If 28 Days Later and Shune of the Dead were combined with the mind of George A. Romero.

User Rating: 9 | Left 4 Dead X360
When the first commercial came out and I saw that it was a zombie shooter, I though this is going to be bad. Their not going to pull this off, it's just going to fall on its face. The up side to the commercial was I really liked the songs they picked. Then I saw that it was by Valve and I remembered what I experienced with Half-Life (1-epis. 2) and Portal. So if they can make it be as well designed as the other games and as exciting as Half-life and fun as Portal then the game should be good.

Well the game came out and I go my copy. put it in the Xbox and hit play. What a game it was. The stories for each film(which I loved that it was a film and not a level) was nicely connected to the next. I got connected to the characters and would try to save them if I could. But the game did many things very well and some not so.

What they got right was the sound of each weapon. The basic weapons you start out with sound great and look effective, but once you get the next stage that weapon just puts the older version down. Expect the pistol, which just gets better with a second one added to the other hand. The environments have a large range of sound to use. Moving around is tense and if you don't hear them coming then it will be too late for you. But the zombies will make noise and when they do if will make you stand up and be on alert. There is no real music thou you see radios in places, but the music that you hear changes with the action.

The graphics are a little dark, but the game is about surviving the Zombie apocalypse and it ain't going to be all sunshine and happy days. The lighting that is there adds to the tense moments and being in sheer darkness is just scary. The flashlight doesn't help keep you calm, and if you turn that off then the gun blast while cool to light a room that way is not going to last if you run out of ammo. Each film is different, but still dark. Don't they move durning the hours of 9am to 5pm?

The weak things are the muddy graphics, the lack of varitiy of locations to fight in, and the glitches that most games have when they first get released. Most of the game is in hallways or an office building. Somewhere close combat is the only way to fight. Not much open area and not enough ways to plan traps or a defense at the key locations at the end of the films, where you make a last stand till help arrives.

Overall the game was great, and L4D2 made the game more varied and added more to the game, even thou it was only a year apart from the first game. Now if they make L4D3 what will they add this time? C4, chain guns, night vision, a create a character?