@nini200 Do you have any idea that you just put your own foot in your mouth? For the record, I have a WII, Xbox and a PS3. Not to mention a PC, PSP and a DS. But what is funny is that your are arguing just to to argue. Everything has been done before, any way you want to look at it, unless of course, you believe in the big bang theory. Then apparently one cave man had the original idea everything was built upon. If it is religion, well then, almighty GOD has thought of it all. By the looks of all the other comments, your just a hater unless it is nintendo. Sad son, sad!
Joe Danger is back and in Hollywood in a sequel to last year's PlayStation 3 arcade stunt racer.
Seeing Joe Danger: The Movie on the Gamescom show floor is a strange experience. On the one hand, tiny British indie developer Hello Games has been incredibly brave by positioning itself next to big hitters like Nintendo and Sega in one of the main halls. On the other, the company's messaging doesn't seem to be in place just yet; it doesn't even know what formats the game is going to be released on yet. Thankfully, the game itself is looking fantastic. It's polished, exciting and beautifully animated, and we can't wait to play the finished game.
So, what exactly is the deal with its release? Well, on the booth itself, the game is running on PC hardware and is playable with Xbox 360 control pads. But the original game was a PlayStation 3 exclusive, so it seems natural to expect the sequel to follow suit. However, talking to the developer, it's clear that talks are currently being held with the major platform holders, with the implication being that whoever decides to back the game will want it exclusively for a period of time. So, we'll just have to watch this space for now.
As for the game, though, we liked what we saw. The story setup is that stuntman Joe Danger is now back in favor in Hollywood and has been taken on by a new director to perform all the dangerous work on set. However, this director's idea of a good film is to just cram in as many action cliches as possible, so Joe is required to do a police bike chase, a ski chase, and a mine cart chase, in just three of the sections we got to play.
These sections were just as fun as the motorcycle racing in the original game. In the police chase, Joe had to move between the foreground and background to take out crooks while performing daring jumps. The ski chase was straight out of a James Bond movie, with Joe changing from skis to skidoos and avoiding grenades and other obstacles to make it down the hill alive. The mine cart chase was exactly as you'll remember from Indiana Jones, and you have to make Joe duck and jump under and over obstacles on the track. Thankfully, all of these sections are accompanied by the sort of music you'd expect to hear in the films--clearly, Hello Games is a big movie buff.
We also got to see a jetpack section on the booth, which the developer promises will be the most difficult vehicle in the game. It also said that there will be more vehicles in the finished game and that each level will keep things interesting, with a new gameplay mechanic introduced each time. We look forward to seeing more of Joe Danger, as well as finding out how we'll actually be playing it at home, soon.
@nini200 You do realise that inventions are generally made to be used and re-defined right? It doesn't necessarily mean they're rip-offs. Otherwise according to your views we may as well have stayed with the Gameboy Advance.. oh no wait. But that was totally a rip-off of the Gameboy. Duh! *palm face*
@nini200 what is your malfunction. your idea of rip offs is flawed the eye toy a rip off of a gba camera? is the wii u not a rip off of the ipad? is zelda not a rip off of legend? is nintendo not a rip off of atari? isnt the truck a rip off of the car? arent you a rip off of a troll?
@nini200 Controls can only push a console so far. I don't think that Sony and Microsoft are jealous of the fact that Nintendo's sales have plummeted in recent memory. They might be adapting these ideas from Nintendo, but when sales as big as the Nintendo Wii come into play, I'd want to have some sort of competitor against that too. It means more money for these companies if they can get in on this motion gimmick. I think your idea of originality is pretty strict, seeing as how any idea of having player created avatars and basic sports games have already been trade marked by Nintendo. Oh wait, they weren't. What's wrong with taking a general idea and making it available for other consoles? That isn't even the point in Joe Danger, it's a different game from ExciteBike. But it is for your argument in that Nintendo is the only creative mind in gaming.
@nini200 Your comment sounded pretty good, up until you mentioned the other two main competitors in the "console war". I never mentioned them, what I was talking about didn't involve what the other big heads of the industry were doing. I'm talking about game developers like Bethesda, Valve, Visceral, Platinum Games, and many many more. For the record, I own both a PS3, and a Wii, and I love both equally, but this whole argument about Sony not being innovative is down right bogus. Play mechanics in Nintendo games have been nothing but mere refinements for the past 10 years. I'm not saying that's a bad thing, but I think you're just giving them more credit then they actually deserve. I don't even comprehend your argument about those two games being directly the same. Are you saying that if I have option to have different colors to a character, and that platforming is involved, that it's a direct copy? That is being overly broad about certain aspects. I just got back from playing Excitebike on the internet, and it is pretty different than Joe Danger. The one similarity that is pretty obvious is that they're both based off of motor bikes. That's it. I don't think you've played Joe Danger, seeing as how your conclusion of "Joe Danger is a direct Rip Off of Excitebike" even exsists.
