It's a good game, but you may want to ask yourself how much you want it...

User Rating: 6.2 | Lunar Genesis DS
Lunar: Dragon Song is a good game, has a nice story and is a pretty standard RPG. However, Dragon Song has some problems such as slow battles and depleting health when you need to run from that enemy mass you don't want to fight. The spoils of battle aren't very redeeming or useful except when doing deliveries and levels can only be gained seperately from getting sundry spoils.

Graphics: Dragon Song's graphics are actually pretty good. The out-of-battle sprites are well made. Sadly the same can not be said for the in-battle sprites which appear too large and thus pixelated to the point where details can't be seen. Background graphics, though, are very well made.

Gameplay: DS's gameplay is standard. It's not that great but at the same time isn't horrible. Battles are all turn based no matter what but you can't choose the enemy you want to attack nor can you assign an enemy to any one of your team mates. This is a serious disadvantage when you want to get rid of the magic user but keep attacking the lesser non-magic enemies instead. Battle sprites move VERY slowly which makes battles long and boring, unless you hold the R and L buttons while the sprites are moving, but who wants to stand there and do that? The only way to earn money is to accept deliveries from any Gads Express in the game and deliver the appropiate number of sundries (misc items that serve no purpose in the actual game) to a person in any town of the world. However, doing this takes a long time if a specific sundry is an item you don't have and can only be found as drops off of monsters, you will find yourself spending hours or more fighting randomly monsters everywhere there is just to find the item. Whatever happened to the easy road of getting money from the monsters? As I had mentioned before, running in this game depletes your health points for your whole team, which means to avoid losing HP you have to sprint for at least one second to make distance between you and an enemy. This means that if you aren't quick enough you will have to fight whatever enemy blob is chasing you (and believe me, all of them will chase you) which is NOT good if you're low on HP already. Running will not fully drain your HP though, you will lose the running ability when you reach a quarter of your max health.

Sound: Let me begin this part by saying simply, LDS's music is awesome! The sound effects when you are in a town area or a calm area are simply beautiful and crystal clear. There's about four different battle songs for specific battles and all of them are geared towards the idea of tunes and beats that make you want to battle.

Value: I personally was expecting a little more from this game as an RPG but ultimately I should say that Lunar: Dragon Song is a game that had potential. Had the designers taken a little longer to think about how it would be seen as an RPG and added more standard RPG elements, this game would've been great. If you're a die hard fan of the Lunar Series you could buy this game and have a lot of fun with it, but if you're an average gamer or RPG player, you may want to ask yourself how much you REALLY want the game.