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Legendary Updated Hands-On

London is burning and we shoot werewolves by the river.

In the upcoming first-person shooter Legendary, you'll find yourself attempting to protect the fleeting remnants of humanity from a scourge of mythical beasts that have come spilling out of Pandora's Box. It's a battle that takes place across several major international cities, a fight in which modern weaponry is pitted against creatures such as minotaurs and werewolves. We recently took a spin through a portion of the game's London setting that let us try to blast griffins out of the sky using--what else?--rocket launchers.

The level that we saw occurs later on in the game. It begins with you strolling through an underground science facility deep beneath the streets of London. All around you are researchers and soldiers doing their part to maintain calm in the face of this newfound terror. We began by hitting up the firing range to get acclimated with the controls. For the most part, the game controls similarly to most sprint-and-zoom first-person shooters in the Call of Duty mold. The one major difference is the triangle button. (We played the PlayStation 3 version, but others will be released for the Xbox 360 and PC.) The health of recently deceased enemies lingers above their corpses in the form of a floating energy ball, and hitting this button lets you siphon that health. This goes into a pool of health that you can cash in through one of two ways: either by using it to boost your own health or by triggering a pulse attack that stuns enemies to give you an upper hand when things get hairy.

That's exactly what happened not long after we got a feel for how the weapons worked. Once we had our fill with the firing range, we headed up to where Pandora's Box was being kept. Things were calm for a moment, and then a sudden rush of evil spirits came barreling into the facility. In just a few seconds, everything turned to chaos; researchers ran for their lives while soldiers did their best to maintain order. But that wound up being a tough task with all of the werewolves climbing on the walls and the ghosts zipping through the air. We were given the order to make our way to the freight elevator and take on the enemies that had mounted the rooftop, and with that, the real action finally started.

We darted through the underground facility while doing our best to shotgun any werewolves in our way. They're a quick bunch, so it wasn't easy, but we made it to the elevator in one piece. We were met there by a group of soldiers who were diligently trying to figure out the elevator's activation switch. We bravely stepped in, offered to display our knowledge of the "action button," and were quickly on our way upward. During this slow-moving elevator sequence, several werewolves came crawling down to take us on. We gladly obliged, testing out each of our arsenal's components: a shotgun, a submachine gun, and an assault rifle capable of firing in burst mode when zoomed in or in full auto when shot from the hip. The werewolves display some tenacious AI, and to make matters even more difficult, you have to make sure that their heads are decapitated lest they regenerate and come back for more.

Once on the rooftops, we were treated to a rather unnerving view of London engulfed in flames. Westminster Palace was in shambles, Big Ben looked about ready to crumble over, and even the London Eye bore more resemblance to the Eye of Sauron than its usual self. And to cap all of this off, an army of griffins was circling overhead, ready to swoop down and take us out. We got to fight these beasts in a few different ways. The first griffin that we encountered stuck to the ground and charged after us, forcing us to time fleeing sprints with extended periods of shotgun fire when the griffin was turning itself around. It was a tough little boss battle, but we made it through and carried on. We then found a cache of rocket launchers to use against the cloud of griffins fluttering like bats in the sky. They turned out to be surprisingly easy targets, which confirmed our long-standing suspicion that shooting griffins with a rocket launcher is, indeed, awesome.

That's where our demo came to an end. Legendary certainly has some unique aspects working in its favor, including the London-in-flames background and a unique combination of mythical enemies and modern firepower. If that sounds like an appealing mixture of concepts, you can look forward to Legendary arriving on September 30 for the PlayStation 3 and Xbox 360, with the PC version tailing on November 4.

Shaun McInnis
By Shaun McInnis, Editor

Shaun McInnis has always dreamed of an a open-world driving RPG based on Jack Kerouac's On the Road. Outside of video games, he enjoys photography and learning impractical coffee brewing techniques.

139 comments
TheClown24
TheClown24

this game sounded cool, but seeing the 360 review has put me off it completly

Jean_rainier
Jean_rainier

i was always a fan of mythology and guns

tudyniuz
tudyniuz

I so want this game to be good:D

Molezzi
Molezzi

...LEGEN.... F*#KING...DARY!!!! HAHAHAHAA!!

