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Mario Kart 64 Review

Even with all its bells and whistles, Mario Kart 64 is very likely to disappoint you after about a week.

Super Mario Kart, one of the greatest head-to-head titles ever released for the cartridge systems, is back, this time for the Nintendo 64. There's a whole new set of courses, new racers, slick 3-D graphics, and most surprisingly, a four-player simultaneous play option. This should all be great news to Mario Kart fans, and in fact it is - sort of.

Don't get me wrong: There's nothing really wrong with the new Mario Kart - the increasingly rotund plumber and his jolly crew have never looked and sounded so good. And from Wario's penguin-like mumblings to the glittering crown on the Princess'- head, it's obvious that the design team was plenty willing to get down and dirty with the presentation aspects of the game. The addition of more detailed sliding techniques and a few new nasty things to distract (read: crash) your opponents are welcome features (the deadly lightning bolt just can't be beat for dispensing raw fear). But once you get past the predictable new additions, you begin to realize that there's really not much depth to Mario Kart 64.

History has shown us plenty of titles that featured the very best sound and graphics money could buy which still somehow ended up being not much fun to play - Killer Instinct, Rebel Assault, and Tomb Raider all come to mind. While Mario Kart 64 is certainly better than most of these titles, it still shows a lack of solid play design that really hurts its long-term play value. First off, and perhaps most importantly, single-play mode is just too easy. This is due in part to the game's extra wide tracks, and in part to the poor AI routines - which deliver opponents who seem more like they're on their way to the local convenience store than in an all-out race for the finish line. This same lack of play consideration also infects the super-large battle courses. The result is that players can (and do) drive around for minutes without even spotting an opponent - much less getting a chance to score a hit. None of these problems ever really destroys the game entirely, but they do make it more difficult to get excited about picking up the controller for more than a handful of races. This is a big surprise considering Nintendo has built its empire on solid control and design in its games.

If you own a Nintendo 64, you're probably going to buy this game whether or not you read and heed this review - after all, there aren't really a lot of N64 games to choose from, and it IS a Mario title. Fair enough. The thing is, even with all its bells and whistles, Mario Kart 64 is very likely to disappoint you after about a week. I wouldn't feel right about not giving you that warning. That said, I'm off to Mario Kart on my SNES to reminisce about the good old days, and dream of what this cartridge could have been.

13 Comments

  • angelbless

    Posted Feb 5, 2012 9:34 pm GMT

    This must be one of the worts reviews I read in GS troughout the years. MK64 still hasnt dissapointed me after more than 14 years and is a must have for all who still owns a N64

  • akram182

    Posted Feb 5, 2012 1:01 pm GMT

    as i dig in the past, i'm shocked to know that gamespot reviews have been bad for years... a 6?? r u kidding me?? i rather play mario kart 64 than any of the other copies that have appeared ever since...

  • Raelador21

    Posted Jan 3, 2012 6:54 am GMT

    I just realized one of the greatest games of all time was given a 6.4. Dark ages of Gamespot indeed.

  • linkyshinks

    Posted Jan 1, 2012 1:03 am GMT

    Trent C. Ward ????

  • ministerkataoka

    Posted Dec 31, 2011 7:05 pm GMT

    This game blows.

  • brok

    Posted Dec 31, 2011 6:37 pm GMT

    Deny it all you want, but Diddy Kong Racing WAS the better N64 Kart Racer. The score here was too low for MK64, true, but the review is spot on about the reasons it isn't as good as most think it is.

  • Dizzzyness

    Posted Dec 30, 2011 6:18 pm GMT

    a 6 they should redo this review this and goldeneye are probably the games everyone i know who has a n64 have!

  • xlord121

    Posted Dec 30, 2011 4:40 pm GMT

    @Majkic666 u cant play that with friends...i was talking about multiplayer..... although that is an amazing game

  • Majkic666

    Posted Dec 30, 2011 4:30 pm GMT

    @xlord121 what about Legend of Zelda OOT?

  • xlord121

    Posted Dec 30, 2011 3:52 pm GMT

    this and mario party 2 are the only reasons i pull out my N64 and play it with friends....

  • Jesushazluv

    Posted Dec 30, 2011 12:20 pm GMT

    I highly agree with this review. Besides nostalgia factor, it's one of the worst Mario Karts to date. Mario Kart "6.4" is a a mediocre title.

  • kriggy

    Posted Dec 30, 2011 12:06 pm GMT

    I agree, really bad review. This is probably one of the best multiplayer games on n64. And also stating that Tomb Raider wasn't a fun game is kind of sluggish, there's a reason why the game brought so much attention back in the day.

  • redeka

    Posted Dec 30, 2011 11:43 am GMT

    It's been years and I'm still playing this one...bad review.

  • GameSpotScore6.4fair
  • Metacritic Score8315 reviews
  • User Score8.69023 votes
  • Your Score9.9

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  1. Great single-player modes and tremendous multi-player options.

  2. The only game labeled "Mario" I have ever played, and probably will ever play, for more than 100 hours

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