Sign on Options
Theme: [Light Selected] To Dark»

Kingdoms of Amalur: Reckoning Review

loading...

Game Emblems

The Good

The Bad

  1. Finally! An RPG that allows you to just shut up and kill stuff.

Kevin VanOrd
Posted by Kevin VanOrd, Senior Editor
on

Kingdoms of Amalur's combat and character advancement are fantastic enough to overshadow how bland everything else is.

The Good

  • Top-notch combat with a real punch  
  • Fantastic, flexible character advancement  
  • Some great-looking creatures  
  • Extensive world with tons of stuff to do and lots of monsters to fight.

The Bad

  • Generic story and characters  
  • Generic world  
  • Generic quests.

Even the greatest role-playing games aren't necessarily known for their great combat. They're frequently praised for their ambitious worlds, their involving stories, and the element of choice. But when you talk about your favorite RPGs, it's not often that the action is what you talk about first.

Kingdoms of Amalur: Reckoning is not like those games. In the future, when you talk about Kingdoms of Amalur, the first thing you will probably mention is how fun the battles were. Incredibly, this RPG's combat is so exciting, it could have been used in a pure action game and would have held up just fine. In fact, from a swordplay, loot, and leveling perspective, Kingdoms of Amalur is as good as any RPG in recent memory. This is the role-playing game you should be playing if excellent action and progression are your primary concern.

How sad: reckoning mode gone to waste.

Of course, RPGs are about more than just swinging swords. The best of them aren't just games--they're worlds, in which unusual people mill about, inviting you into their homes and telling you of unimaginable treasures protected by unimaginable monsters. It's here that Kingdoms of Amalur falters. Amalur is nice enough to look at, and there are lots of things to do there. But each thing you do is pretty much like the last thing you did. In The Elder Scrolls V: Skyrim, you stumble upon a coven of cannibals and have telepathic conversations with a dog. In Mass Effect 2, you explore the painful past of a troubled young woman and witness the ultimate conflict between mother and daughter. In Kingdoms of Amalur, you kill stuff and listen to a bunch of nondescript characters spout line after line of unexceptional fantasy lore. There's so much talking, so much effort put into all this dialogue. And yet Amalur never develops an identity in spite of it all. There's a lot of tell, but not a whole lot of show.

There's at least a great premise providing a foundation for your adventure. You see, you are dead. Or at least, you were dead before a device called the Well of Souls brought you back to the land of the living. Upon reawakening, you find yourself in quite the position: you no longer have a fate. And because the laws of fate no longer apply to you, you can change destiny as you see fit. Save innocent lives. Kill your enemies. In conversation, act like a jerk--or like an angel. Like other RPGs, Kingdoms of Amalur occasionally grants you the power to choose. However, the story’s very premise nods to the fact that you are a blank slate, free to progress as you see fit. You're special in this world because everyone else is tied to the threads of fate. Before you came along, the future was unchangeable.

It's a pity that Kingdoms of Amalur doesn't know what to do with the setup. You gradually learn more about your self-named, blank-slate character, but the game is more interested in getting you into battle than it is in developing its people. You can talk to the inhabitants about all sorts of things, but doing so is rarely more interesting than reading some dusty tome. It's nice to have a world fleshed out by conversations and books, but in any game, it's better to see and experience an adventure firsthand than it is to hear someone talking about one. There are some nice narrative touches that resonate, such as a conversation with a woman angry that the church has outlawed female clergy. But most dialogue is wooden description.

Many fine RPGs don't feature great central plots or superior dialogue, so the humdrum storytelling may not be a bother for you. It's too bad that the side quests don't pick up the slack. There's so little variety here. Kill spiders, find a missing person, collect these items, and so on. A few of these have a spark of creativity. You partake in a bizarre reenactment of an old legend, speak with a wolf cursed to roam as a human, and assist a dimwit who has been deceived by pranksters pretending to be something they're not. But overall, questing in Kingdoms of Amalur is a game of "chase the waypoint," in which you run toward quest goals without caring about why you're heading there. The dullness of questing is reinforced by your own voiceless character during cutscenes, who mutely stares into space during every conversation as if he or she has heard it all before.

