What MK vs. DCU should have been... or vice versa
The matches are continuous with nothing punctuating them. The game feels like one of those mindless Smash Bros or Dragon Ball Z games. It doesn't feel like a finished product. As you play, it dumps XP points on you that you can use to unlock costumes, new art, etc - but all of this is besides the point. The main attraction to any fighting game should be the combat.
The characters control awkwardly and the models are smaller than they were in the previous MK games. This game feels like it was designed for the arcade - which almost no one goes to anymore.
If MK vs. DCU had this list of DC heros added to the MK characters, there's be no reason for Injustice to even exist.