@Iridescent406 Miyamoto was 120% correct by quoting that the other 2 companies were ripping off their ideas. You're upset because there's actual fact to your console of choice being unoriginal. Miyamoto would never be envious of the other companies as they've shown themselves too much to be envious of Nintendo. :lol: Nintendo is one of the only creative minded gaming companies left. I'll give Plastation their credit as well with the idea of bringing DVD playability to consoles. Online play existed waayyy back with Super Nintendo and Sega Genesis in the form of the XBand. You got one thing right Miyamoto is indeed the "King" of originality and creative concepts in gaming.
@Iridescent406 Joe Danger is a direct Rip Off of Excitebike no matter how you look at it. It's not "related in the slightest", I mean heck, they even got 4 different colored motorcycles (Of the EXACT same colors as Excitebike mind you) in 4 Lanes (ala Excitebike) racing and jumping over platforms in a straight line (Just like Excitebike). Related in the slightest? I don't think so, it's almost copy and paste. Excitebike was the Original concept and Joe Danger came and tried to Refine it since you're talking about refining. Miyamoto was telling the truth when he quoted Colton. The Other Two copy Nintendo. Fact is just Fact regardless of if you like Nintendo or not. Before 360 and PS3 started going casual, the Wii was already there and kicking BOTH of those systems butts in sales by doing so. So what did the other 2 companies do: 1. Introducing the Playstation Move (Rip Off of the WiiMote and Nunchuck) 2. Introducing Xbox Kinect/Project Natal (Rip off of the Sony Eye Toy which was a more refined version of the Game Boy Camera) 3. Introducing Xbox Avatars (Blatant Rip Off of Nintendo Mii's) 4. Introducing Kinect Sports (Blatant Rip Off of Wii Sports) 5. Introducing Kinectimals (Blatant Rip Off of Nintendogs/Cats) 6. Introducing Modnation Racers (Blatant Rip Off of Mario Kart and even had a commercial pretty much stating so) 7. Introducing The PS Vita with Touch Screen (Ripped from the DS) the list goes on.
@nini200 So what I'm gathering from this, is that if it related in the slightest, then it's a blatant rip-off? I can assure you, Joe Danger is distinguishable enough to be considered original. And that whole spiel about "predecessors", that's actually true too. It started with the first Joe Danger game, for this generation, anyways. You could go back and think that this game might some how be a spiritual sequel to Excite Bike, but as I said, Joe Danger is distinguishable enough to build off of itself as it's own series. Miyamoto, I think, is a bit envious in how a lot of what is coming out in more recent memory has been evolving. I like to think of him as the "King of Refinement", meaning all he can do now is just polishing. I think it's a bit arrogant of him to say that a lot of these hard working companies are imitating him and his company.
@P-Ball3179 Ah dually noted that it's a game. I see that you like Joe Danger meaning that you probably don't have a or don't like the Wii. If not, that would explain your defensiveness about Joe Danger being a blatant Rip-Off of Excitebike. Sorry but your thesis is wrong about Everything in the world being built off of it's predecessor. A simple way of putting it, if that was the case then where did it start? Somebody had to have the Original Uncopied idea to do whatever it was that they were trying to do. Hey at least Joe Danger is a half decent Rip-Off. As said by Charles Colton in the 1820's, "Imitation is the Sincerest form of Flattery". Miyamoto quoted Colton referring to how companies are Blatantly copying Nintendo's ideas and they are. Sorry but Fact is Fact. Also, there are LOTS of games out there that aren't rip offs. Your games may just be rip offs which would explain your hasty uniformed response.
Hopefully this will be released on multi-platform so as many people as possible can enjoy the game. Joe Danger is one of the best PSN titles to date, so much fun! Hello Games really deserve more recognition. :)
@ nini200 It's not getting a movie, seriously, pay attention! It is simply the name of the second game forth coming. As well, what game is not, as you put it, a "Rip Off". Everything in the world is built upon its predecessor. I will fully enjoy another Joe Danger.
Hope this game gets multiplatform, both Sony and Microsoft should encourage small developers and help them out as much as possible.
- Release Date: Sep 14, 2012 (US)
- ESRB: ETitles rated E (Everyone) have content that may be suitable for ages 6 and older.
- Release Date: TBA (US)
- Release Date: Oct 9, 2012 (US)
- ESRB: ETitles rated E (Everyone) have content that may be suitable for ages 6 and older.