You may have heard Kingdoms of Amalur compared with The Elder Scrolls V: Skyrim, in the sense that they are both open-world fantasy RPGs. But such comparisons aren't really accurate. Amalur is "open-world" in a pedantic sense, yet it's not an enormous landmass, but rather a collection of big areas separated by winding corridors. (All you have to do is open the world map to see how different this game's world structure is from an Elder Scrolls game.) It's more akin to a large-scale Fable, with loading times and winding pathways used to segment explorable areas, dungeons, and towns.

The art design may also remind you of Fable (or maybe World of Warcraft), though Kingdoms of Amalur isn't so self-consciously lighthearted. It is certainly lovely, however, in a vanilla sort of way. Bright red and blue flowers dot sun-dappled meadows, where antelopes graze and hop about, prancing away when you draw too near. Crooked lampposts and skewed wooden rooftops welcome you to a desert village and its brown cobbled streets. It's all so pretty, pixie dust rising from enough grassy knolls and daisy patches that it looks like an army of fairies just exploded. But the visual design lacks identity, embracing the middle of the road and never reaching beyond. Kingdoms of Amalur doesn't have the exaggerated charm of Fable II or the rich detail of The Witcher 2: Assassins of Kings. It happily embraces its pedestrian prettiness, like the front cover of any fantasy novel you might find on a bookstore's shelf.

Kevin VanOrd
By Kevin VanOrd, Senior Editor

Kevin VanOrd is a lifelong RPG lover and violin player. When he isn't busy building PCs and composing symphonies, he watches American Dad reruns with his fat cat, Ollie.

86 comments
juninhotorres
juninhotorres

Oh, boy, I might have played another game. I did enjoy levelling my character as I saw fit, but I liked so little else that I was rushing just to clear the main storyline (I can't just abandon a game).

 

I found it buggy (I had to give up quests cause completing them was impossible and the fast travel system stopped working mid-game). The absence of a lock-on feature, the camera, the unresponsive dodge, micro-managing spells (sometimes mid-combat -- four slots, really?), well, almost all of the elements of the game drove me up the wall.

 

Kindgoms of Amalur was a game a really wanted to like, really: such a promising start-off, great character advancement and beatiful animations. But it ended up as being just a game that annoyed me so much that it hurts just to remember.

GodofWars67
GodofWars67

This is a Very Good game that just can't turn the corner and advance to a Great Game like Skyrim could have been, if it wasn't broken. The graphics feel a bit out dated and "Vanilla". Game play/fighting is excellent. I would recommend. 8.0 out of 10.

beechy1988
beechy1988

Awesome game for sure. I Can agree with some of the points the reviewer makes but there are very few games that are perfect anyways. Loving the combat

 

godofwarbfcodfa
godofwarbfcodfa like.author.displayName 1 Like

amazing game almost everybody wont agree with this review and i never agree with kevin vanord e is a huge under rater reviewer i mean this game deserves a 9 i think it even deserves 9.5 the story is original in some aspects but what fantasy world wont be generic yet you dont say skyrim is or dragon age is the combat is the best and people play games for gameplay dont they? if not its just a movie great side quest like the one with the spiders that wants to terminate canneroc and you can either join the widow or kill her the world is beautiful though hey are some pop up sometimes intresting world too filled with diffrent factions all believe in something else hopefully the seual would be even better

panalui86
panalui86

Is it just me or are they no longer showing their rating for this game? If so I'm sure it because people were upset with their score!

DEATH775
DEATH775

Looks like god of war + Fable = kingdom of amalur

person9090
person9090

Its weird how this game ended up being weakest in the story department. The story was written by R.A. Salvatore, who's written some pretty good stuff. The graphics and combat were truthfully better than skyrim but the story was just weak.

Zepheral
Zepheral

I bought both Skyrim and KoA and I swear I spend most of my Daytime hours playing these games. I believe everyone has the right to an opinion, but anyone who love like the kids say these day to be a hater, can eat a D*ck.

dodikol1980
dodikol1980

i think KoA is undervalued. less glitch and bug. beautiful fantasy world and good fight.........it deserved an 8 or 9.......Kevin, open your eyes please....

sunghyun26
sunghyun26

Looks like Fable combined with Dragon Age and World of Warcraft. Which makes... AWESOME.

