Indy is no clone of Lego Star Wars, but then again, does it also falter in places where Star Wars succeeded?

User Rating: 8 | LEGO Indiana Jones: The Original Adventures X360
I loved Lego Star Wars, like LOVED Lego Star Wars, so naturally as a fan of all things Lucas or LucasFilm and a Lego fan I was stoked about Lego Indiana Jones. Fortunately my patience was not wasted on a crappy clone, but rather a more innovative Lego game with the Indy plotline and "skin". My infinite fandom, however, could not help but notice that some of the tweaks and changes in Indiana Jones weren't necessarily for the best (even though I'm sure they came with the best intentions).

The first thing you will immediately notice in Lego Indy is that the puzzles have gotten more complicated. You will find yourself spending 10 minutes clearing out a room while you try to figure out what the heck you're supposed to do to get to the next room. I only played the 360 iteration, but the game was slightly buggy as well, with some levers and doors not opening and thus imprisoning me into a room. This is twice as frustrating when you're playing your second go-around and what didn't work the first time ends up working the second.

I also noticed that the game will immediately show you areas you can't access (there's a thugee statue near the beginning of the first level that you clearly can't touch until your beyond halfway through the game, assuming you play in order). This isn't necessarily bad, but it builds the template for the unfortunate lack of challenge in collecting the 10 treasures in each level (a la canisters from Lego SW). Also, while the postage extras are not hard to find in any "free play" level, the mechanics to get the postage to the box was annoying at times (why do I need to flip a switch, get a box, jump up five stairs, then insert the letter and all within 30 seconds?). Ultimately no big deal, but I guarantee at least one or two postal canisters will cause frustration to you.

Also missing (and this is a positive) are the "super story" missions, and thank the lord for that. For a mere single gold brick, this was a pointless mission in the previous Lego games that only made your journey that much more painful near the end. While you do have 3 bonus levels (young indy, the warehouse, ancient city), only young Indy is a true story and warehouse, if you just shoot the target, is pointless. I would have hoped for a little more out of my Indy bonus levels, especially with a possible level from the new movie (it was already out and a big secret is revealed in ancient city).

Essentially this is the same as Lego Star Wars only with about 1/2 the time to beat it (and this is compared to Lego Star Wars II, not the complete saga). I got the 1000 points easily, but don't get me wrong I had fun doing it. Also, unlike Lego Star Wars, once you've played through the game twice, there's almost no reason to do it again or diversify who you play as. A rental for the hardcore players and a definite buy, on any console, for anyone who has children .