When a game forgets...it is a game.

User Rating: 7 | Making History: The Calm and the Storm PC
After playing a few turns, I couldn't help but figure...this wasn't fun and feeling as a chore.

Maybe I am spoiled and requires more feedbacks.

Maybe the game is too complex (although I play and understand it, there is a point where it is no more fun).

At any rate, this game doesn't make me wants to play more, it makes me want to stop playing and go work!

Definitely not a light-heated gift, make sure your sweety half likes that before you buy it, cause...it wasn't fun for me, and I expect many GBT fans wouldn't enjoy it either. Unless he is bragging about complex games and he deserves a lesson...now that might be the game to teach him a lesson about bragging wrongly on stuff he doesn't really finds important.

That's been said...the game is kinda complete, if this is your cup of tea. The world is nicely designed and the rules are expansives. From a first glance it seems to be historically right...or if not, very close.

But when a game is no longer a game, it loses all it purposes, doesn't it? Well, for me it was the case, I wish tons of fun to other peoples.