Gliave
Gliave

There is one negative thing I could say about this game, which to me would've bumped up the game's score immensely: Not enough MOBS in the open world, you'd run for miles and find a small pack of familiar mobs, which takes away from the game's life.....A tip for the sequel 38 studios: MAKE USE OF YOUR HUGE OPEN WORLD SETTING! If you've got the combat mechanics down so well, why don't you have the crowds of mobs out in the open for it?

TheTenth10
TheTenth10

"generic story/characters, world and quests" : I pity game reviewers bound to rush a game to publish the review, and thus missing the core of games ; the world is very deep, with knowledge about the races, factions, magic creatures, historical events ... in almost every quest and general knowledge/legends told by the monoliths ; thus most characters related to impportant events have personality, honestly even most of the secondary quest givers have personality, being voiced is a great plus as you understand the motivation to have the quest done ; quests : of course they're generic, this genre hasn't known any "originality" in quests for 10 years! kill xx mobs, get a treasure, kill xxx to steal his sword ... why blame this game and not Dragon age, Oblivion, Sacred, Dungeon siege ... who didn't improve this "originality"??? And really here some of the quests are really interesting : the main quests and faction quests are a continuation of quests, but some secondary quests have different steps to complete too, and some let you decide how to resolve it.

nedrith
nedrith

I've played Skyrim for 20 hours, I've played KoA for no more than 5. so far I felt like I've done twice as much in KOA than I've done in Skyrim. Skyrim feels like a empty shell, a empty world to host a few interesting but still generic dungeons. KoA's world feels alive, very alive. the Towns aren't great true, the story isn't told well but it is a pretty good story. The battle system is top notch minus balancing(which is a huge, huge problem as it's very easy to become overpowered). Overall I would give it a 9.0-9.5 mostly due to balancing being the main problem. Sure Skyrim might of been more open, but is walking wherever you want with very little problems really right. I practically Jumped down a few mountains in Skyrim...... as for Story I was pretty excited when I encountered a wounded Fae, even more excited when I had the chance to become one of the great heroes in the house of Ballads. The story is there, it's not as strong as in some but it's quite there. Not to far in the main story but it's great so far.

madman_420
madman_420

There is only one reason i will never play this game.... Curt Schilling.. Go Jays Go, in 2012

Andromeda13
Andromeda13

Kevin were you trippin dude!!! I'm 10 hours inside the game mostly completing side quests and I can't get enough of this game. Giving this game 7.5 is injustice. I think Kevin has only played the demo of the game and has written this review on it.

Kyrylo
Kyrylo

I'd say the most generic RPG is Skyrim up to date. It's just the most boring game I played in 2011

NEMESIS131647
NEMESIS131647

skyrim is better but with the bugs you can't enjoy it and i don't believe they will be solved so i will buy koa.

dannyatkinson
dannyatkinson

You know it is funny. Every time I get a game that is rated 7.5 I absolutely love it. Haven't played much yet but I bet this is a great game.

blitzinD
blitzinD

Blahblahblah... graphics. Blahblahblah... generic (uhm what fantasy story isn't?). Blahblahblah... there are waypoints. All meaningless. This game is just plain fun. If you love big huge worlds filled with trifling content play Skyrim. If you love gameplay, KoA is for you.

Rev_Shadow_508
Rev_Shadow_508

i like how you can be a straight up criminal though the game has glitches and problems I assume they will patch them as time goes on over all great game

mdchapel9
mdchapel9

I take it back, 7.5 is... a bad score for this game. the game deserve 9, been playing it since Tuesday. I fell for this douches review.

dannyatkinson
dannyatkinson

Why does everyone compare this game to Skyrim? Just because Ken is working on it does not make it an elder scrolls game. I to me is more of a cross between Dragon Age and Champions of Norrath or Baldur's Gate Dark Alliance. This to me is a good thing. I love Skyrim CON and BGDA so I am happy. I say it deserves about an 8.5.

