Sign on Options
Theme: [Light Selected] To Dark»
ForumsLeague of Legends ForumLeague of Legends PC ForumI am really bad early game as an ADC.

I am really bad early game as an ADC.

Forum Actions
Thread locked

This topic is now read-only on GameSpot.
To post new messages, please visit GameFAQs and log in using the same email and password that you use on GameSpot.

  • Mar 14, 2013 7:11 pm GMT
    I'm not sure how to get better at it though.

    I was just against an Ashe/Sona lane as MF with Lulu as my support and died twice in lane (once to Sona, once to Ashe, so neither could snowball too much), and only got the upper hand due to my last hitting being better and getting a BF sword before her. I ended up going 20/13/13, so not too bad (way too many deaths though), and Annie and I carried the game, but it still doesn't excuse the two deaths at the front.

    Any tips? Or links to some people playing ADC that I could watch and see what I'm doing wrong? I know doublelift streams on azubu, but a lot of the ones features on Twitch or on lolking seem to be jungle, support, or top.

    Oh, and when I say my last hitting was better, I don't necessarily mean good. I only average about 50 every 10 minutes. And yes this is normals, not ranked. Only level 25 (i.e. I'm bad, so take it easy.)

    Link to my lolking to take a poke at anything else I am doing wrong in terms of items or what not.

    http://www.lolking.net/summoner/na/22465699#profile
    ---
    http://lh4.ggpht.com/_LumB6aTbww0/S80M2v-0CaI/AAAAAAAAAC4/cUbLwQhi9MA/%20c3.gif http://i161.photobucket.com/albums/t204/chief413/1273202888691.gif
  • Mar 14, 2013 7:18 pm GMT
    Play a bunch of ARAM games and learn to dodge skillshots better? I came in to suggest learning to last hit but you see to do that pretty well. I guess just playing safe and playing a late game ADC would be best.
    ---
    Generation 30: The first time you see this, copy it into your own signature (on any forum) and add one to the generation number. Social experiment.
  • Mar 14, 2013 7:27 pm GMT
    Know your opponent... Ashe's volley has an extremely long range BUT early on also has a relatively high cd and costs a lot of mana. Also staying behind your minions mean more often than not you wont get hit. Just knowing your opponents and their abilities goes a hugely long way.
  • Mar 14, 2013 7:29 pm GMT
    Have your support be jiggling siege minions

    knowing your support
    plenty of times i do terribly on bot because I'm trying to adapt to them, they're trying to adapt to me, and the result is a cluster**** of passive/aggressive
    ---
    If Pluto is not a planet Europe is just West Asia.
  • Mar 14, 2013 7:42 pm GMT
    As an ADC your main purpose is last hitting. You can poke your opponent if you see an opening but for the most part try to focus on farming until your jungler comes to try and get you a kill. This is very dependent on the enemy you are facing and his support. For example is you are up against Nidalee then you need to use your minions as shields from her spears to render her very ineffective. All this matchup knowledge comes from experience. Just play a lot and learn what each champ is capable of.

    Every 15 minions or so are worth a kill. So if you are 0/3 but you have 100 cs and your opponent is 3/0 but has 36 cs you are winning by quite a bit. Keep that in mind. Getting CS is your #1 priority. Don't get discouraged by deaths if you are farming well. Don't get tunnel vision if your enemy is low on HP and dive their turret or into their support. If you kill him but his support kills you, then his support gets gold for the kill and their adc gets gold for the assist so you get 300 and they get about 450. They win the exchange.

    Also, remember, armor is cheaper than damage. He got an early BF Sword? Don't be afraid to get a Chain Vest. He spent 1550 for +45 attack and you got +40 def for 720. A bad player will keep getting damage even if he is behind in kills AND cs. Don't be one of those.

    Learn those matchups. Just keep playing, practice makes perfect.

    EDIT: Rushing a BF Sword is not always a good idea. If you are winning your lane in all aspects then go for it. But if it's tightly contested, get a Vamipiric Scepter and a Doran's Blade or boots. The sustain will allow you to stay in lane longer than your opponent and the 80HP make a bigger difference than you think.
    ---
    "It's a basic truth of the human condition that everybody lies. The only variable is about what." - Dr. House
  • Mar 14, 2013 7:33 pm GMT
    Metleon posted...
    Play a bunch of ARAM games and learn to dodge skillshots better? I came in to suggest learning to last hit but you see to do that pretty well. I guess just playing safe and playing a late game ADC would be best.


    To add to that, the point of being a 'carry' is that you're supposed to live and farm your levels until endgame where you are godlike compared to before and can carry the game yourself instead of having to have the support carry you. Playing it safe and last hitting makes much more sense in that regard. You probably shouldn't be engaging champions without a blatant advantage (like 2v1 with a turret to push the outgoing damage even higher). or if they walk into your attack range with low health for whatever reason. Long range harassment is still safe, I guess. You probably won't be getting kills otherwise, and dying helps them way more than it helps you.
    ---
    "Memento Mori, if the nineth lion ate the sun." - Zero Escape: Virtue's Last Reward
  • Mar 14, 2013 8:28 pm GMT
    The number one tip I can think of is that you need to realize that every single low hp minion is an opening for a poke on you or the enemy AD.