JasonDarksavior
JasonDarksavior

This game sounds cool. When I was small, I always wanted to know what would happen if modern day assualt rifles were fired at mythical creatures...Might just give this game a chance!

georgeorjose
georgeorjose

this game looks crazy, so crazy i just might buy it

skull_blader
skull_blader

i am definantly rooting for this game, no so much as to sell ( because with this falls lineup, not even a 10 would sell this game the way LBP, R2, GoW2, Fable2, Fallout3 are dominating this year) but i have been keeping up with this game for a while now and the more i watch it the better it looks, and the story is just downright original (course i do have some problems with the main characters look and we really know next to nothing about him) so I supposes what im trying to say is, Legendary I hope you are the best game nobody plays this year ;) ..... because sadly i dont think you can win anything else....

planet_helghan
planet_helghan

Looks promising. I'm looking forward to buying this game. Hope it delivers the goods.

blackjack95
blackjack95

it looks all right but it better not be like that POS alone in the dark!!

bybeach
bybeach

Has the potential of coming out of no-where. And why not,something new under the sun never hurts.

kvan33
kvan33

This game will be the laughing stock of the 2008 holiday game season.

Blood_and_Ice
Blood_and_Ice

[This message was deleted at the request of the original poster]

Blood_and_Ice
Blood_and_Ice

Feels great ... so many great games are coming up in October ... can't decide which to buy !

jack_sparrow_28
jack_sparrow_28

Maybe gettin it, Iunnoz. Got my sights on Fable 2 at the moment, but this one is definitely a contender.

CamiKitten
CamiKitten

I might consider this...it looks good. Just hope the control feel is smooth enough for me to enjoy.

Loudli
Loudli

Looks fresh but hopefully it wont let down.

stripey1
stripey1

tribal666, there is clearly more than 30 days til this game is released. it's 2 months away.

tribal666
tribal666

Finally...less than thirty days away from the Legendary release!!!

0800_vaughan
0800_vaughan

thats definately an original concept but i do have a couple of doubts... ok wait blowing griffins outta the sky, screw doubts!

pimp_jim
pimp_jim

anyone know if there's splitscreen co-op planned for this?

tbow88
tbow88

I agree that as long as the story doesn't fall short, the game should be awesome. Nice graphics and nice idea.

Wozmcfc
Wozmcfc

That griffin looks nice but I don't see anything revolutionary coming from this game.

dmiisha_796
dmiisha_796

Still on the fence with this game. looks good enough. But how many times have i seen a soot-em' up game?

mastiffchild
mastiffchild

From the gameplay vids I've seen it looks a bit wooly. If it's given enough polish and the premise(which is pretty cool)gets a decent script and decent voice acting then it could be a goer. Could be cool if it lookslike it should.

mrgiggles24
mrgiggles24

This is an interesting idea that really no other game has taken. The folklore of Pandora's Box is actually kind horrific and intriguing.

DrunkMonkeyFist
DrunkMonkeyFist

I really like the concept of the game , and based on a couple of trailers I watched , Im definitely tracking this game. This one could be very interesting. I hope its as good as it looks

Anarchy117
Anarchy117

How is it possible to rate a game that has yet to come out? Nobody can say for sure that its "7.0-7.5 at most" because there's always the possibility of a twist in plot, or special items or skills learned later on in the game that complete the set. This game looks awesome, and personally I would say that it could very easily reach a 9.0 but untill its out, I'm going to leave it open.

tribal666
tribal666

You really can't just throw numbers up in the air arbitrarily based on a concept. Follow the game, story, combat mechanics and overall fun factor. I've followed this game very closely. This game is awesome.

greggr107
greggr107

Interesting concept, but 7.0-7.5 at most

aceball69
aceball69

mixed reactions... another shooter... BUT, with an introduction to mythological animals. well see...

divinegod102
divinegod102

It might be another pile of crap or something that shines like a penny in your gamecase.

tribal666
tribal666

No No... you're way off. My Predicted score 8.5-9.0

freek33
freek33

Predicted score 6.5-7.5

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Game Info

  • Xbox 360 Release Info

    • Release Date: Nov 4, 2008 (US)
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.
  • PC Release Info

    • Release Date: Nov 18, 2008 (US)
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.
  • PS3 Release Info

    • Release Date: Oct 31, 2008 (US)
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.

Legendary Boxshot
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