Quite frankly the best JRPG this gen has to offer.

User Rating: 9.5 | Lost Odyssey X360
I'm going to break this down into the simple categories you would expect from any review, graphics, sound, game play, and story.

Graphics: The graphics are very well done, the games uses the Unreal Engine which many games have been starting to do, and shares some of the problems that many games using the unreal engine have had. The technical problems are very minor though at least in my experience. The combat looks great, and environments look lifelike. The textures of the game are great, even if at times they slow the frame rate down it's never too much, and it always picks back up after a second or two.

Sound: Possibly the best soundtrack I've heard from a game in years, maybe just the best ever. The music is beautiful, and the voice acting at least in English is really well done. Mistwalker obviously put forth a lot of effort in this game and the world certainly sounds great.

Game Play: This to me is where this game scored. It's a JRPG at it's finest. You run around on the screen using one character for most of the game that is Kaim, your main character. You run where NPC's tell you to doing either side quests, the main story or just finding new memories for your character who has lost his for the most part and during the game is trying to figure out his past, which has been over 1000 years. The dreams are amazingly well written, and I found my self at times logging hours on my file for no other reason then to read them over. All the encounters in this game are random, which I didn't like I very much more enjoy games where you can see the enemies your fighting on the map allowing you to ignore them when needed or to easily 'grind' when necessary. The fighting is somewhat typical for anyone who has played a turn based RPG before, the only notable features are the ring system and the Guard condition you can get by placing your characters in the front row of battle. Throughout the game you will find what seems to be an endless amount of rings you can easily assemble as long as you have the parts to do so, these parts either come from random treasures on the map, from enemies, or side quests you do along the way. Equipping these rings will give your weapons a buff, (which looks pretty awesome depending on the ring). For example equipping an aqua ring will allow your character's melee attack to do water damage to an enemy. The guard condition, known as GC in the game is a total of your front line's hit points, and when it's closer to max they will guard damage from being taken by your backline party members. It's a very good system for keeping casters alive.

Story: Wow, I don't know what else to say but the story for this game is the most well written story I've played probably in my life. You play as Kaim, an immortal who has lost his memories, much of the start of the game is figuring out who he is, and why he lost his memories. Not going to give any spoilers here. The jist is there are other immortals one you meet at the start who travels with you, the others you find along the way.. Where the game becomes somewhat 'cliché' is of course those immortals and the mortals with them embark on a journey to destroy someone who wants rule the world. Although the overall story feels somewhat like it has been done before, the characters are so well written, and so alive they make this game more then original. The story is superb, mainly because the characters are done extremely well.

I give this game a 9.5