Suda-51 brings together schoolgirls, zombies, and high-powered lawn equipment to make an outlandish third-person action game.
Suda-51 is making a zombie game--a perverse, hypercharged, glam-rock zombie game--together with chief creative officer Akira Yamaoka (Silent Hill) and the rest of the team at Grasshopper Manufacture (Shadows of the Damned). This third-person action game has no shortage of shock and awe. And to help give it that extra spark, writer/director James Gunn (Slither) is lending his creative talents to the game's story and characterization.
At this year's Gamescom convention in Cologne, Germany, producer Scott Warr from Warner Bros. Interactive Entertainment gave us our first, hands-off look at the game in motion. As the chainsaw-wielding cheerleader Juliet Starling, it was his task to survive in a school overrun with the undead.
The insanity of Lollipop Chainsaw was apparent from the first loading screen, which featured a detailed chart of Juliet's attacks. These included commands for cheerleading and crotch attacks. As it turns out, crotch attacks are a great way to ruin a zombie's junk, while cheerleading attacks were our character's quick-hitting, light attacks.
Performing a light attack magically transforms Juliet's chainsaw into a pair of yellow pom-poms--complete with a spark of glitter. The moves themselves were weaponized cheerleading techniques, including spins, flip kicks, and midair splits. Each attack also produced a cheerful jingle sound in comical juxtaposition to the zombies' groans and grunts.
Comedic value aside, these light attacks set the zombies up for gruesome finishers. The more light attacks you land before finishing a zombie, Warr explained, the higher your reward will be. After cheering the zombies into a corner, Juliet automatically switched back to her chainsaw by using a heavy attack. Any zombies not instantly annihilated by this at least walked away missing a limb. Some even lost two or three and had to drag themselves along the floor on bloody stumps.
All this dismemberment was broken up into different encounters. Juliet would skip into a room, fight a set number of zombies as indicated by a kill counter, and then move to the next area. In between certain encounters there were opportunities to rescue terrified students. Failure to do so could cause them to turn into deadlier super zombies. One of these super zombies, a middle-aged teacher, served as a sub-boss early in the demonstration.
Complete with its own extended health bar, this enemy would have posed a greater threat had Juliet not cashed in her Star Mode meter--a special meter that slowly fills as she collects kills. Upon entering Star Mode, Juliet glowed with all the colors of the rainbow and blasted the wisecracking teacher with a single blow. Warr was quick to assure us it won't be quite this easy in the final release.
Of course, it wouldn't be a Suda game without a few full-fledged, over-the-top boss encounters, and we got to see the game's first. This battle pitted Juliet against the undead punk rocker Zed, presumably one of the many Zombie Rock Lords sent to destroy her. With his massive red Mohawk and thick British accent, Zed was a challenge split into three parts. The first was a straight fight against the nimble rocker who slashed at our character with a microphone stand. After taking a beating, Zed summoned numerous pillars of electric amplifiers to the stage. He then hopped from one to the other while firing projectiles, and verbal obscenities, down at our character.
By destroying the amps, Juliet forced Zed into his third and final stage, which combined elements from the previous two. He was faster and more aggressive, and his projectile attack could lock onto our character. While this seemed annoying at first, we learned that Juliet could use this attack against Zed by standing near him and dodging at the last second so that the attack would hit him instead.
Sadly, legendary composer Akira Yamaoka's music was not yet implemented into the game. However, it will be interesting to see how he makes the switch from the mellow, and sometimes disturbing, melodies of his previous games to this high-energy, high school affair. The madness of Lollipop Chainsaw will be unleashed next year on the Xbox 360 and PlayStation 3.
@exedeath You sick minded pervert, if you like boobs so much, go look up porn on youtube instead of wasting your money on porn
Has Suda 51 ever been involved with a game that sucked? The answer is no, and there really is no reason to doubt this game. All this game needs to be perfect is nudity. If I could unlock a nude version of the heroine, and cut through zombies all naked while covered in blood, she would be even more hot. I will preorder this as soon as possible.
I'd like to see Suda51 dip back into Killer 7 territory. Shadows of the dead was a good game, and I'm sure this will be fun too...but when Suda is more serious he can pull off some pretty messed up things. The games seem to be getting more absurd and silly.
I have a feeling this game is going to really suck. Just seems that way. also this vid looks really really really edited. I mean, there are some dramatic cuts.
Nice title nice premise nice combination of High School of the dead meets dead rising but for some reason i feel like it will still suck
@cboyuno Suda51 is the exact person you would want behind the wheel on a game like this. Who exactly are you looking for?
@doughyfresh Believe it or not, some people buy games based on setting and aesthetic appeal. Not just gameplay. I am not one of those people but I have friends who are. Back on topic, this game won't be good because there is no way its going to be done properly. A game like this needs a genius behind the wheel.
Hated Bayonetta????? Sure the music was annoying, but surely any fan of third person action games can't deny the combat was excellent. I respect your opinion to not like it, but why?
HOnestly this is no big deal, anyone who watched animes for a long time knows this sort of genre. Its part of japanese culture
@REgrl4life finally, every girl i know always think i'm some kind of perv by playing lets face it sexist games, but they are always the greatest ones (Bayonetta). not because they are sexist btw.
I want this game. And no, as a female, I'm totally not offended by this. I adore this idea and I am Sude Fangirl XD
I want to play this. Not because she's a school girl with a chain saw but because it's kind of different.
There's times where I want to play games where characters have backstories that made me care for them, their destiny, their very essence as the persons we see in the game when the product portrayed such a good work (Mass Effect), and there's time to hot chicks and zombies with all the over the top violence that could come from the mix. I'm hooked, we need a game that can mix this two ingredients without screwing it up like Onenchanbara. What I can say? I also have a perverted child screaming in the back of my head to click the trailers and just play the hell of this game when it comes out.
Anyone remember Onechanbara? uuugggh... Here's to hoping that gratuitous PG-13 rated sex references in a gore-fest game can finally be decent.
The little perverted child in my 32 year old mind is screaming to buy this. The jaded gamer who wasted money on Onechambara is screaming to avoid at all costs. Who will win out is yet to be determined.
hmmm it can't be a "clique" game... i mean, in what other game do you see a rainbow after cuttting a zombie in two...?
even though the game isn't out or seen much of it yet.. i'm already feeling angry against the game..
I don't get it. I think it's very similar to Dead Rising. And Dead Rising looks a lot better than this one.
It is not right to compare this to other Suda 51 games. This is a completely different idea that (like most quirky games) could either be sent to the bargain bin or become an instant classic. No in-between.
Hopefully they can put all the wacky ideas into a good game. From what I saw in the trailer, the combat didn't look that hot.
- Release Date: Jun 12, 2012 (US)
- ESRB: MTitles rated M (Mature) have content that may be suitable for persons ages 17 and older.