It is not what you would be expecting from a typical Mario Party game.

User Rating: 4 | Mario Party Advance GBA
I bought this game as soon as it came out. I was so excited, because I thought I could play like I did on my N64 and GameCube. Oh, but I was wrong: so very, very wrong. The game play had changed. Gone was the typical "make-your-way-through-a-stage-to-play-fun-mini-games-and-hoard-all-the-stars-and-coins-from-your-opponents" form of game play. Erased was every redeeming quality of the series, except for the dice block.

In the place of a decent story mode, the designers inserted a sort of "help-the-villagers-take-out-the-trash" or "help-the-villagers-find-their-lost-toothbrush" system. The number of total mini-games had been dramatically decreased to less than 20, and the number of fun mini-games had been decrease to less than 10. The only enjoyable mini-games were a couple of the casino games, which was where most of my play-time was directed. This showed how much of a waste of space the rest of the game was on my cartridge. Also, the paper game board that was packaged with the game was another useless feature; I attempted to use it with my friend, and we were bored after 5 minutes.

All in all, this game was such a sheer disappointment. To tell you the truth, it should have never been developed. If Nintendo and Hudson knew it was going to be so different from the rest of the series, they should've at least made the game an enjoyable experience. But, in the end, this spin-off is simply not fun.