davsonamission
davsonamission

I think if they would have include voice acting in some of the cutscenes for your character instead of your character standing there with a blank expression of soulessness it would have been more engrossing. Just remember people this is their first attempt at an RPG and obviously they got a lot right so if they listen to the criticism and adjust accordingly the next installment could be amazing, but if no one buys/supports it unfortunately there wont be a follow up....

bostadskontrakt
bostadskontrakt

That thing about feeling with the characters and and living the world. I like that stuff alot. Too bad this game is weak on that. On the other hand the only games I've experienced having just that is foremost Heavenly Sword but also Red Dead Redemption. So, since that feeling is an exeptionally rare thing to accomplish, maybe one shoudn't hold it against this game so much.

xolivierx
xolivierx like.author.displayName 1 Like

Could we please stop the hating?IMO this review is accurate. When you review a game you have to account for the other similar games on the market to make a comparison or else every game would get a 10! Sure the graphics are beautiful but if the quests are boring and you just want to skip every dialogue that's not the kind of game I'm looking for. Just like Dragon Age 2(YES!!! a comparison) : in DA2 you just skip every animation and evey dialogue because the game don't make you feel anything for the characters nor the story. A game that makes you feel like skipping the story just fails at making you feel anything, fails at its immersion. When I play a game I want to feel as if I'm in the game, in the atmosphere, the ambiance, and if the story lacks, well, so does the game. And I don't seem how a hack and slash fest makes for an awesome game. Graphics aren't everything. Good review Kevin. stop the hate guys and justs wallow your pill. Everybody has their own opinion and there is no need to bash on someone. I suggest you open up your very own web site and start doing reviews with your real name and let's see how people will treat you. And what's the point on hating when you actually go on gamespot because you love its content? =) Peace

philMcCrevis
philMcCrevis

Kevin provided very articulate and clear reasoning for his scoring. Simply put, he places more emphasis on the world you wander around in than the combat. I'm the opposite - while I love skyrim, the combat is really clugy to me. There is no target lockon or sense of weight to the weapon impact. However, the world is engrossing. Conversely, Dark Souls had amazing combat but almost no back story or narrative AT ALL yet it scored a 9.5. My complaint with Gamestop isn't that KoA scored a 7.5 or Dark souls scored a 9.5, it's the inconsistency in scoring two games with the same strengths and weaknesses drastically different scores.

turkey39470
turkey39470

This is a great game. Combat is amazing. Pure freedom to fight however you choose without sacrificing magic for brute strength. World is beautiful and Skyrim has a marker showing you exactly where your objective is as well so I don't see the problem. I think it deserves at least an 8.5. Story telling is fine as well.

davsonamission
davsonamission

I am probably 15hrs invested in the game so far and I like it... is it the most amazing game Ive ever played no of course not. As mention a million times the combat is good and no its not a button masher that only works in the early hrs of the game. The art style is fablish but a little more edgy/dark. Some of the areas are quite diverse and really beautiful while others ummm bland (the caves mainly). I wont lie I really havent played much of the main story (mostly side quests) so I wont comment on it. I love that it has a fast travel right out of the box (as long as youve visited that location before hand). I do hate there is no jump feature its stupid I cant get over something that is knee high unless I walk around it. As far as all the comparisons goes I am glad this is not Skyrim, Oblivion, Fall Out or Mass Effect etc... I couldnt get into any of those they are overly complicated. Not that this is a dumb down version of those but it removes the fluff/crap ( I mean do I really need to be able to pick up a dinner plate and add it to my inventory when its utterly worthless). There is plenty to do in this game from blacksmithing you own weapons, making potions, to gem creation to enhance weapons and armor, tons of side quests, etc... so your not going to get bored thats for sure. If you into RPGs you might just want to check this out. Dont wait for it to go into the bargin bin remember this is their first attempt and its a damn good one at that so if their not supported

ItsEvolution
ItsEvolution like.author.displayName 1 Like

"I disagree with this review! I shall proceed to cry like a baby online!"

