Strangest anime/manga/fighting game ever. My god, it's just too good.

User Rating: 8.4 | Jojo no Kimyouna Bouken (CapKore) PS
Jojo's Bizarre Adventure confuses me. I love Jojo's Bizarre Adventure. Like Kakugo no Susume (Apocalypse Zero) and Fist of the North Star, this is one of those series in which only the strongest can survive and the world's messed up and every masculine male character is ridiculously flamboyant. The action is over the top and the Japanese voice over is hilarious. For example, whenever Joseph is defeated, you're treated to "OH-HO MY GOD!" yelled in the background and echoed about 4 times. You can't not laugh at that. Also, if you've ever wondered where the WRYYYYYY fad came from, please play this game.

Driver: Wha?! They escaped beneath the ground! Jotaro used his Star Platinum to dig a tunnel!!
Jotaro: Hmph! By the way... You said that there's nowhere... You are wrong... The path must be made by ourselves. Ora Ora Ora Ora Ora Ora Oraaaaaaah!

The story mode is crazy with over 40 battles in which you can earn points for how you win the fight or side quest or mini game - these points add up to new playable characters, unlocking the minigames (such as shooting at the air to hit an enemy hiding behind one-sided mirrors or playing poker using human souls as wager chips), and gallery art. Some gallery art is actually sheet music to play the over-the-top anime fighting rock songs. You should try to unlock those sheet music just in case you ever want to play Kakyoin's Theme on the piano with a drummer friend helping you out. And in all of the battles and weird... "fights," there are Secret Factors. Try getting them all... One of which is simply "defeat Avdol outside of the cell in the prison level" but others include having a specific move land a certain number of times or how much life you're supposed to have left at the end of the battle... Secret factors indeed.

Battles are played out like most Capcom fighting games. There are simple to execute moves and slightly more technical special moves. However, in most of the battles you fight, you'll be using your Stand. This is where the weirdness of the game goes even farther. If your Stand is defeated, you must fight as your physical self until your Stand is regenerated. You lose when you are defeated, not your Stand, and both you and your Stand have different move lists...

The graphics are typical 2D fighting goodness. Everything looks as it should and I wouldn't have it any other way. Much like the recently released in the US Naruto fighting game for the PS2, manga strips appear in the backgrounds and throughout menus to give you a sense of being a part of the story mode, which partly recreates the OVA. Versus battles are wonderful, but the real joy is in the arcade mode to collect truly strange endings... If you think about the game too much, you'll hurt your head... And the story mode for lots of wonderfully bad dialogue and Japanese men laughing maniacally. Also... you fight a violent stag beetle on a plane...