stupid, not with problems, but just stupid. A very childish approach in an adult game - cruel killers deserve freedom and a second chance, this is too much... This is presented very badly. And it feels like the developers changed something in the plot literally before release. Mediocre directing, script. The plot is good but the director, the approach, the presentation of the plot are weak, dramatic moments you don't feel anything, Parker is kind of childish and loud, also graphics. You need to learn from The last of us part 1 how to make a game, at least, they also have problems with emotions, with immersion in emotions, how did such emotions become, as if there were a lot of cutscenes missing. The map, open world not optional, every plot mission you need to run through all the map to get the start checkpoint, it wastes time and kills interest. There is no newgame+, you don't have skills all the game, the fight is poor, dumb, control - gameplay kiddy, not cinematic - realistic like in Resident Evil 4 Remake for exemple, you don't feel acrobatics. I don't understand why this game is considered triple A, it's crap. Money cannot replace brains, understanding, inspiration. Who worked on the game - people who don’t play games, some programmers. They have no minimal understanding of either gameplay or directing; every moment in the game cuts my brain, like a falsity in music. This game is up to 13 years old. You can't change language, subtitles, turn off HDR. The dodge system is very bad, special attack reflection is very bad too and superfluous, you have only 4 kind of hits on one button, that's all you have. Do you want something more? You need to collect boxes around the city etc for about 10 hours like 5 years old kid.

The difficulty is too high, it’s impossible to play and to enjoy because of the disbalance - you either have to dodge all the time or hit. Or play on easy difficulty... But helpless immortal, it's boring (on easy you can't die). It’s as if the developers have never seen spiders and don’t understand how fast they are. And these guys with guns are better at hitting it than snipers. There is a need to adjust the combat. Plus the impact reflection that was added in this part is simply terrible. When you are attacked by 15 opponents and 4 of them are snipers, Spider-Man moves like an ordinary person. It’s impossible to write all the stupid things, it’s too much. To improve your skills and gain the ability to teleport, you have to do a lot of side monotonous tasks instead of the plot. No new game + you have to do this again with each new game, and adjust the technical settings again too. Which means that you won’t see teleports or skills in this game, you’ll only have 4 hits and that’s it. We love a superhero spider who dodges bullets, who pulls trucks, with natural muscles look, a 1994 cartoon series spider, and not always tense like a plastic toy, not a stupid weakling who needs to hit an ordinary person many times and can die from an ordinary person who cannot dodge an ordinary person, like in the first part in the cutscene with Miles and one with Sable or who dies from a fall from a height. If it weren’t for my interest in Spider-Man, I would never have bought this game and would have given it 2 out of 10. That is, my rating is not for the developers for their terrible work, but for the author of the character, whom they are trying in every possible way to ruin. Same problem in God of War. The first parts were about deity and scale, and the last ones were about the poor gameplay, Kratos turned into the Prince of Persia. Stop mixing stories, the game should only be about Peter Parker, and don't mix universes. If you want to do it about Miles, do it separately, like before. If you want to make spiders of all nations, do it in another separate project, i came to play Peter Parker, in the game written - Spider-Man, Spider-Man is Peter Parker and his characters and story. Why do developers spoil their games on purpose? Why are you meticulous and boring? Sometimes incredibly stupid? Every moment in the game is mediocre, there’s simply not enough space to write all the stupid things. I can’t forget how Spider-Man says to Tombstone: hold on! and tries to save him, the man who needs to be executed, the man who crushed the man’s head with his foot in the first part. This is a game about a superhero, not about an idiot pensioner who forgot to put on his diapers.