tjsmoke63
tjsmoke63

Spent about 6 or so hours with this game today and am enjoying it quite a bit. The story sucked me in more readily than that of Skyrim (to be fair, both are on the thin side) and the combat is definitely more fun and responsive. It's character creation isn't as deep as Skyrim's, but it works for this game. I haven't found this fantasy world any more generic than that of Skyrim, nor are the quests any more generic than those you find in most RPGs. Most quests in RPGs consist of go here, kill a monster, find some treasure, and etc. True, there's nothing outstanding here (at least so far) but it's well done and enjoyable to play. I'd say rent this if you're unsure. Give it a try. You may enjoy this.

hawkstone
hawkstone

Wow, I had no idea a new IP could inspire such rabid fanaticism! I'm not sure why all the complaints over the review. Kevin is extremely clear about the negatives, even if you discount comparisons to existing games: the story is forgettable, the quests unvaried. And he's clear about the positives: the combat is good enough it might stand alone in an action game, and looting is equally excellent. His conclusion is similar to every other review I've read: how much you like this will depend on your prioritization of those aspects. And his score, if that's your basis for whining, is within 5% of the current median metacritic score. Seems clear, fair, and reasonable to me. Why the venom, people?

666Rich666
666Rich666

It looks alright, but I'll stick to Dark Souls. What threw me off is it looks like all you'll be doing in this game is following a waypoint to your goal, killing whats there through button mashing, then run back to the quest giver. I prefer a game that doesn't hold the players hand by explaining everything to the point that it makes the game a connect the dots kind of experience.

ZaKarn69
ZaKarn69

I've come to rely on vanord's reviews. i take everything he says quite seriously, especially when its regarding any RPG style of game. He is an FPS man at heart and thats what he looks for in a game, fast paced, instant gratification. i always keep this in mind for his reviews. he gave many games i really enjoyed lower ratings than this (white knight chronicles), what he dosent like in a game, i know i'll enjoy. thanks KVO, keep up the good work!

dark_sith_
dark_sith_

I think the review was spot on. It is because of the involvment of such heavyweights like R.A. Salvatore and McFarlane that the game must be held to a higher standard. We just know that they can do better. I don't read most D&D books (I am a big fan of D&D) because most of them are not all that great, but Salvatore's work is always a must read for me. McFarlane has done such terrific artwork with Spawn, that to see Amalur afterwards is disappointing. Celtic mythology is very interesting, and it is nice to see a different fantasy setting, but I can't help but think that he would have thrived much more if he was working on a dark fantasy setting. Make no mistake, KOA:R is not a bad game, but it is not a great one, either. It is a good game, with most things done right, albeit unspectacularly, and a few failings sneaking in.

Satan666HellDie
Satan666HellDie like.author.displayName like.author.displayName 2 Like

7,5 = good! Good means that he liked it! That its a good game! What dont you understand about that! The constant raging everytime a review is made on GS has to stop! Jesus christ! Or else we could just have one score and thats 10. Lets just say every game gets a 10 and then you dont have to rage every god darn time!!! Stop!

ZoTrAcK
ZoTrAcK

Dude, you talk more about other games that the one you actually review! What's that?!

ranbla
ranbla

I no longer put any stock in Gamespot reviews, thanks to this review. I shook my head when GS gave Skyrim a 9. Laughed out loud when they gave SWTOR an 8. Now they give this gem a lousy 7.5. Gamespot, you suck.

irishkd
irishkd

I think this game deserve another review. Show some respect to R.A. Salvatore, T.Mcfarlane and all the crew behind this great game !

Kyrylo
Kyrylo

HAHAHAHAHAHA! SKyrim has a good story? -maybe somebody blind or something. The story in Skyrim'S not bad ....it's terrible.. The guy who runs around and shouts on dragons so he can kill them and then shout on some other dragons. And wow.Good written quests, In KoA i from the start got funny quests like Wolf who turned into man. In Skyrim. Well, all quests are the same. Go in XXXXDungeon and fetch something. And then it gots GOTY. Well poepl have no taste nowaday.

IAmKhoa
IAmKhoa

This review badly needs to be updated and a non-Skyrim-fanboy doing a fair review. This great game deserves at least THAT much from a website like Gamespot.