    Keep track of your creeps hp bars and you can get a poke or two in, this part is more important for support, but if the enemy creeps are above last hitting hp and yours are in it, free damage (at least the AD shouldn't be able to trade, if he does, denied cs).

    Predicting the support is much trickier, just keep track of them. When the reverse situation happens to you, try your best to be ready. You can't trade up, but if your champ has a decent burst skill, AAing the minion and swapping that can at least bop them on the nose. If your supports on his toes, again, it won't be such a big problem.

    Always be ready to book it if it looks like a situation you're going to die in. Kite like crazy when the situation allows, just stay safe as a priority though.

    And obviously, CS is the biggest.
    ---
    XBL GT: NinjaKangarooo ( http://www.youtube.com/watch?v=lUqOUGlqsc8 )
  • Mar 14, 2013 8:30 pm GMT
    >early game
    >adc



    adcs are mostly late game
    ---
    ezreal is my waifu
  • Mar 14, 2013 8:32 pm GMT
    myg0t_stk posted...
    >early game
    >adc



    adcs are mostly late game


    They also lane against each other and their early game still decides how their late game goes....

    Don't be this unhelpful D=.
    ---
    XBL GT: NinjaKangarooo ( http://www.youtube.com/watch?v=lUqOUGlqsc8 )
  • Mar 14, 2013 8:39 pm GMT
    myg0t_stk posted...
    >early game
    >adc



    adcs are mostly late game


    He means he's losing early game ergo: the enemy ADC is beating him.

    Anyway TC, buy some Dorans blades if you're struggling.
    ---
    http://www.youtube.com/TimMH3
    LoL IGN: I Am Zyra. Aphoristic (12:31): all you do is b****
  • Mar 14, 2013 10:12 pm GMT
    I play MF a lot, so I can try to give you some tips for early game success.

    1. Focus on last-hitting, not necessarily killing. If you have a more hard support like Soraka, Janna, etc with you, then you might not be able to do enough damage pre-6 to take down an enemy. You really have to adapt to your support a bit since some supports can help secure kills better (Thresh, Blitzcrank, Sona) while others can help keep you alive (Soraka).

    2. NEVER EVER leave yourself open to ganks. Try not to push your lane too much unless you're slamming the opponent and the river is warded. If the river isn't warded, tell your support to get some wards (or get one yourself if you can afford it).

    3. Getting kills is secondary to CS. Sometimes you just won't be able to secure kills pre-6 depending on your support and the opponents in your lane.

    As far as MF goes, I personally recommend prioritizing her skills R>Q>E>W. Max your Q out as soon as possible. Keep in mind that her Q's bounce shot does extra damage, so try to poke your enemies if they are standing right by their minions. Or if the ADC and support are very close, you can sometimes get a hit on both of them with one Q. MF is pretty mana starved though, so try not to abuse her skills. If you can afford it, I like to get that Faerie Charm early on for some extra mana regen.

    As far as starting items with MF, I like to go Boots+3 HP pots, then Greaves, Vampiric Scepter, and Faerie Charm first. If you are doing well in lane, I'll often upgrade the charm into a Tear of the Goddess a little later on so that she can abuse her skills much more without having to worry about running out of mana. The first big item I'll usually finish will either be the Bloodthirster or Black Cleaver. Both are solid choices, but I always get both. Then the Phantom Dancer. You can alter this or build a defensive item earlier on if you feel that you need it and can counter your lane opponent well.
  • Mar 14, 2013 10:28 pm GMT
    From: HyperShadow4321 | #011
    I play MF a lot, so I can try to give you some tips for early game success.

    1. Focus on last-hitting, not necessarily killing. If you have a more hard support like Soraka, Janna, etc with you, then you might not be able to do enough damage pre-6 to take down an enemy. You really have to adapt to your support a bit since some supports can help secure kills better (Thresh, Blitzcrank, Sona) while others can help keep you alive (Soraka).

    2. NEVER EVER leave yourself open to ganks. Try not to push your lane too much unless you're slamming the opponent and the river is warded. If the river isn't warded, tell your support to get some wards (or get one yourself if you can afford it).

    3. Getting kills is secondary to CS. Sometimes you just won't be able to secure kills pre-6 depending on your support and the opponents in your lane.

    As far as MF goes, I personally recommend prioritizing her skills R>Q>E>W. Max your Q out as soon as possible. Keep in mind that her Q's bounce shot does extra damage, so try to poke your enemies if they are standing right by their minions. Or if the ADC and support are very close, you can sometimes get a hit on both of them with one Q. MF is pretty mana starved though, so try not to abuse her skills. If you can afford it, I like to get that Faerie Charm early on for some extra mana regen.

    As far as starting items with MF, I like to go Boots+3 HP pots, then Greaves, Vampiric Scepter, and Faerie Charm first. If you are doing well in lane, I'll often upgrade the charm into a Tear of the Goddess a little later on so that she can abuse her skills much more without having to worry about running out of mana. The first big item I'll usually finish will either be the Bloodthirster or Black Cleaver. Both are solid choices, but I always get both. Then the Phantom Dancer. You can alter this or build a defensive item earlier on if you feel that you need it and can counter your lane opponent well.



    All of my what.

    No, don't get tear of the goddess on MF, or any ADC. It's much more important for you to get your big item like BT or BotRK first. However, I've found that coming back into lane with doran's blades/vamp scepter helps immensely over rushing a BF sword. Tear of the goddess does not help you snowball, doran's blades do.

    I run 21/0/9 on MF with points in mana regen to cover for her mana problems, but if you don't feel like you will utilize this and feel safer with more heatlh, go 21/9/0.

    I put a point in w level 1, but I wait to see if there's invade or not. If anything happens before laning phase, I put a point in q for AA/q combo. I also max R>Q>W>E in that order. E is not useful for you unless you want to push the lane or slow down enemies to secure a kill, and level 1 E can do the latter just fine. So levels 1 through 4 go W>Q>Q>E. Know the range of your q and it's second bounce. It's a very good harassing tool if you can utilize it to its fullest extent. You know that the second bounce does more damage, so punish your lane opponent if they are not wary. Even with 21/0/9 you'll have mana problems though, so just care if your jungler is coming to conserve some mana.

    Know the ranges of your opposing adc/support. Know your own range. Everything else is pretty much covered by others in this topic.
    ---
    76% of all statistics are made up on the spot.
    PSN: Ryukeshen
  • Mar 14, 2013 10:30 pm GMT
    Know your support, then know your match-up.

    Since you have Lulu, it's advisable to let her zone your enemies while you concentrate on farming. As someone said previously, kills, especially early at this game, is secondary to your farm. Remember that the ADC revels at late game; getting good farm is a sure way snowball effectively.

    Never let yourself get caught in a compromising position. Assuming you're in blue team, an unwarded tri-bush (which is also a mistake of support) while pushing tower is a big no-no. You're just inviting the opposing jungler to bite you, especially if the enemy team is a gank-heavy team.
    ---
    This is a signature.
  • Mar 14, 2013 10:40 pm GMT
    dont start with a dorans blade, its usually terrible because you will just get poked down then be zoned from all farm and have to b and lose even more
  • Mar 14, 2013 11:45 pm GMT
    From: Amarajah | #014
    dont start with a dorans blade, its usually terrible because you will just get poked down then be zoned from all farm and have to b and lose even more


    Though it's viable to start with doran's blades if you have a support that can heal you. Longsword/2 pot is generally better regardless, but it does depend on your support and lane opponent.
    ---
    76% of all statistics are made up on the spot.
    PSN: Ryukeshen
  • Mar 15, 2013 1:07 am GMT
    Hahaha this topic
    ---
    Look, the point is to get him to go to the naked party, not correctly interpret the Bible. - Ridley X.
  • Mar 15, 2013 4:55 am GMT
    Awesome, thanks for the tips. I normally starts LS/2 pots. I know Doran's is better for the money, but I feel like I'm wasting gold because it doesn't buy into anything. Poor thinking of a beginning player, or is it just one of those "there's an argument for both," and I need to decide which I like best?
    ---
    http://lh4.ggpht.com/_LumB6aTbww0/S80M2v-0CaI/AAAAAAAAAC4/cUbLwQhi9MA/%20c3.gif http://i161.photobucket.com/albums/t204/chief413/1273202888691.gif
  • Mar 15, 2013 5:00 am GMT
    Master troll has succeeded.
  • Mar 15, 2013 8:16 am GMT
    Ok are you primarily using MF? She's more of a poke laner. There are ADC's that poke early game such as MF, Cait, and Ashe and ADC's that try and burst with skills early game such as graves. Just realize what kind of ADC you're using and try and control the engagements with your support so that you're playing to your strengths.

    As someone else has said, your own low health minions are your best opportunity to get free poke in and wear the other ADC down.

    At lvl 25, most supports are probably going to be bad so I'd recommend learning Ez or Corki since they have both the offense capabilities to follow up an aggressive play and a great escape if you need it.
    ---
    LoL IGN: alpha10
  • Mar 15, 2013 8:48 am GMT
    I am really bad early game as an ADC.

    Is your name Vayne? lol
    ---
    http://oi41.tinypic.com/9ht4ea.jpg
    No matter which way you slice it you'll both be ending up in Hell!
Forum Actions
ForumsLeague of Legends ForumLeague of Legends PC ForumI am really bad early game as an ADC.

League of Legends Boxshot
Not Following

    Game Stats

    Also on:

    Games You May Like

    Users who looked at content for this game also looked at these games.