IAmKhoa
IAmKhoa

I normally don't respond to a Review but I had to login just to question how this Kevin VanOrd is allowed to review this game? If you have Skyrim with 9/10 score and the GOTY title, don't go trashing this incredible game the VERY SAME THINGS Skyrim is being praised for. If you are so biased and not playing the game with an open mind, why even bother doing reviews unless you intended to stick a bad score to the new competition of your favorite games. Have you even played past the first 45 minutes or are you basing your "professional" review on only the demo?

masi07
masi07

Good review. Keep up the good work GS. Buying this game.

Guimengo1
Guimengo1

Agree with the comment from frankpoo. Docking it points for calling it generic is quite partial, it's still ok for a game to score 7.5 as I believe too many reviews are far too inflated these days, but do not require a game to be brand new in every way... if it's good, it's good.

frankpoo
frankpoo

Calling this game generic generic generic is well.......immature. Sure it may not be original but it's not like Skyrim (Your 9.0/10 GOTY Winner) is. This game deserves the same score as Skyrim IMO if all you are going to say is it's "generic". Next time actually review the product instead of just comparing it to other games. Disappointing Kevin

frankpoo
frankpoo

@tomw85 My skyrim works fine

Nightrain50
Nightrain50

turn your review card in, you sir are a failure

tomw85
tomw85

While reading this review, it seems like you're basing everything from the demo. The quests you mention specifically the wolf/man, angry woman about female clergy, and others are all from the 45 min demo... I've played the demo and in my opinion it was fun. Yes, the story might not be the greatest, but the combat system makes up for it. If you're comparing it to games like Skyrim and Dark Souls, here are some thoughts. Dark Souls has no story really... you go off killing people with minimal backstory and fairly linear progression Skyrim doesn't even work on the PS3 so there's that... but if it did work, I don't like the combat system at all. You wildly swing a sword around or fire off fireballs and hope they hit. Skyrim got the benefit of the doubt b/c of it's predecessors, in my opinion. The technical issues for the PS3 just kill it for me, I can't even finish the main story!

DiamondDark
DiamondDark

What moron at Gamespot reviewed this game? The Good says "Extensive world with tons of stuff to do and lots of monsters to fight." and then says the Bad is that the world is "Generic" and the quests are "Generic"...so does that mean that ALL of these sorts of games have extensive worlds and tons of stuff to do and lots of monsters to fight OR does it mean that ALL of these games are Generic and that the Generic is that ALL worlds are extensive with lots to do and fight? I'm confused..!!!! Tip Gamespot moron - If an aspect of a game is different to that of others - it makes it non-generic. FAIL

Auger_Martel
Auger_Martel

I rarely comment on reviews but as a long time user of the site, I have to say that this is one of the most poorly written reviews I have ever encountered. In particular, the criticism fails on every level to adequately explain the shortcomings of the game on a meaningful level. All the criticism boils down to "Generic" but you fail to explain why except to boil down the experience to (in your words) "Chase the waypoint." Sorry but you can boil down ANY game to a basic element like that (Sports game: "Chase the ball") and you throw around a lot of meaningless criticism like "Dullness" and "There's a lot of tell, but not a whole lot of show." which explains ABSOLUTELY NOTHING about what is wrong with the game. Furthermore, you use no less than SIX other RPGs in comparison to the review. I'm surprised you didn't throw in the obligatory ("When compared to Final Fantasy...") in there as well. It's a very tell-tale sign of amateur reviewing when you cannot go into the positive and negative aspects of a game without constantly throwing pointless comparisons to other games instead of discussing it on its own merits. There is a lot more that I could say but really, this review is exceedingly poor. I just shake my head at how the reviews have gone downhill when compared to the great reviews that Greg Kasavin and Jeff Gerstmann used to do. Yet, it's probably unsurprising given what this website has turned into since the disgraceful Gerstmann affair. Shame.

Conversation powered by Livefyre

Game Stats

  • Rank:
    370 of 0
    PlayStation 3 Rank:
    65 of 2,945
    Highest Rank:
    NANot Ranked
    Followers:
    1,614Follow»
    Wishlists:
    312Wish It»
    • Player Reviews: 41
    • Player Ratings: 500
    • Users Now Playing: 83
  • M Rating Description

    Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Learn more

Also on: